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1. Close Range Kinetic Projectile Ammo - in Ships and Modules [original thread]
After reading all the comments, i guess it would be unfair with how many damage types minny can use, also for how projectiles are at the moment. Plus the thought of kinetic and explosive only damage types would be an interesting thought considerin...
- by Snakeboy987 - at 2012.04.07 10:08:00
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2. Close Range Kinetic Projectile Ammo - in Ships and Modules [original thread]
im not whining at all... and caldari doesn't always = kinetic, there just best with it, as for lasers and blasters they both have there advantages that being can swap quickly between any range instantly and blasters have the most dps. Im just sayi...
- by Snakeboy987 - at 2012.04.05 23:43:00
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3. Close Range Kinetic Projectile Ammo - in Ships and Modules [original thread]
Quote: Interesting fact... Guristas are weak against both Kinetic AND Thermal damage. Phased Plasma deals both. Titanium Sabot deals Explosive (primarily) and Kinetic (secondarily).[ True they are but weaker more too kinetic and please lear...
- by Snakeboy987 - at 2012.04.05 23:27:00
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4. Close Range Kinetic Projectile Ammo - in Ships and Modules [original thread]
ShahFluffers wrote: [quote=Snakeboy987]at the moment we have Titanium Sabot as our most Kinetic ammo but thats a mid range ammo which if you do some EFTing on a target, that say for example guristas you do more damage with phased plasma which i...
- by Snakeboy987 - at 2012.04.05 23:26:00
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5. Close Range Kinetic Projectile Ammo - in Ships and Modules [original thread]
o/ all, its just come to my attention that projectiles don't currently have a close range ammo with the most damage based on Kinetic. As currently we have Emp, Phased Plasma and Fusion doing mostly EM, Therm and Explosive but wheres our kinetic, a...
- by Snakeboy987 - at 2012.04.05 22:42:00
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6. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Podded on station and he podded someone straight after me. 2012.03.25 18:57:00 Victim: Snakeboy987 Corp: Dirty jobs Inc. Alliance: Unknown Faction: Unknown Destroyed: Capsule System: 6-CZ49 Security: -0.2 Damage Taken: 283 Involved parties: N...
- by Snakeboy987 - at 2012.03.25 19:06:00
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7. Using HIC bubbles in LOW sec - in EVE General Discussion [original thread]
Hi all, im a -10 low sec pirate not going to lie and so i know every possible angle there is when it comes to pvping in low sec. Ill put my hand up iv not really done much pvping in 0.0 have done but not a great deal, anyway my thoughts are that H...
- by Snakeboy987 - at 2011.09.15 07:18:00
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8. Prizes galore to be won during Alliance Tournament IX - in EVE Alliance Tournament Discussion [original thread]
20:40 Wildly Inappropriate to win.
- by Snakeboy987 - at 2011.06.12 20:29:00
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9. Symbols for Blueprints? - in Player Features and Ideas Discussion [original thread]
oh balls i see now, thanks for that sorry for sounding like a noob again iv never looked into blueprints and now i see the difference. Thanks guys and sorry for putting thread in wrong place : /
- by Snakeboy987 - at 2010.12.15 20:41:00
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10. Symbols for Blueprints? - in Player Features and Ideas Discussion [original thread]
Hey all & CCP, with the recent expantion new symbols have been added to items and i was just wondering if this could be done for blueprints only to tell people if they are BPC's OR BPO's. Becuase people who arn't industrial chars don't really see ...
- by Snakeboy987 - at 2010.12.15 19:45:00
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11. Right clicking ships not working currently on Singularity - in Test Server Feedback [original thread]
Originally by: mobius nm New patch deployed today has not fixed the issue for me. I still can not right click on ships. Tis the thruth, although torps are fixed XD
- by Snakeboy987 - at 2010.06.21 16:32:00
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12. CPU Reduction on Ballistic Control Units - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx [Drake, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II 10MN MicroWarpdrive II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I Lar...
- by Snakeboy987 - at 2010.04.05 08:55:00
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13. Target Painter upgrade - in Player Features and Ideas Discussion [original thread]
I like this idea, i think it could make stealth bombs even more interesting and it could really help ships that use torps etc.
- by Snakeboy987 - at 2010.04.04 20:26:00
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14. CPU Reduction on Ballistic Control Units - in Player Features and Ideas Discussion [original thread]
Edited by: Snakeboy987 on 04/04/2010 17:52:24 Originally by: Clb Oh, I see now. This wasn't really about 'balance', this was: Originally by: Snakeboy987 I got stuck fitting my ship but I worked out that if this module had 10 l...
- by Snakeboy987 - at 2010.04.04 17:48:00
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15. CPU Reduction on Ballistic Control Units - in Player Features and Ideas Discussion [original thread]
Where is the damage control? all pvp ships need a DCU
- by Snakeboy987 - at 2010.04.04 15:47:00
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16. CPU Reduction on Ballistic Control Units - in Player Features and Ideas Discussion [original thread]
Originally by: Clb Edited by: Clb on 04/04/2010 13:47:53 I have 3 BCS on my PVE Drake. Less than 5 mil SP. 638.6 / 656.25 CPU. What else are you trying to put on it? [Drake, Forum whine] Ballistic Control System II Ballistic Control...
- by Snakeboy987 - at 2010.04.04 15:34:00
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17. CPU Reduction on Ballistic Control Units - in Player Features and Ideas Discussion [original thread]
Hey all, firstly im not someone who really posts on the forums so i don't know if this is a the write section to post in or if there is a specfic discussion area for the new expansion. But I would like to see BCU's CPU fitting requirements made t...
- by Snakeboy987 - at 2010.04.04 11:08:00
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18. Patching TQ to Sing - in EVE General Discussion [original thread]
Hi all and ccp, after the patch for some wierd reason it patched my sisi fold into TQ and my TQ was left outdated, so what iv done is patched the outdated one so that there both at the same build. As that in the singularity patch downlaod section ...
- by Snakeboy987 - at 2010.01.21 17:49:00
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