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141. Worst pirates ever - in Crime and Punishment [original thread]
Originally by: Chainsaw Plankton Originally by: Lana Hellfury Originally by: MrChook OK, I'm sitting here wondering if the guy knows what he did... for example, did you tell him to eject to save his pod and that you were go...
- by ShadowDraqon - at 2009.05.25 14:49:00
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142. Scamming - yet another rant... - in Crime and Punishment [original thread]
Yes, it is a legitimate way of playing. I do not oppose to scamming, if you don't realize that the "navy vexor" is actually a normal vexor, your loss. One thing bothers me though: SomeGuyInLocal > [WTS] Vexor Navy Issue ARandomDude...
- by ShadowDraqon - at 2009.05.25 14:25:00
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143. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
~ Reserving top of page 4 ~ ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.25 14:05:00
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144. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
Added... Originally by: ShadowDraqon 19 ~ Right-click - Show/search contracts Add that feature to the right-click menu, since not all in-game items are market items. ...to the list. ~ MED-SEC ~ AND The Blatantly Obviou...
- by ShadowDraqon - at 2009.05.25 14:04:00
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145. cheating - in Player Features and Ideas Discussion [original thread]
Originally by: Eriandia You go to accept a contract you think is 200k, surprise, you just paid 200m. 1. Make a corp. 2. Use corp wallet as your wallet. 3. Only keep as much as you think you need in your personal wallet. 4. If you hit on...
- by ShadowDraqon - at 2009.05.25 11:34:00
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146. Making grouped Missiles awesome.... - in Player Features and Ideas Discussion [original thread]
There is a perk to firing all cannons at once you know Example: you have 3 turrets, each does 100 dmg, target has 300 health Firing with equal intervals: 1. fire for 100 dmg, target health at 300 2. target repairs 10 dmg, target at 210 3. fire f...
- by ShadowDraqon - at 2009.05.25 11:23:00
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147. Corp Management of POS Assests and Vessel Insurance - in Player Features and Ideas Discussion [original thread]
Originally by: Exie So my basic idea is to allow a corporation to control access to POS assets (Hangars tabs, ship maintenance array) by System at the least, moon ideally. As a someone who is trying to set up a corp program, the security m...
- by ShadowDraqon - at 2009.05.24 12:24:00
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148. STACK items remotely!!! - in Player Features and Ideas Discussion [original thread]
Want! ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.24 12:14:00
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149. Bring the t2 lotto back - in Player Features and Ideas Discussion [original thread]
Originally by: Morikai Acler I don't know about a lottery, but, I think it would be interesting if you could invent T2 bpo's. Granted my view is you'd have to sacrifice a t1 bpo to have a chance at it. Which, might be easy for the low end ...
- by ShadowDraqon - at 2009.05.24 12:09:00
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150. COOL FEATURE IDEA!!!!~ - in Player Features and Ideas Discussion [original thread]
Eh, sure. ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.24 12:05:00
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151. New Ship class - in Player Features and Ideas Discussion [original thread]
Originally by: Rhinanna American Flagship Current - A carrier (think of it's planes as drones) so it's basically a drone boat BS No, it's basically a carrier (look up Thanatos ) Real life carriers don't have battleship weaponry, some AA...
- by ShadowDraqon - at 2009.05.23 16:58:00
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152. Why did you kill it, CCP??? WHY? - in Player Features and Ideas Discussion [original thread]
Bump, for justice. I want my interior back! ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.23 16:49:00
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153. [Proposal] Mobile Industry - in Player Features and Ideas Discussion [original thread]
T2 Orca, made by Thukker Mix. /signed, I like the idea. ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.23 16:45:00
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154. Tengu Subsystem Error - in Player Features and Ideas Discussion [original thread]
Originally by: Thorsten Kabrinski there appears to be a bug on the tengu subsystem called augmented capacitor reservoir. the augmented capactitor is supposed to provide 5% bonus to capacitor capacity per level. but has a very small capaci...
- by ShadowDraqon - at 2009.05.23 16:39:00
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155. More dynamic events please - in Player Features and Ideas Discussion [original thread]
Originally by: Miilla especially in W-space and low sec but even in high sec. Make rats even come in around stations and planets. How about more story events, that titan at Luminaire is getting old and boring. Make eve less predictable. ...
- by ShadowDraqon - at 2009.05.23 12:04:00
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156. Player 'Marshals' - Anti-Pirates and Police - in Player Features and Ideas Discussion [original thread]
Originally by: Roland Deschaines Originally by: Ruze Ahkor'Murkon * By definition, theft is the act of taking that which technically belongs to another player. This act is currently not punishable by CONCORD, but under the Marshal...
- by ShadowDraqon - at 2009.05.23 11:59:00
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157. Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Mitnal Scam or Spam chat bot autoblocker, to prevent isk sellers spamming: CSPA charge for local For CCP, an idea in how to block ISK scamming websites from ingame chat rooms... These three links seem to be bro...
- by ShadowDraqon - at 2009.05.22 13:47:00
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158. Eve and competitors - in Player Features and Ideas Discussion [original thread]
Originally by: Miilla What will eve's future updates have that will stop me giving money to competitors such as Star Trek Online which looks great actually and more depth and Jumpgate Evolution? Guess you'll just stay here and see ...
- by ShadowDraqon - at 2009.05.22 13:43:00
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159. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Pignans When you try and start training something on your alt, add the option to stop training the skill on your main, so you can start training something on your alt. It's already on the list, item number 12. (note: t...
- by ShadowDraqon - at 2009.05.22 13:39:00
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160. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Page 3? ~ MED-SEC ~ AND The Blatantly Obvious
- by ShadowDraqon - at 2009.05.22 13:37:00
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