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1. Sticky:New dev blog: Size matters: Scaling the UI - in EVE Information Portal [original thread]
Very nice to finally have this happen dear devs ! Is there any chance you could change the minimum resolution to allow for 2 client windows to happily coexist side by side on a 1920x1080 resolution screen ? Currently it almost fits.
- by Slithysss - at 2011.11.10 18:57:00
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2. After Dust and Ambulation - who`d buy an EVE single player RPG? - in EVE General Discussion [original thread]
Edited by: Slithysss on 16/12/2010 15:48:03 I would pay a silly amount of money to have save games/load games in my eve. Potential disasters are fun when you can experience them and then just load up a saved game from 5 minutes ago, but when t...
- by Slithysss - at 2010.12.16 15:44:00
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3. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
I can`t believe how excited I am about this !!! But I also can`t stress enough that DRONE HOTKEYS must be included Better late than never seems to be your strategy CCP, but that revives my love for you on a regular basis !
- by Slithysss - at 2010.10.15 18:49:00
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4. Zephyr - Gold Issue - in EVE General Discussion [original thread]
Originally by: Sidewayzracer while this is the best star system ingame I can has skybox
- by Slithysss - at 2009.12.29 08:47:00
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5. Camera swaying - in Player Features and Ideas Discussion [original thread]
I`d like to have an option to disable camera swaying, especially when zooming in to distant objects it becomes really annoying. We`re not at sea and I`m tired of feeling like it. Minor issue, but room for improvement, anyone else care ?
- by Slithysss - at 2009.06.18 21:49:00
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6. WTS Shadow Large Control Tower 870 - in Sell Orders [original thread]
WTS Shadow Large Control Tower 870 mil Located in highsec Gallente space, contact Slithysss ingame.
- by Slithysss - at 2009.02.07 00:22:00
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7. Station to gate to gate to station to gate to station; ad nauseum - in EVE General Discussion [original thread]
What if .... Warp jammers/disruptors would make it impossible to jump. And webbers would make it impossible to dock. Or a mix of the two ? chance/strength/time based effect ? That would certainly make things interesting :D <flamesuit>
- by Slithysss - at 2009.01.07 12:37:00
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8. Orca bonuses not working above Industrial Cap lvl 3 - in Ships and Modules [original thread]
Must be a simple misunderstanding, or dev that doesn`t know how game mechanics work, it happens. There isn`t a single bonus/level skill ingame that STOPS giving a bonus for levels above 3
- by Slithysss - at 2008.12.13 11:28:00
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9. Backet settings - in Player Features and Ideas Discussion [original thread]
Having serious trouble getting the brackets settngs the way I want them for several overview tabs. Adding a rightclick option to overview and spaceview for 'show/don`t show bracket' would be very helpful.
- by Slithysss - at 2008.12.11 13:47:00
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10. Modulated Strip Miner II's .... don't work? - in Ships and Modules [original thread]
T2 strips are far superior to T1`s when using T2 crystals, even though they do eventually break they are worth it.
- by Slithysss - at 2008.11.30 17:10:00
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11. Macro mining - Discuss here! (And not anywhere else!) - in EVE General Discussion [original thread]
Checking out the fanfest video`s I saw a bunch of "proposed" changes to mining, changes designed to actually make mining interactive and fun, and force you to think while doing it, thus making it very hard or even impossible to create a program to...
- by Slithysss - at 2008.11.20 17:20:00
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12. Orca! Orca! Orca! The Dev Blog You've Been Waiting For! - in EVE Information Portal [original thread]
Originally by: Deviana Sevidon Sorry, but this ship can already be considered a failure. Because you haven`t run the math, with all skills maxed, an orca with ganglinks and mindlink can give you a bonus of approx 35% in ore/hour. With...
- by Slithysss - at 2008.11.06 10:13:00
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13. Behold the Ammatar Navy Rifter! - in EVE General Discussion [original thread]
Oh come on people look closely, these are edited models, not just reskinnings, look at all the SHAPES that are quite different from the original models.... Make sure you know what you`re talking about before you insult somebody`s work. Ontopic,...
- by Slithysss - at 2008.10.31 19:52:00
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14. Regulator Ship - in Ships and Modules [original thread]
Yes, that`s a basilisk
- by Slithysss - at 2008.08.27 15:13:00
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15. Autotargeting units are still broken - in Ships and Modules [original thread]
Edited by: Slithysss on 25/08/2008 20:17:11 When activated the modules do not target any rats, even though they are within the mods range and have aggro`d me, bugreported it. I didn`t know about the skillreqs for the increase in max targets t...
- by Slithysss - at 2008.08.25 20:12:00
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16. Autotargeting units are still broken - in Ships and Modules [original thread]
I fly a marauder in missions, I`ve got 3 "utility" highslots, one of these could be dedicated to not having to target 100 rats every room, that sounds mighty usefull to me.
- by Slithysss - at 2008.08.25 01:38:00
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17. Autotargeting units are still broken - in Ships and Modules [original thread]
Edited by: Slithysss on 25/08/2008 01:11:56 No automatic targetting and not even an increase in max targets when online. I`d have posted it in an existing thread about them but they were all locked for old age
- by Slithysss - at 2008.08.25 01:10:00
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18. Please list all the Cap skills for me . . . - in Skill Discussions [original thread]
Originally by: Herschel Also, if you're in an implant kind of mood, market search for CC2 and CR2 for 1% bonuses to cap, at a couple million each. CC4 and CR4 will get you 3% for about 20 million each, and CC8 and CR8 are wonderful little d...
- by Slithysss - at 2008.07.24 17:02:00
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19. An interesting concept. - in EVE General Discussion [original thread]
http://www.eve-online.com/races/jove.asp It`s all in there, enjoy.
- by Slithysss - at 2008.07.07 20:48:00
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20. For the UI complainers - in EVE General Discussion [original thread]
On a side note, if you don`t want your windows to run around all the time, then turn window snap distance to "3" in the options window, and position all your windows so that they aren`t touching eachother. Oh yeah, and gimme a "launch drones" hot...
- by Slithysss - at 2008.07.03 12:23:00
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