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41. Corp Unique Manufactured Items - in Player Features and Ideas Discussion [original thread]
I posted an idea a while back, let me go digging for the post. *Returns 2 weeks later* Here's the link. http://oldforums.eveonline.com/?a=topic&threadID=54231
- by Setesh - at 2004.02.09 06:55:00
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42. wts - Malediction blueprint - in Market Discussions [original thread]
Correct me if I'm wrong but don't you need the frigate construction skill to build these and I though it wasn't in the game yet.
- by Setesh - at 2004.02.06 18:12:00
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43. The Crielere event screwup - in Player Gatherings and Events [original thread]
We deffinately need more small scale events spread out all over the universe and, like SpeedoMan said, make the major events last for several days. I've been to Crilere and the rats are still there which contradicts the news report saying they ret...
- by Setesh - at 2004.02.05 07:22:00
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44. Your Ship Names thread Ver. eleventy billion - in Ships and Modules [original thread]
Vigil: Hand of Chaos Bestower: Barrel of Monkeys Cald. Shuttle Fleet: Locust I-IV Graveyard Moa: Plaguebearer I and II(RIP) Blackbird: Rain of Fire(RIP) Sold Raven: Nevermore Hopefully it wont be too long before I have a Scorp, just need to thi...
- by Setesh - at 2004.02.04 18:23:00
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45. Sci-Fi Quiz: - in Player Gatherings and Events [original thread]
My memories of it are fading rapidly with each passing year but this sounds like something right up its alley so my guess is Red Dwarf. Seriously I can't remember much about the show it's been at least 3-4 years since they stopped showing it on PB...
- by Setesh - at 2004.02.03 05:28:00
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46. @ Devs: Start from the beginning with the agent missions. - in Missions & Complexes [original thread]
I have one word for you CCP, Rollback. This patch has raised more serious complaints then I've seen in a long time. The only thing I was doing was running agent missions cause it was profitable. Now everything seems to have been made to alienate e...
- by Setesh - at 2004.02.01 09:43:00
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47. Mission pirates and their difficulty/bounty - in Missions & Complexes [original thread]
Edited by: Setesh on 01/02/2004 09:13:54 I could almost swear they bumped up difficulty on all the rats with the last patch cause I've lost a Moa and a Blackbird along with a fortune in gear to situations I handled easily before the patch. I'm...
- by Setesh - at 2004.02.01 09:12:00
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48. How to Make Money with Your Agent: Patch 1378 - in Missions & Complexes [original thread]
I tweaked my first lvl 3 agent in Kaalakiota this way getting tons of skills, components, and cash and raising my caldari faction to a point where she was giving me missions up to the point that I lowered my standing with her to -3.10. After that ...
- by Setesh - at 2004.02.01 08:59:00
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49. WTS pirate dropped sensor boosters and QUAD lif MWD - in Market Discussions [original thread]
Edited by: Setesh on 23/01/2004 17:29:59 I'm interested in buying 1 or both of the sensor boosters for 3M each. I'm on somewhat infrequently so if u could put it up on escrow in a highway system and eve-mail me the details if you want to sell ...
- by Setesh - at 2004.01.23 17:27:00
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50. TITAN - in Ships and Modules [original thread]
As far as the story goes I beleive an entire moon had to be strip mined just to build one titan. Start horading mins now and you might be able to build one in 5 years.
- by Setesh - at 2004.01.21 06:28:00
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51. Anti-Missile Guns - in Player Features and Ideas Discussion [original thread]
A Point Defense Laser would be a good idea for all those ships with alot of turret hardpoints. It could be a small automated beam weapon. Small defense drones would also be a nice idea.
- by Setesh - at 2004.01.18 23:39:00
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52. Recognise me? I'm a TV star ! - in Missions & Complexes [original thread]
Is there any wonder why we caldari hate the Gallente Government so much no matter how "peaceful" we are. Just wait for that day when the cloaked Caldari fleet armed with mass drivers shows up in orbit around the Gallente homeworld, we are the mast...
- by Setesh - at 2004.01.18 09:06:00
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53. Introduction of super-heavy main guns - in Player Features and Ideas Discussion [original thread]
*Envisions a battle reminiscent of some space anime where massive beams destroy everything in a 50km radius around them* drooool
- by Setesh - at 2004.01.17 19:29:00
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54. Researching Advanced Tech BPs - in Player Features and Ideas Discussion [original thread]
Edited by: Setesh on 17/01/2004 08:39:40 I don't know if anyone else has had this idea before so here goes. I had this idea come to me last night and while it cant be implemented for Tech 2 it could be used for future tech roll outs. My idea...
- by Setesh - at 2004.01.17 08:38:00
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55. WTS: The Good Stuff - in Market Discussions [original thread]
Hehe, guess I should read the rules , but trying to keep my post up where people can see it ain't easy.
- by Setesh - at 2004.01.12 20:26:00
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56. WTB some good stuff - in Market Discussions [original thread]
I have an Alumel Wired I Sensor Augmentation and 2 Prototype Sensor Boosters on escrow in Yulai for 5.5M and 1.3M each respectively if your interested.
- by Setesh - at 2004.01.12 20:20:00
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57. WTS: The Good Stuff - in Market Discussions [original thread]
*Bump*
- by Setesh - at 2004.01.12 04:59:00
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58. WTS: The Good Stuff - in Market Discussions [original thread]
*Bump*
- by Setesh - at 2004.01.11 09:00:00
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59. WTS: The Good Stuff - in Market Discussions [original thread]
*Bump*
- by Setesh - at 2004.01.09 20:35:00
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60. WTS: The Good Stuff - in Market Discussions [original thread]
*Update* 1 'Anointed' I EM Ward 650k isk each 1 C4S Coiled Circuit Thermal Radiator 1M isk 1 Fleeting Propulsion Inhibitor I 2.2M isk 1 Medium Neutron Saturation Injector 650k isk 2 Prototype I Sensor Booster 1.3M isk each 1 Alumel-Wired I Sensor...
- by Setesh - at 2004.01.09 02:46:00
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