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41. 31. 0102-06-0062 Bounty Hunting Improvements - in Assembly Hall [original thread]
Hi, If you have some this, please read this : Ideas for a complete Bounty Hunter profession sytem. You can also read this one from Spike Hellthrod. Hope this help CCP as a basis for future improvement. Ideas for a complete Bounty Hunter pr...
- by Tessen - at 2008.11.03 17:31:00
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42. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Edited by: Tessen on 03/11/2008 17:33:59 I use this as a bump (post n¦6, last one) : Quote: 45. 0102-07-0076 Kill Rights should be transferable The idea of trading killrights has been knocked around internally for a long time. The tw...
- by Tessen - at 2008.11.03 17:26:00
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43. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Edited by: Tessen on 30/10/2008 14:15:21 @Squasar Concerning your -1 standing (and all other pilots like you), I think actual game mechanics alow you to raise your standing back to 0 easily (missions or ratting). This is the reason why I prop...
- by Tessen - at 2008.10.30 14:13:00
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44. New Dev Blog from Chronotis: RollinĘ RollinĘ RollinĘ - in EVE Information Portal [original thread]
Awesome changes. Quote: the Skiff has always had a +2 warp strength bonus Give love and +1 warp strength bonus to Procurer and it will be perfect.
- by Tessen - at 2008.10.29 01:35:00
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45. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Edited by: Tessen on 27/10/2008 23:45:57 Originally by: Spike Hellthrod I like your system, very well thought out. I like the 'license to kill'. I posted about bounting hunting the other day. Check my post. http://oldforums.eveonline.c...
- by Tessen - at 2008.10.27 23:45:00
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46. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Today, having sov or not in a system make no difference. Gaining Sov should mean something more than a single change on top left (or right) in the UI. Setting standing for a whole milicia (same as for an alliance) could be usefull. Actualy it is...
- by Tessen - at 2008.10.27 17:58:00
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47. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Final word (yes yes I'm finished). _____________________________________ (*) on this point (licences limited in numbers), I think there is too much possible drift in order to block the system by getting licences with an alts unless setting up a c...
- by Tessen - at 2008.10.27 14:54:00
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48. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
3.7 Only bounty hunter (or outlaw) can attack an outlaw (or bounty hunter) without any action from Concord. Members of their respective fleets remain subjected classical attacks rules unless they are themself bounty hunters (or outlaws). Remote ...
- by Tessen - at 2008.10.27 14:53:00
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49. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
5.5e : The futur for him would be more difficult : - impossible to become a bounty hunters anymore and - difficult to acquire the trust of outlaws due to his review of decorations as bounty hunter and his unique "traitor" rank. Treason must be...
- by Tessen - at 2008.10.27 14:53:00
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50. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Good morning, 1. Introduction: This is a plan for enrichment of the actual bounty system by the realization of an official bounty hunter role and game mechanics to allow confrontations between bounty hunters and outlaw. This idea is not new...
- by Tessen - at 2008.10.27 14:52:00
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51. Orca! Orca! Orca! The Dev Blog You've Been Waiting For! - in EVE Information Portal [original thread]
Originally by: Mioelnir Originally by: Tessen This is the same for Command ships, Carriers, Motherships and Titans : they can use warfare links but it is not required for piloting the ship . Pretty sure last time I checked com...
- by Tessen - at 2008.10.24 17:49:00
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52. THE 2nd Lucky 7s Mega Lotto! BHAALGORN w/rig,Carriers,etc ~25% to win! - in Sell Orders [original thread]
Taking #2 Money Sent
- by Tessen - at 2008.10.24 17:24:00
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53. Orca! Orca! Orca! The Dev Blog You've Been Waiting For! - in EVE Information Portal [original thread]
Edited by: Tessen on 24/10/2008 17:03:09 Hi. Change and fixes are very good except this one : Originally by: CCP Chronotis Fixes 1. The required skill for Industrial Command Ships to be changed from Mining Foreman to Mining D...
- by Tessen - at 2008.10.24 17:02:00
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54. [WTA] Pith X-Type Hardeners Set (64%) - in Sell Orders [original thread]
Sold out. Proposition from Mysis accepted in game.
- by Tessen - at 2008.10.21 07:23:00
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55. [WTA] Pith X-Type Hardeners Set (64%) - in Sell Orders [original thread]
bump
- by Tessen - at 2008.10.21 06:57:00
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56. [WTA] Pith X-Type Hardeners Set (64%) - in Sell Orders [original thread]
- Auction ends October 27th 20:00 Eve Time. - No reserve. - 15 minute Sniper Rule. - Items are in Jita, can deliver anywhere in high sec if buyout. - 4 Pith X-Type Hardeners (EM, Explo, Kine, Thermal). Starting bid: 2.2 Bil isk. Increment: 50 M...
- by Tessen - at 2008.10.20 09:32:00
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57. [WTS] Pith X-Type Hardeners set - in Sell Orders [original thread]
Selling 4 Pith X-Type hardeners (1 EM, 1 Explo, 1 Kine, 1 Thermal). 2.7 bill Sale in Jita. Prefer direct trade in station than contract. Send evemail to Tessen. show info screen
- by Tessen - at 2008.09.29 00:00:00
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58. [Issue] Jump Clone - in Assembly Hall [original thread]
Edited by: Tessen on 12/09/2008 13:44:49 Sry for necro, I missread the date of the last message.
- by Tessen - at 2008.09.12 13:37:00
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59. New Background - in Player Features and Ideas Discussion [original thread]
+1 for new backgrounds +1000 for giving us the choice (in esc menu) to set a black background with stars
- by Tessen - at 2008.08.29 14:29:00
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60. [Issue] Background Nebulae Interfere With The UI - in Assembly Hall [original thread]
Edited by: Tessen on 29/08/2008 14:21:01 +1 give us the choice. Space is cold, space is dark, nebulas are awesome but stars are wonderfull. A simple quote/unquote in esc menu plz.
- by Tessen - at 2008.08.29 14:20:00
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