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61. Damnation changed again - in Test Server Feedback [original thread]
Originally by: Aramendel Originally by: TerrorWOLF Why is the Eos aloud to exist in the 1st place? Because CCP does not balance all ships at once? They already stated that the plan to look at the fleet comamnds after rev 2.2. ...
- by TerrorWOLF - at 2007.08.14 20:53:00
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62. Damnation changed again - in Test Server Feedback [original thread]
Originally by: Aramendel The point behind *fleet* command ships is to support fleets, not to be solopwnmobiles a la Eos. With the new bonuses the damnation can do exactly that. Support its gang with warfare links, provide some minor dps v...
- by TerrorWOLF - at 2007.08.14 20:23:00
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63. Damnation changed again - in Test Server Feedback [original thread]
Edited by: TerrorWOLF on 14/08/2007 17:19:08 Originally by: Goumindong edited out On the 1st setup where did you got 429 dps from?? Even with old 25% heavy assault damage bonus you didn't get it while using a BCU II and no armor ...
- by TerrorWOLF - at 2007.08.14 17:18:00
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64. Damnation changed again - in Test Server Feedback [original thread]
Originally by: Goumindong Edited by: Goumindong on 14/08/2007 16:21:22 Originally by: Deva Blackfire Uh... thats crap :S If by "crap" you mean HOLY **** AWESOME, then yes, its crap. 85% lowest resist and 9000 base armor?...
- by TerrorWOLF - at 2007.08.14 16:35:00
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65. Damnation changed again - in Test Server Feedback [original thread]
Battlecruiser Skill Bonus: 10% bonus to Heavy Assault Missile and Heavy Missile velocity and 5% bonus to all armor resistances per level Command Ships Skill Bonus: 10% bonus to armor hitpoints and 3% bonus to effectiveness of Armored Warfare Link...
- by TerrorWOLF - at 2007.08.14 15:30:00
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66. T2 short range ammunition needs a rework - in Ships and Modules [original thread]
Originally by: Xequecal Faction ammo itself seriously needs a rework. It's a serious relative nerf for Amarr that it's abundant. The short range faction ammos only have an optimal range penalty, not a falloff penalty. This is great for th...
- by TerrorWOLF - at 2007.08.13 07:41:00
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67. Jita getting moved to its own server- - in EVE General Discussion [original thread]
Originally by: An Anarchyyt Originally by: Sheriff Jones Originally by: An Anarchyyt a bloody mess. Too much fallout 2, i'm taking away your CDs and putting you on cold turkey And I just started to play Fallout 2 ...
- by TerrorWOLF - at 2007.08.09 16:01:00
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68. desync cnysed desync cnysed desync cnysed desync cnysed - in EVE General Discussion [original thread]
Anyone thought that it might be cache related?? It started after the cache and log files where moved. And people started using or not using /end /LUA:OFF May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.08.07 17:58:00
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69. After the NOS nerf, the solopwnmobile for amarr? - in Ships and Modules [original thread]
Originally by: Ashaz Edited by: Ashaz on 03/08/2007 08:47:59 Originally by: Matroshka Edited by: Matroshka on 02/08/2007 23:13:03 Originally by: Monique Balthur Originally by: Fswd Energy neuts also benefit ...
- by TerrorWOLF - at 2007.08.03 09:25:00
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70. Amarr changes? Whine inside. - in Test Server Feedback [original thread]
Originally by: Tortatratotrigidron Close range missiles...yeah...BTW, Javelin HAMs can travel up to 63 km... Cerberus is amarr ship ?? May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.07.30 09:42:00
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71. Amarr changes? Whine inside. - in Test Server Feedback [original thread]
This is not Amarr fix, its the CCP version of Khanid MK2 in this post click . It would be good but only if there where bonuses for long range and short range missiles. May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.07.30 08:27:00
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72. can capital armor repairer I have bonus from armored warfare link? - in Ships and Modules [original thread]
Edited by: TerrorWOLF on 28/06/2007 10:07:21 Gang skills and modules did not effect capital modules same as implants before Rev II. If it was added in Rev II i don't know but i doubt it. Edit: - Armored Warfare Links now affect targeted armo...
- by TerrorWOLF - at 2007.06.28 10:03:00
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73. A noob question but... Where are the Tech II moduels gona come out ? o - in Ships and Modules [original thread]
I would say when some one invents them and sells them . Horribly overpriced to May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.06.21 06:21:00
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74. Oh TomB :( - in Test Server Feedback [original thread]
Originally by: CCP Oveur Would that be the B. Glorious that sent me an email Friday, May 18, 2007 9:25 AM? In any case, you should be able to tackle them with both interdictor bubbles and mobile warp disruptors - and both affect the jum...
- by TerrorWOLF - at 2007.05.30 14:27:00
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75. Vagabond - lack of powergrid - in Ships and Modules [original thread]
Your split personalty is even more May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.05.18 14:18:00
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76. Vagabond - lack of powergrid - in Ships and Modules [original thread]
One would be T2 NOS use Medium diminishing power system drain I 25pg diference or replace the 4th Gyro (gives allmost no bonus) with a PDU May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.05.18 14:03:00
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77. Bombs! (AoE is 15km!) - in EVE General Discussion [original thread]
We dont know what game mehanics bombs will use. If its same as missils wath i gues it is, then warping of or cloaking wont work same as it dont work with missils. May Your Death Be Slow And Painful
- by TerrorWOLF - at 2007.05.16 05:39:00
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78. CCP Staging Client? What is it? - in EVE General Discussion [original thread]
There is a CMD window when you run it for the 1st time that cheks DX version and installs DX9 if you dont have it. Maybe was added for Vista. I tryed to run it undter Vista theres where i saw it but didnt want to install DX9 and canceld it. May ...
- by TerrorWOLF - at 2007.05.15 13:30:00
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79. skill continuation training - in EVE General Discussion [original thread]
Edited by: TerrorWOLF on 10/05/2007 13:06:34 Edited by: TerrorWOLF on 10/05/2007 13:03:50 Originally by: Marquis Dean Originally by: SiJira Originally by: Cypherous While its a nice idea it would negate having to lo...
- by TerrorWOLF - at 2007.05.10 13:07:00
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80. Myrm Command Ships? - in Ships and Modules [original thread]
Originally by: Jacob Castillo It would be nice seeing most of the Tier 2 BCs replacing one of the Tier 1 hulls for command ships. Like have the Myrmidon replace the Brutix for the Eos. Could be something like this: Myrmidon - Eos Harbinge...
- by TerrorWOLF - at 2007.05.10 10:05:00
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