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21. CCP Rise, what is next? - in Player Features and Ideas Discussion [original thread]
Er, are these tweaks going to be before the ATXII i.e. within the next 2 months? Either ways, please give Matari HACs their balls back.
- by Seolfor - at 2014.06.24 12:23:00
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22. Came back to the game when I saw the expansion, now leaving again thanks to pvp. - in EVE General Discussion [original thread]
You lost a ship that can use CovOps (and hence warp around cloaked, eliminating 99.99% chance of getting caught at gates), because you used a regular cloak. http://eve.battleclinic.com/killboard/killmail.php?id=21129109 For someone playing fro...
- by Seolfor - at 2013.11.27 04:33:00
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23. Bears Rejoice - Keep Mobile Depot deployed, swap-in WCS if tackled - in EVE General Discussion [original thread]
Hey Guys, Pretty kewl tip i got - if you like to bear in low/null sec, here is a tip for you to NEVER ever lose your ship while in a mission. When you start any combat mission, using any launcher based, shield tanked ship - Cerberus, Drake, Drak...
- by Seolfor - at 2013.11.27 04:10:00
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24. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Kaeda Maxwell wrote: After much pondering, I have found a use for the new RLML's. They're kinda nice as an option other then neuts in the Stabbers utility highs. Conceivably in other utility highs elsewhere as well. That doesn't help them much...
- by Seolfor - at 2013.11.13 11:16:00
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25. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Some additional comments, if Mr. Rise would like to consider: Caracal with triple BCS, RLMLs [Btw Rise-san, its NOT a Kinetic Bonused ship, it hasnt been, for a while broski] Youre suggesting: - 409 dps with Scourge Fury, for 18 volleys v/s Cu...
- by Seolfor - at 2013.11.10 09:21:00
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26. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
hey Rise, Rise.. let all the naysayers keep crying. Youre the Game Designer here. YOURE THE MAN! Go ahead and do what you want dude, you got this. Why are you even bothering with replies - you have one thing and one thing alone to say - im doing...
- by Seolfor - at 2013.11.10 06:49:00
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27. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
No. Just No. Nothing about a 'high cooldown' ability is fun, in any game. Especially when said 'ability' currently is 1/4th that cooldown. You want to balance RLMLs/RHMLs, just tune down their ROF to what you think is appropriate. You want some...
- by Seolfor - at 2013.11.09 09:38:00
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28. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Reading before posting, it's very interesting you say that, because you talking about something I already discuss a few pages ago : a cloaky proteus can have 100kehp and 600dps with covops cloak, and it *already* exists. ...
- by Seolfor - at 2013.10.22 18:25:00
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29. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: My apologies. I forgot sentries were so OP they already obsoleted avery weapon system in game and drone ship are the ships to fly for years now because of them. So OP sentry ships... See, this is the reason you need to...
- by Seolfor - at 2013.10.22 11:34:00
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30. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: Looks good but still expensive ship + implants, easier and cheaper to fly a recon. Tool in the wild. sub 300 dps on any such Recon with 45k EHP v/s 700 dps on this Stratios. Please. Stop Posting.
- by Seolfor - at 2013.10.21 05:41:00
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31. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Since common sense and logic seems to not be getting through to our devs about this borked cruiser. Forget its probing ability. Forget its hacking ability. As an out and out combat cruiser. Lets compare it to an Ishtar. The so called king of dr...
- by Seolfor - at 2013.10.21 05:23:00
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32. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
The black with oh so minimal blue lights is already used on the Claymore. Its a manufacturer thing - Core complexion hulls used to be storm-trooper white camo [not the star wars storm trooper, rather 3rd Reich storm trooper] - but have since bec...
- by Seolfor - at 2013.10.07 03:54:00
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33. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: What really gets me confused about all of this is that the Sleipnir already has the Boundless Creation space-camo, but people are only now starting to whine about it. Ill break it down slowly for you, then you might n...
- by Seolfor - at 2013.10.06 14:42:00
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34. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Im not sure how many here actually flew the NHawk prior to posting about it. After many many hours and fights on live with the new NHawk and running plexes, between me and mates, here is our summary of comments: Poor Speed/Agi - The ship has aby...
- by Seolfor - at 2013.09.17 04:48:00
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35. patch 1.1 NPC angel battleships with tiny bit hp left bug?? - in Issues, Workarounds & Localization [original thread]
Just chiming in to confirm, this isnt limited to Cruise Missiles. HAMs/HMLs are also affected, shooting extra volleys at ANGEL Cruisers/Battleships due to 2-5% Hull left is adding needless mission time and need for tank when waves begin.
- by Seolfor - at 2013.09.17 04:30:00
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36. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Regards to the Nighthawk - people have already Rticulated most things wrong with it. TLDR - it doesn't shine at anything, what is its niche? I just wanted to add, in a PvE role the NHawk is not just blown away by the Tengu (always has, it's T3, i...
- by Seolfor - at 2013.09.09 09:18:00
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37. *Slow Clap* Best Probing system ever - in EVE General Discussion [original thread]
Grimpak wrote: ... and now it went back to hard again. No, its not hard, its broken. But nice troll, 5/10
- by Seolfor - at 2013.09.08 11:43:00
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38. Nighthawk - the 'constructive' thread - how Fraked it is. - in EVE General Discussion [original thread]
Right then. The Nighthawk, clearly, despite contrary feedback, CCP Fozzie and others thought it balanced. Kindly inform me how and where this Command Ship is 'balanced' or 'fine'. As a PvP Combat Ship: [A] Point range kiting with HMLs - Not fast...
- by Seolfor - at 2013.09.08 09:23:00
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39. *Slow Clap* Best Probing system ever - in EVE General Discussion [original thread]
Well done CCP. Youve ruined a working system and shown no urgency in fixing it. Impossible to do combat probing right now. *applause* Truly. Quality. Testing.
- by Seolfor - at 2013.09.08 09:09:00
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40. Applause CCP Fozzie: Grats you ruined Nighthawk - in EVE General Discussion [original thread]
I told you so just doesnt cut it. From a collective of dozens of testers telling you that the Nighthawk is in a SH!T state didnt deter your resolve. Well done sir, the Cerberus is more expensive than the Nighthawk as things stand. Please again p...
- by Seolfor - at 2013.09.07 13:13:00
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