| Pages: [1] |
1. Idea about "Wormholes". - in Player Features and Ideas Discussion [original thread]
Would you like to elaborate on that, Tekola? We also need a lot more attention so keep the discussion going.
- by Sturgar - at 2008.02.09 10:02:00
|
2. Idea about "Wormholes". - in Player Features and Ideas Discussion [original thread]
Doesn't look like there's enough interest in this idea or it might just be the fact that there's so many different ideas suggested on these forums that this Wormhole-idea might be forgotten. Comon folks, more discussion is needed if this is going...
- by Sturgar - at 2008.02.05 16:45:00
|
3. Idea about "Wormholes". - in Player Features and Ideas Discussion [original thread]
Edited by: Sturgar on 04/02/2008 22:53:44 Originally by: Zaiyo Modi I thought about this the other day, and I would like to add, that if wormholes were to spawn, they could be given different coloring indicating how fresh or decayed th...
- by Sturgar - at 2008.02.04 22:53:00
|
4. Idea about "Wormholes". - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader But the first time one spawns that beams you to a 0.0 alliance's outpost system, bypassing their camps, CCP will have an inbox so full of rage that the fire will be visible from outer space. This is a ...
- by Sturgar - at 2008.02.04 16:40:00
|
5. Idea about "Wormholes". - in Player Features and Ideas Discussion [original thread]
First off, this is my very 1st post on these forums so please be cool. I guess you all know about the sci-fi term "Wormholes". Was thinking about this one day and I think I've got an idea that can be qute easily implemented into the game if the D...
- by Sturgar - at 2008.02.03 16:55:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |