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141. CCP, Fix the problems with the servers. - in EVE General Discussion [original thread]
if a moros knows your coming, and you warp in... oh well, thats life.
- by Takigama - at 2005.11.02 05:08:00
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142. CCP, Fix the problems with the servers. - in EVE General Discussion [original thread]
As i said, thats not really my main problem with all of this, there are hundred reasons why 15 drones are better than 5, and i could drone on (no pun intended) about them all day... im sure ccp have taken that into account (no matter how poorly). ...
- by Takigama - at 2005.11.02 04:56:00
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143. CCP, Fix the problems with the servers. - in EVE General Discussion [original thread]
i've been very vocal about the drone nerf... and yes, i hate the fact that im going to be nerfed to oblivion.. But its the reasoning behind this nerf that is the most disturbing part of it. i wont bludgen on about tuxfords comments like: "This d...
- by Takigama - at 2005.11.02 04:08:00
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144. mk2 - a fresh start - in Ships and Modules [original thread]
this is probably coming in a bit late, but, i really think there should be a missile-based destroyer as part of mk2 seeing as missiles are now more in-line with guns..
- by Takigama - at 2005.10.30 08:54:00
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145. Want to help make a difference in Eve? - in Test Server Feedback [original thread]
Originally by: Helison Originally by: BH Runner Bug reporting is not useless. But it is very frustrating for sure. There is no possibility to get any reaction on BRs. We donŠt know if the BR was a good one, or if it was moved...
- by Takigama - at 2005.10.28 03:30:00
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146. Holy crap! - in EVE General Discussion [original thread]
Very impressed indeed:)
- by Takigama - at 2005.10.21 12:12:00
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147. Character Sheet - Not the same question - in EVE General Discussion [original thread]
actaully on the subject of ecm, as a user, i'd be more than happy to have to manually update the xml from somewhere rather than ecm getting it itself.. on that subject tho... why doesnt the eve client keep a copy of the xml (up2date) in the clien...
- by Takigama - at 2005.10.20 06:47:00
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148. Character Sheet - Not the same question - in EVE General Discussion [original thread]
Thank you CCP for bringing back the character sheet! Its wonderfull to see it back online again:) Great work guys!
- by Takigama - at 2005.10.20 06:35:00
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149. Multiscreen display - in EVE Technology Lab [original thread]
This is actaully a limitation in windows itself for when directx is full screen. nothing to do done about it unfortunatley.
- by Takigama - at 2005.10.18 15:17:00
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150. DB - in EVE Technology Lab [original thread]
i've been trying for the last couple of days with absolutely not success... i find it a bit hard to believe that a file download would be causing any real greif tho its not like the web server has to talk to the db or anything for it... i wonder i...
- by Takigama - at 2005.10.12 15:23:00
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151. My PC still thinks I'm in the map - in Issues, Workarounds & Localization [original thread]
I had exactly the same thing happen to me about 2 days ago... had to relog to fix it.. on the plus side, have the "map" view of the jump list on the right is so much nicer (wish that was an option), but no overview was kinda driving me nuts... a...
- by Takigama - at 2005.10.11 15:35:00
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152. PC: true sansha light beam laser... - in Price Checks [original thread]
No idea how much these are worth, i've had it for a while, i dont use lasers. whatcha's all reckon?
- by Takigama - at 2005.10.04 06:38:00
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153. an aditional option for the subscription model maybe? - in Player Features and Ideas Discussion [original thread]
i do personally run two accounts at once, and yes 2 accounts has some handy (and obvious) benefits. But so would being able to have 2 training on both accounts, for example my main could have a pvp/npc'ing char and a miner char both training... m...
- by Takigama - at 2005.10.03 06:28:00
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154. an aditional option for the subscription model maybe? - in Player Features and Ideas Discussion [original thread]
Im not sure if it belongs in this forum, but close enough i hope. I'd like to see a small addition to the subscription model, $14.95 for an account (etc), but i reckon it would be a nifty feature to be able to pay say $21.95 and train 2 chars in ...
- by Takigama - at 2005.10.02 18:20:00
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155. Eve-I is back up! Hurrah!! - in EVE General Discussion [original thread]
1 billion isk to the first person who gives me Basileus' frozen corpse (p.s., i dont have 1 billion isk!)
- by Takigama - at 2005.10.02 17:32:00
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156. SISI getting better or worse? - in Test Server Feedback [original thread]
by the way, and its a bit off topic-ish for the thread, but its well worth being on the irc chat...
- by Takigama - at 2005.10.02 17:26:00
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157. Wanted to take a min to enter Kudos - in Test Server Feedback [original thread]
Personally, i think all this is super hard to comment on without actually sitting in the ccp headquarters and watching whats going on. After all, ccp has finite resources (you can only fight so many fires at once, and you can only read so many bug...
- by Takigama - at 2005.10.02 17:16:00
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158. Lets be real, drones are the equivalent to fighter aircraft, so.... - in Player Features and Ideas Discussion [original thread]
Originally by: NattyDreadlock Edited by: NattyDreadlock on 29/09/2005 06:46:43 Lets differniate the roles of drones as such. Lets have: Attack/Strike Drones They are like our current drones, they are sent out to attack the specifie...
- by Takigama - at 2005.10.02 16:52:00
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159. Lets be real, drones are the equivalent to fighter aircraft, so.... - in Player Features and Ideas Discussion [original thread]
Originally by: Gwenvahar I have to agree, the ideas are cool, however making Drones fill more roles than dealing out DPS is really risky for balance issues. I mean its going to be another year before the DEV's fix the basic drone logic for...
- by Takigama - at 2005.10.02 16:46:00
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160. A proposal to change the way Jumpgates deal with aggression - in Player Features and Ideas Discussion [original thread]
Originally by: Deja Thoris Originally by: Fester Addams This issue is only a problem for the people that activate their cannons and then target by clicking on the ship, this meens that as soon as the target has locked it will fire ...
- by Takigama - at 2005.10.02 16:44:00
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