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61. CCP Mobilizing! Flee for your lives! The Ash Cloud Cometh. - in EVE General Discussion [original thread]
CCP Navigator wrote: Bischopt wrote: CCP come at me bro You can bet on it NOOOOOOOO! Why must I be stuck at work! Please please please next time give more notice so I can at least call in sick!
- by ShadowMaster - at 2011.11.22 18:29:00
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62. Audio notifications - in EVE General Discussion [original thread]
indiana bones wrote: eve haz soundz? It is nice to leave the audio notifications on and loud. There have been a few times where I have gotten up from my computer thinking I hit the warp button only to hear the notification that my shields ...
- by ShadowMaster - at 2011.11.22 00:34:00
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63. What ship is this: - in EVE General Discussion [original thread]
I believe that is the Talos, a new tier (tier not tech) 3 battlecruiser coming out in the winter expansion on November 29th. Here is the Dev blogs for all the new tier 3 BC: Talos: http://www.eveonline.com/devblog.asp?a=blog&nbid=3014 Torn...
- by ShadowMaster - at 2011.11.22 00:26:00
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64. When the servers go down for the next expansion - in EVE General Discussion [original thread]
If CCP wants to really test time dilation during downtime do another Armageddon (all systems 0.0, all items seeded in every system, all characters max SP) day on Sisi during the downtime. Last time they did this the test server crumpled into a bla...
- by ShadowMaster - at 2011.11.10 21:19:00
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65. New Nebula Screencaps & Feedback - in EVE General Discussion [original thread]
Thank you for sharing. Those screen shots are amazing. I cannot wait for this stuff to hit TQ.
- by ShadowMaster - at 2011.11.08 06:42:00
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66. Veritas and Diagoras - in EVE General Discussion [original thread]
T' Elk wrote: You seem angry. Were/are you mistreated as a child? I suppose I am a bit grumpy right now. Been working 14 hour days since I started my new job last Monday and have not had a day off. I still think the post was really unnecessa...
- by ShadowMaster - at 2011.11.07 23:16:00
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67. Why nullsec sucks for anyone not in a giant corp/alliance - the perfect example - in EVE General Discussion [original thread]
When travelling alone and without a scout never warp straight between gates. Always warp to and from celestial objects and not moons either. This will get you off the straight line between gates that these people place bubbles along. Further I rea...
- by ShadowMaster - at 2011.11.07 21:00:00
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68. Veritas and Diagoras - in EVE General Discussion [original thread]
Really? You decided that the the thread already in GD was not enough? You know, the one linked to by the Facebook post? Not only that you had to go and re-host the image because allowing people to continue the ongoing discussion on Facebook is jus...
- by ShadowMaster - at 2011.11.07 20:57:00
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69. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
Brock Nelson wrote: Currently, 324,000 Nitrogen Isotopes is required to run a Large Caldari Tower for a month With the change, 1,152,000 Nitrogen Isotopes is required to build enough fuel pellet to run a Large Caldari Tower for a month. That'...
- by ShadowMaster - at 2011.11.07 17:55:00
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70. A few API Questions concerning recruitment in corps - in EVE Technology Lab [original thread]
Jack Lagoon wrote: Erm, it is possible to hide characters on accounts now with the new api system? For instance I have two toons on one account but I only set up a customizable api for character A and now character B. When I do an account statu...
- by ShadowMaster - at 2011.11.05 22:45:00
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71. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
Derath Ellecon wrote: Bleh, Maybe I am one of the minority, but I am not excited about this change. Of course it depends on the details of implementation. But I can forsee several issues, at least in my situation. Managing a WH POS in a C1, I...
- by ShadowMaster - at 2011.11.05 21:59:00
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72. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
MichaelWest wrote: Don't think so because all the same fuels are needed so regardless pos's will still need isotopes. At least that's what I am thinking. You are correct. The purpose of fuel pellets is just to make things easier for those o...
- by ShadowMaster - at 2011.11.05 16:56:00
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73. screenshots : 10 nebulaes - in EVE General Discussion [original thread]
So... pretty... Good job CCP.
- by ShadowMaster - at 2011.11.05 00:42:00
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74. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
Blue Binary wrote: The idea was suggested about 3-+ years ago. Basically using a blueprint to convert current POS fuels (isotopes, mech parts, etc.) into the 4 racial fuel pellets. Yea, I knew it had been around for a while. From what I u...
- by ShadowMaster - at 2011.11.04 23:05:00
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75. [Video] SISI - New Cyno Jump Effect - in EVE General Discussion [original thread]
I can't wait to see a video of an entire fleet landing with that new cyno effect. The sight of so many of those shock waves going off could be really cool.
- by ShadowMaster - at 2011.11.04 21:05:00
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76. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
While they don't explain in any more detail in the video it is easy to assume what it will be. The fuel pellets will be made from POS fuels, so all of those products will still need to be manufactured. Fuel pellets will just be the things that ar...
- by ShadowMaster - at 2011.11.04 19:02:00
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77. Fuel Pellets and shorter deployment times coming this winter to a POS near you! - in Science and Industry [original thread]
New EVE development blog video: http://www.youtube.com/watch?v=dInM9k3tTSw In it Soundwave states that we are getting fuel pellets and shorter deployment times. YAY!
- by ShadowMaster - at 2011.11.04 18:41:00
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78. One skybox for one region? Too little - in EVE General Discussion [original thread]
Rakshasa Taisab wrote: Nova Fox wrote: Half wrong Only the original model was third partied out by an art stuido. The technical implimentation of screen shotting the models placing said models in a virutal space and generating backgrounds ...
- by ShadowMaster - at 2011.11.04 03:56:00
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79. One skybox for one region? Too little - in EVE General Discussion [original thread]
Nova Fox wrote: Large Collidable Object wrote: Nemesis Factor wrote: dev time... The art team...they spent more time on Nebulae ... Thanks for your inside information. Development of Nebulae was outsourced btw... Half wrong Only t...
- by ShadowMaster - at 2011.11.04 01:48:00
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80. I for one, Am not happy with no new nebulae in Wormhole space. - in EVE General Discussion [original thread]
It makes sense to not make new sky boxes for w-space. The new sky boxes are generated from a 3D model. CCP artists place the nebula in a 3D physical representation of EVE and the system kicks out cube maps for each region of space based on its re...
- by ShadowMaster - at 2011.11.03 19:58:00
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