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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
So. When I first started in the fall of 2008, it was awesome to witness the presence of the pilots who had started in 2004. Their ships and what they could do with them, my imagination still staggers with the memory of how it felt to watch the doc...
- by Subrahmaya Chandrasekhar - at 2016.02.06 21:55:27
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2. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
It looks like someone forgot to add the fact that the Mobile Micro Jump Unit is unrecoverable* to the info for it. Also from the info, " This structure represents the cutting edge in portable Micro Jump technology." Definition of GÇ£portableGÇ¥...
- by Subrahmaya Chandrasekhar - at 2014.02.14 06:38:00
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3. New Invention: Mobile Tractor Unit that interfaces to Marauder bonu... - in Player Features and Ideas Discussion [original thread]
Yes, it's true. In our clandestine laboratory in Jovian space, we have successfully tested a newly programmed Mobile Tractor Unit that is able to utilize the 100% tractor beam velocity bonus built into all Marauder battleships. Due to mobile tra...
- by Subrahmaya Chandrasekhar - at 2014.02.03 19:34:00
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4. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
"The GÇÿeffectGÇÖ setting will now toggle particle clouds on/off." It may come as a surprise, but there is at least one who would like to turn off the clouds regardless of performance issues. The only thing is, you have lumped turning them off in...
- by Subrahmaya Chandrasekhar - at 2014.01.29 22:57:00
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5. Sticky:Dev Blog: Warp Drive Active - Warp Accelleration Changes With EVE Online: Rubicon - in EVE Information Portal [original thread]
Travel time test Ordion Amarr Navy Testing Facilities moon 16 to Jita 4-4 (23 jumps) undocking to docked manual warp time in a Nightmare faction battleship with no special rigs or mods that affect warp, no implants that affect warp all relevant...
- by Subrahmaya Chandrasekhar - at 2013.11.16 07:29:00
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6. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I wasn't going to comment, but you developers need to remember that some of us make long term plans, and when you change the rules, change the ships, or change anything, and do not take into account the inconvenience, the destruction of planned st...
- by Subrahmaya Chandrasekhar - at 2013.09.30 02:21:00
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7. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
Samas Sarum wrote: at least they aren't nerfing PvE NOS's for mission runners. Thanks, I hadn't read that.
- by Subrahmaya Chandrasekhar - at 2013.09.01 20:35:00
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8. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
This is not just a change to the mechanic, this is a NERF to large, expensive nosferatus and another insult to long time mission runners who use them to help maintain cap under duress. I hate you and your kind and if I ever catch you in your capta...
- by Subrahmaya Chandrasekhar - at 2013.09.01 05:14:00
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9. Announcement:Tranquility Connectivity Issues - 23:15 UTC - June 15, 2013 - in EVE General Discussion [original thread]
Seems to me I had plenty of notice things were going down. I'm on quite a bit and I don't feel that the system has been down that much in the last month. Most of the time it's up. Anyway, I went over to Sisi and used the time to get some experienc...
- by Subrahmaya Chandrasekhar - at 2013.06.16 04:28:00
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10. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Infinite Force wrote: If you can fly it now, you can fly it after that patch. You can't fly a titan now, so you won't be able to fly a titan after the patch. Fair & balanced. Now, quit whining and go sell a few things (or beg for the ISK...
- by Subrahmaya Chandrasekhar - at 2013.05.31 17:20:00
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11. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
On tranquility I have had every skill for Amarr Titan except Amarr Titan trained since last year. I didn't train it because I haven't got the money for the skillbook. Now, this morning, I log into Sisi and find that I have over 12 days to train be...
- by Subrahmaya Chandrasekhar - at 2013.05.31 13:49:00
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12. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
Starrakatt wrote: Yes, it counts. I expect that very soon, NOT having a bounty on your head is going to become a pretty rare sight in EVE. You open your mouth in Local: Bounty. Scam: Bounty. Any kind of PvP (consensual or not): Bounty. Known ...
- by Subrahmaya Chandrasekhar - at 2012.12.06 14:44:00
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13. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
if a player from your own corp blows you up, does that count?
- by Subrahmaya Chandrasekhar - at 2012.12.06 14:20:00
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14. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
Singulis Pacifica wrote: Have someone destroy your ship or your pod and hope that the wealth of the destroyed ship is enough to remove the bounty entirely. . Thanks for this input!
- by Subrahmaya Chandrasekhar - at 2012.12.06 14:16:00
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15. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
Tom Gerard wrote: Get a badger Mark I find an overpriced commodity, fill your cargo hold full of it to equal the bounty. Have a friend blow your badger up. Have him give you the bounty. also collect the insurance on your badger, and scoop w...
- by Subrahmaya Chandrasekhar - at 2012.12.06 14:15:00
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16. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
iskflakes wrote: I run a paid bounty removal program. If you pay me 50m, I'll remove your bounty. Do you have a website? Do you take MasterCard, Visa, or American Express?
- by Subrahmaya Chandrasekhar - at 2012.12.06 14:14:00
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17. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
Ravnik wrote: Let someone blow you up. does it go away after that? i was under the impression that it stayed, but I've been too busy to study the new rules.
- by Subrahmaya Chandrasekhar - at 2012.12.06 13:59:00
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18. how do you get rid of a bounty on your character? - in EVE General Discussion [original thread]
how do you get rid of a bounty on your character?
- by Subrahmaya Chandrasekhar - at 2012.12.06 13:50:00
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19. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
So, just to be clear... it is now impossible to prevent a bounty being applied to your character? In theory then, one guy with a lot of money could put a bounty on every regular player in the game.
- by Subrahmaya Chandrasekhar - at 2012.12.04 14:26:00
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20. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Not sure how relevant my little note here is, so take it with a grain of salt: I recently read that sitting for extended periods of time shortens your lifespan - anything over a few hours a day - and that the shortening can be as much as quittin...
- by Subrahmaya Chandrasekhar - at 2012.08.11 15:32:00
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