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1. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
This is a good change. Everything in eve stays the same, we can blow up people and loot plex from it, we can spend it on game time all the same, and aurum conversions are simpler and more straight forward. Turns out, CCP can make decent decisions...
- by Shkiki - at 2017.03.16 17:42:01
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2. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: These changes bring Fighters closer in-line with the signature of Heavy Drones. I've seen this "Bring stuff in-line" a 100 dozen times so far. What I think it fails to mention is that fighters were in-line to begin with...
- by Shkiki - at 2017.03.07 14:56:07
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3. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Don't try to sneak drone nerfs under the radar of panic button nerfs. This is about money. CCP wants more cash flow so they put out something that's going to cost hundreds of dollars to get and then less then 90 days later they nerf it like it was...
- by Shkiki - at 2017.02.24 19:38:04
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4. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
This is all about bringing back the 12 account macro miners. I was very happy mining solo without the need to sport $120 a month on various miner accounts. Stop being Petty CCP.
- by Shkiki - at 2017.02.23 22:26:24
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5. Jump clone timers are to long - in Jita Park Speakers Corner [original thread]
I have ship caches all over Eve, most in places I may never see again. Even if a fight is between big alliance and small alliance, being able to come back later or move to a different area doesn't equal auto win. Not giving a fight would still be ...
- by Shkiki - at 2016.11.28 21:43:17
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6. Jump clone timers are to long - in Jita Park Speakers Corner [original thread]
Tipa Riot wrote: Shkiki wrote: Tipa Riot wrote: Jump clone timers are there to limit power projection and make distances and actual travel a thing. Power projection, is maintained with Sovereignty and jump fatigue. The jump clone acti...
- by Shkiki - at 2016.11.28 01:46:04
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7. Jump clone timers are to long - in Jita Park Speakers Corner [original thread]
Tipa Riot wrote: Jump clone timers are there to limit power projection and make distances and actual travel a thing. Power projection, is maintained with Sovereignty and jump fatigue. The jump clone action doesn't move ships, travel is stil...
- by Shkiki - at 2016.11.27 08:52:53
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8. Jump clone timers are to long - in Jita Park Speakers Corner [original thread]
Now I know CCP has their *reasons* for the jump clone timers. However, even at max skills jump clone timers are silly. Imagine yourself as a pvp'er and you dock up 40 jumps from your PVE clone/equipment, and you need to remain vigilant for a chanc...
- by Shkiki - at 2016.11.27 05:58:38
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9. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
This is win.
- by Shkiki - at 2014.08.31 17:37:00
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10. KeyPass Password Manager - in Player Features and Ideas Discussion [original thread]
I use Keypass password manager for all my passwords and logins. It's free, open source, and makes crazy passwords and remembers them for me. Getting Keypass to remember web site info is easy with keyfox (Firefox addon) but I've yet to find a way t...
- by Shkiki - at 2013.10.25 19:25:00
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11. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
How exactly are you supposed to get near a pos at 50km? pos guns will instantly kill you... especially if you are in a hauler. No the siphons should jettison the cargo like PI does. Then leave it up to the player to either probe down the can or wa...
- by Shkiki - at 2013.10.17 22:29:00
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12. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
The rorqual is useless. For all the good intention that went into "balancing it", It has just become a piece of junk I wasted skill points on. First off, give it better offense's. Then nerf the range on fleet bonus so it has to be on field. None ...
- by Shkiki - at 2011.02.10 22:40:00
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