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1. LF WH PvP Corps who is interested in bashing player ships (bases) - in Alliance and Corporation Recruitment Center [original thread]
After losing a few ships in wormholes I am now in a mood of 'screw PvE, I am gonna kill some people'. But I cannot do it alone. Trying to gang some ships if I can catch them alone but encountering lots of ships and bases nowadays. I can pass any s...
- by Sol Invectus - at 2012.06.08 08:58:00
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2. Wouldn't it be cool if... - in Ships and Modules [original thread]
There is no way a small turret can take the same space of a large turret. This is a fact. And yes EVE can be balanced but in the expense of any logic. You must fit more then a large turret if you shrink its size, that is a realistic fact. Big ship...
- by Sol Invectus - at 2012.05.16 18:42:00
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3. Wouldn't it be cool if... - in Ships and Modules [original thread]
Immortis Vexx wrote: Capitals are not meant to be flown w/o support dude. You will never see a lone capital ship on a battlefield and there are good reasons for it. Capitals shoot the big stuff, small ships mop up the rest. Look to any other fa...
- by Sol Invectus - at 2012.05.16 18:31:00
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4. Wouldn't it be cool if... - in Ships and Modules [original thread]
Petrus Blackshell wrote: Sol Invectus wrote: Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is ext...
- by Sol Invectus - at 2012.05.16 18:23:00
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5. Wouldn't it be cool if... - in Ships and Modules [original thread]
Immortis Vexx wrote: Sol Invectus wrote: Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extreme...
- by Sol Invectus - at 2012.05.16 18:19:00
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6. Wouldn't it be cool if... - in Ships and Modules [original thread]
Lots of games have gone under total revamps. It is hard yes but not impossible. And it will be really cool to play a space game with as sense of logic and realism. The current system on EVE is extremely illogical. 3 rocket launchers for a capital ...
- by Sol Invectus - at 2012.05.16 18:10:00
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7. Wouldn't it be cool if... - in Ships and Modules [original thread]
http://www.youtube.com/watch?v=DX6bzq3M4M4 This is how a REAL capital ship looks like
- by Sol Invectus - at 2012.05.16 17:13:00
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8. Wouldn't it be cool if... - in Ships and Modules [original thread]
we could fit 2x lower sized turret insteat of 1 normal turret. For example to a battleship either fit 6 large turrets or 12 medium turrets; since medium turrets have half the size you should be able to fit more small turrets into large slots. This...
- by Sol Invectus - at 2012.05.16 16:45:00
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9. Game is not starting with HP Pavilion dv6 laptop - in Issues, Workarounds & Localization [original thread]
I tried alt tab and yes it works in windowed mode now but really low fps. I am playing all games in ultra settings like Battlefield 3, Skyrim, Witcher 2 (except ubersampling ) but Eve Online 5 fps? They need to fix this soon because they are goin...
- by Sol Invectus - at 2012.05.13 17:49:00
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10. Game is not starting with HP Pavilion dv6 laptop - in Issues, Workarounds & Localization [original thread]
Well as the topic says when I try to start EVE screen flickers a few times and then game returns to desktop with minimized icon on toolbar. You can not open the game ever. You just see minimized EVE icon on your toolbar and when you click on it yo...
- by Sol Invectus - at 2012.05.10 09:44:00
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11. So when will the new soundtracks be available? - in EVE General Discussion [original thread]
If I had to add my own playlist into the game then why bother with creating music for a game at all? I personally prefer to listen games' own soundtrack not custom playlists. Game companies are creating really cool soundtracks so I just want to ...
- by Sol Invectus - at 2012.05.08 15:47:00
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12. So when will the new soundtracks be available? - in EVE General Discussion [original thread]
Since this game has the same soundtrack for 5-6 years (or maybe more) don't you think the time for a new score has come? Cause this old sountrack had began to hurt my ears :) need some epic vocals, sci-fi tunes etc.
- by Sol Invectus - at 2012.05.07 17:52:00
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13. Put a shiny missile boat or change the missile mechanics, not visual effects - in Ships and Modules [original thread]
And instant hitting artillery shells while missiles take 5-10 sec to reach their targets? Just lol. http://hypertextbook.com/facts/2003/GabrielaBis.shtml Minmatar could have cardbox ships but they have mastered matter-energy transmution it sems...
- by Sol Invectus - at 2012.05.05 14:07:00
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14. Put a shiny missile boat or change the missile mechanics, not visual effects - in Ships and Modules [original thread]
And I also made a mistake by saying missile flight time is not hat much issue. Yes if you never waste a salvo then it is not issue but if you waste salvos then you are in deep trouble. Missile damage is delayed damage. So you had to be very carefu...
- by Sol Invectus - at 2012.05.05 13:21:00
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15. Put a shiny missile boat or change the missile mechanics, not visual effects - in Ships and Modules [original thread]
Well making an incursion atm and artillery howitzer salvos are hitting for 10k dmg. 10k dmg!!! My each salvo hits for 1000-1100 dmg. Yes I fire twice often but still I am very far away from that damage. Yes I always hit but I don't think artilleri...
- by Sol Invectus - at 2012.05.05 10:52:00
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16. Missile ships...We have come full circle and... - in Ships and Modules [original thread]
Also no one mentioned but t2 missile prices are ridicilous; pricing between 700-1500 isk per missile. So each salvo costs like 5k-10k ISK. Lets say you kill a 1mil bounty NPC battleship in 10 salvo, it will cost you 100k ammo price, so permanent 1...
- by Sol Invectus - at 2012.05.05 09:37:00
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17. NPC missile explosion velocity & explosion radius info request - in Ships and Modules [original thread]
Just wondering what is explosion velocities and radius of the missiles & torps that NPC's use. Since they are unbound from the statistics that players use (like having 90km torp range etc) I want to learn more about their missile statistics. I...
- by Sol Invectus - at 2012.05.05 09:14:00
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18. Put a shiny missile boat or change the missile mechanics, not visual effects - in Ships and Modules [original thread]
Missile flight time is not an issue btw. I play smart, so I stop sending missiles to a target when it is at 50% armor and start on a new target. That way you won't waste any salvo, and by the time your last salvo hits the target will be dead in a ...
- by Sol Invectus - at 2012.04.27 19:07:00
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19. Put a shiny missile boat or change the missile mechanics, not visual effects - in Ships and Modules [original thread]
Being a Caldari I have always feel underpowered in my Eve online life. Treated as a second degree citizen in all incursion sites, always picked last when there is no one else to invite, waiting a few hours just to get in to an incursion fleet. It ...
- by Sol Invectus - at 2012.04.27 14:29:00
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20. CCP protected mission thieves - in EVE General Discussion [original thread]
Today when i was done with the mission and returned to salvage wrecks i found out my wrecks was already salvaged and the little thief responsible was still on his dirty job. The problem was he was not flagged to me! outrageous. I am not doing all ...
- by Sol Invectus - at 2008.10.11 17:10:00
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