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1. COLD WAR PATCH!!!!!!!!!! - in EVE General Discussion [original thread]
CCP, How could you do this to us?!?!? How can you change things? DOnt you understand that change is bad? Why cant you just leave everything alone and let us enjoy the game. That way, in about 6 months to a year, all of these annoying people would ...
- by Tanakka - at 2005.07.06 14:31:00
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2. How about a Q ship module? - in Player Features and Ideas Discussion [original thread]
Originally by: Encad Briht That would be fun... my Mammoth a hidden BS :D But i think that this information only should appear when the ship is really scanned for tactical information. Im not sure how you intend this. Do you mean it ...
- by Tanakka - at 2005.04.08 17:21:00
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3. How about a Q ship module? - in Player Features and Ideas Discussion [original thread]
Edited by: Tanakka on 07/04/2005 19:27:11 In both world wars navies had "Q" ships. these were regular cargo ships that were fit with hidden guns. They would lure enemy ships (usually subs) close then open up. I would like to see Q modules tha...
- by Tanakka - at 2005.04.07 19:27:00
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4. DDC aggression issue - in EVE General Discussion [original thread]
Your damn right we are whining. A crop of 40 some mostly newbs is KOS to a 220+ member corp. Were not going to run from a fight, were going to kick DDC in the shins and go down in flames if it comes to that. But the whole thing is just frigging s...
- by Tanakka - at 2005.03.18 06:36:00
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5. Rising lab costs. - in EVE General Discussion [original thread]
Originally by: Rod Blaine But tbh, I don;t think your intention was as unbiased as you make it out to be, seeing the pre-disposition in your wording alone. So? I dont think your unbiased on this either. If you were you wouldnt have bo...
- by Tanakka - at 2005.03.15 23:10:00
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6. Rising lab costs. - in EVE General Discussion [original thread]
Edited by: Tanakka on 15/03/2005 23:03:11 Your right Rod, too many times in that post I said "Oh, poor me. Lab slots cost too much. sombody fix this." Or maybe not. Im just curious what folks thought would be the breaking point on this, and f...
- by Tanakka - at 2005.03.15 22:58:00
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7. Rising lab costs. - in EVE General Discussion [original thread]
As I understand it, the hope is that at some point the cost will be so high for lab slots that people will start letting go of them. Once people start seeing open lab slots, they will not feel the need to hoard them. More slots will open up. Once ...
- by Tanakka - at 2005.03.15 22:53:00
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8. Low strip miner yields - in EVE General Discussion [original thread]
Originally by: Weeman M mining barge = 9mil or so about 11-12 with the strip miners. or you could chose an... ...Apoc with 8 miner 2's = 150mil+ mil including insurance. Come back with a decent argument please Do you expect your ...
- by Tanakka - at 2005.03.15 03:40:00
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9. Low strip miner yields - in EVE General Discussion [original thread]
I did the math for mining yields and realized that my Prophecy with 6 Miner II's equals the pull of a medium barge with 2 strip miner I's. Does that strike anyone else as low? Shouldnt a mid range designated miner have a greater pull than ANY co...
- by Tanakka - at 2005.03.14 22:29:00
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10. Spreadsheet - in EVE General Discussion [original thread]
um ,That would be the "Tracking my daily intake of vitamin C" spreadsheet? or the "Most cost effective Bestower Combat Configuration" spreadsheet?
- by Tanakka - at 2005.03.14 20:06:00
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11. Ok, it was funny while it lasted. Cargo range? - in EVE General Discussion [original thread]
Heres a thought. Make Rat droppings a different can from the jet cans we use. Rat droppings can be opened at 5k, leave jet can range alone. Second, add a right click option for all cans "Salvage all" which will navigate to the can and loot it whe...
- by Tanakka - at 2005.03.08 19:50:00
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12. Unattainable Items In Offers - in Missions & Complexes [original thread]
So why are these missions different than the "High-Tech" Item missions a few weeks back? After spending a lot of ISK and time finding and colecting the other items to get a +2 implant, I found out "High-Tech Scanners" werent in the game yet Th...
- by Tanakka - at 2005.01.12 21:41:00
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13. a couple of things - in EVE General Discussion [original thread]
Havent seen these on the last couple of pages, so hopefully im not repeating. 1) The markets "best price in region" is sometimes way off. On a number of occasions when compared to the market details listing, they actually are listing the most exp...
- by Tanakka - at 2004.12.22 16:29:00
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14. a couple of things - in EVE General Discussion [original thread]
Havent seen these on the last couple of pages, so hopefully im not repeating. 1) The markets "best price in region" is sometimes way off. On a number of occasions when compared to the market details listing, they actually are listing the most exp...
- by Tanakka - at 2004.12.22 16:29:00
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15. Third party transaction assistance - in Sell Orders [original thread]
Primarily this is for Lab slots, but Im open to other tasks as well. Heres the deal. The buyer "gives" the money to me. I will notify the seller that I have the ISK. The seller will then provide the good/service. The buyer will then confirm that...
- by Tanakka - at 2004.12.20 18:53:00
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16. Third party transaction assistance - in Sell Orders [original thread]
Primarily this is for Lab slots, but Im open to other tasks as well. Heres the deal. The buyer "gives" the money to me. I will notify the seller that I have the ISK. The seller will then provide the good/service. The buyer will then confirm that...
- by Tanakka - at 2004.12.20 18:53:00
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17. Scooping Cargo Containers. - in Player Features and Ideas Discussion [original thread]
This just doesnt seem that hard to me if soemone wants to adjust this. Make NPC dropped cans different from jet cans (It could be just a program flag) and change the open range for these cans to 5k. This lets everyone take rat loot faster, but d...
- by Tanakka - at 2004.12.15 16:38:00
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18. Scooping Cargo Containers. - in Player Features and Ideas Discussion [original thread]
This just doesnt seem that hard to me if soemone wants to adjust this. Make NPC dropped cans different from jet cans (It could be just a program flag) and change the open range for these cans to 5k. This lets everyone take rat loot faster, but d...
- by Tanakka - at 2004.12.15 16:38:00
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