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41. Speed Rebalanced, Some Thoughts (LONG) - in Test Server Feedback [original thread]
Edited by: Sykes on 11/08/2008 10:49:15 Originally by: Slan Traveller <snip> MWDs: The key problem to examining MWD and AB is not what they should do by design idea , but what they are required to do in the actual field. Cho...
- by Sykes - at 2008.08.11 10:46:00
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42. No subject - in Jita Park Speakers Corner [original thread]
Edited by: Sykes on 10/08/2008 15:08:46 <posted out of thread>
- by Sykes - at 2008.08.10 15:08:00
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43. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
How will you fulfill the very clear committment made in the Dev Blog that 'Guerilla Warfare remains viable'? As far as I can tell any raiding force in a Sov 3 system now simply dies horribly to the huge blob that gets jump-bridged in behind it. ...
- by Sykes - at 2008.07.29 22:39:00
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44. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
So, a lot of interesting changes. Not opposed to most of them in principle and I can see how some of them might make the game more interesting in many ways. But ... Nozh, You made a specific committment in the original dev blog about 'Guerill...
- by Sykes - at 2008.07.29 21:41:00
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45. [Issue] Specific Proposal for 0.0 Sovereignty Revamp - in Assembly Hall [original thread]
Supported.
- by Sykes - at 2008.07.27 11:14:00
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46. [VOTE] All AGAINST The Nano-Nerf - in Assembly Hall [original thread]
CCP need to fix all the overpowered advantages (cyno jammers, system scanners, jump bridges) that they've given to the big 0.0 territory holders before they mess with the only tactic that currently makes it viable for a smaller corporation to take...
- by Sykes - at 2008.07.26 23:42:00
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47. [Issue] Covert cynos should bypass cynosular jammers - in Assembly Hall [original thread]
Supported
- by Sykes - at 2008.07.26 11:45:00
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48. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Well, I think that if guerilla warfare is still possible, we'll find a way to do it. Star Fraction is all about tactical innovation after all. It'd be nice though to understand precisely how CCP plan to validate that it still works, as per their n...
- by Sykes - at 2008.07.25 23:34:00
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49. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Edited by: Sykes on 25/07/2008 22:42:28 Edited by: Sykes on 25/07/2008 22:39:10 I guess for me the question is what happens after this nerf when a small and highly skilled PvP corp attacks a major 0.0 entity in its own territory, going up ...
- by Sykes - at 2008.07.25 22:36:00
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50. Attention Militias - It's YOUR responsibility - in EVE General Discussion [original thread]
Reaver One. I admire your attitude. Good for you!
- by Sykes - at 2008.07.07 13:19:00
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51. The Star Fraction is Recruiting - in Alliance and Corporation Recruitment Center [original thread]
I joined Star Fraction only a few months ago and doing so was probably the best decision I've made in Eve. You get to fly with some superlatively skilled and experienced pilots, sometimes against fearful odds and quite often using tactical innovat...
- by Sykes - at 2008.04.26 09:55:00
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52. WTS 90 day card - 450m - in Timecode Bazaar [original thread]
Edited by: Sykes on 06/12/2007 23:49:32
- by Sykes - at 2007.12.06 23:49:00
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