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1. Wanted: Anti-Frig Cruiser (Small Gang) - in Ships and Modules [original thread]
A well fitted destroyer is awesome against small vessel ! And cheap.
- by Stelteck - at 2008.12.21 11:16:00
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2. Jaguar PVP Set Ups? - in Ships and Modules [original thread]
With 150mm as gun and a lot of micro auxiliary power core, you can fit a microwarpind drive, a disruptor and TWO medium shield extender named. This give you an awesome passive tank. Stelteck.
- by Stelteck - at 2007.11.18 00:14:00
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3. Rupture Setups for new player? - in Ships and Modules [original thread]
I did a lots of level II mission by fitting 3 assaults launchers on the rupture, then 3 650 arty. Missile are far more versatile than arty for missionning. Last point : do not forget the drone bay. Tank armure. Weber and AB on med slots. Stelte...
- by Stelteck - at 2007.11.04 22:06:00
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4. Minmatar Battleships - in Ships and Modules [original thread]
Typhoon : Very Good PVE BS (missiles and drones). Decent small gang PVP battleship. Fastest non faction BS of the galaxy (and smallest signature radius). very versatile. Tempest : One of the few best battleship for fleet battle and massive enga...
- by Stelteck - at 2007.10.16 22:16:00
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5. Typhoon Mission Runners - in Ships and Modules [original thread]
Edited by: Stelteck on 15/08/2007 21:49:41 1200 mm have better tracking and so are more effective at range not so long. They are also cheaper to fit relative to powergrid. Fit better with torpedo that are a close range weapon. (But i can shoo...
- by Stelteck - at 2007.08.15 21:47:00
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6. Typhoon Mission Runners - in Ships and Modules [original thread]
Edited by: Stelteck on 14/08/2007 18:16:00 My main setup for level IV mission is 4 torpedo + drones. Heavy and med drones are enough for killing everything light and torpedo are far better than cruise for killing ennemy battleship. Cruise lac...
- by Stelteck - at 2007.08.14 18:15:00
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7. Remote Sensor Dampener Change Proposal - in Ships and Modules [original thread]
The problem is not that the RSD is two powerfull, the problem is that there is no effective counter measure. I once do a test in a tempest with 4 SB T2, and be damped by an arazu with 3 RSD. Lock range reduced to 21km..... Sensor booster do not ...
- by Stelteck - at 2007.08.07 11:36:00
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8. Revelation Dread setups - in Ships and Modules [original thread]
1- Sometimes it is better to attack a POS at long range in order that your support fleet will not be killed by the POS to easily if the support fleet had to warp on you to protect you. 2- if ennemy dreads jumps on you you will not control the ran...
- by Stelteck - at 2007.08.05 18:15:00
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9. Remote sensor dampners and what is wrong with them - in Ships and Modules [original thread]
Originally by: Hannobaal Do I understand correctly? You want there to be a way to fit a battleship so that even with a full row of sensor dampeners from an expensive deicated tech 2 Ewar ship on it, it can still lock out to sniping ranges...
- by Stelteck - at 2007.08.05 18:09:00
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10. Remote sensor dampners and what is wrong with them - in Ships and Modules [original thread]
The problem is not really the sensor dampeners, the problem is that you cannot counter it even if you put as many sensor booster T2 possible in all your med slots. I did the test. Arazu VS tempest with 4 SB T2. Tempest config snipe lock range : 2...
- by Stelteck - at 2007.08.05 16:20:00
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11. Nidhoggur Questions - in Ships and Modules [original thread]
Nidhoggur is ... very good to shield remote POS, because he have a bonus to remote and is the most agile carrier. He can armor tank while having a lot of midslot for PVP GE tools or cap recharger. Nidhoggur is then not so bad in PVP situation, bu...
- by Stelteck - at 2007.08.05 16:14:00
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12. why tempest? - in Ships and Modules [original thread]
The difference of DPS between maelstrom and tempest is very light, and maelstrom is far more expansive to field. (8 T2 turrets against 6, etc..). The good question is : Why using maelstrom as tempest do quite as good in every field ? With tempes...
- by Stelteck - at 2007.07.28 22:14:00
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13. Sniper Maelstrom - in Ships and Modules [original thread]
Originally by: Atomic Atty Edited by: Atomic Atty on 22/06/2007 22:53:28 HIGH-SLOTS : ~~~~~~~~~~~~ 1400mm Howitzer Artillery II [10xTremor L] 1400mm Howitzer Artillery II [10xTremor L] (Those get 175kms-ish optimal with the Locus rig...
- by Stelteck - at 2007.06.23 11:55:00
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14. Titans, the VOTE! - in Ships and Modules [original thread]
The problem of the titan and especially its doomsday weapon is the following : When the ennemy have a titan, the best thing to do is to hide. When every side have a titan, every side hide. It prevents both side to engage in fleet battle (Or at ...
- by Stelteck - at 2007.04.16 09:12:00
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15. Tux, are you happy with the state of Combat? - in Ships and Modules [original thread]
Another point is that short range turret need less powergrid and CPU, so using short range BS allow the fitting of a far better tank than a sniper BS. Stelteck. Tau ceti FEDERATION F-NAVY "Brakes are for cowards"
- by Stelteck - at 2007.01.14 23:13:00
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16. Noob Questions on Ship Fitting - in Ships and Modules [original thread]
In my opinion you do not need sensor booster in a mission ship. Fit another hardeners. Stelteck. Tau ceti FEDERATION F-NAVY "Brakes are for cowards"
- by Stelteck - at 2007.01.08 16:08:00
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17. whats the best ship to fit as a salvage ship ? - in Ships and Modules [original thread]
I prefer typhoon for salvage because you have a lots of spare high slots to fit them (and tractor beam), and you still can have a very good mission/rating battleship. Stelteck. Tau ceti FEDERATION F-NAVY "Brakes are for cowards"
- by Stelteck - at 2006.12.25 16:36:00
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18. Smartbombs - in Ships and Modules [original thread]
Smart bombs will have a problem with the new HP boost. They need the same reflexion and enhancement than turrets and others weapons. The damage shall be increased. Stelteck. Tau ceti FEDERATION F-NAVY "Brakes are for cowards"
- by Stelteck - at 2006.10.30 17:13:00
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19. Tier 3 Min BS - in Ships and Modules [original thread]
Target painting BS may be useful if it have an utility in massive fleet battle. If we can target painting at 180km, like we can apply ECM with the scorpion, yes. Else it will be useless. Stelteck.
- by Stelteck - at 2006.07.09 17:34:00
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