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1. Splitting PLEX up - in Player Features and Ideas Discussion [original thread]
PLEX subbing is intended to be for the filthy (space) rich. It is by no means an entitlement. Just be happy it's not 3b. Yet.
- by Texty - at 2015.08.26 19:20:28
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2. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
VENUS XY wrote: No one will want to fly a useless probing ship and not get on any killmails, You're right. Kill mails must die.
- by Texty - at 2015.06.12 02:31:14
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3. Change the Nestor's Icon Background to Gallente - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: This will be fixed in an upcoming patch, along with 2 other ships that had incorrect backgrounds - the Daredevil and the Revenant Why do Daredevil BPCs drop in Angel 3/10s?
- by Texty - at 2014.02.16 11:45:00
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4. [LANDMARK] TITAN GRAVEYARD - in Player Features and Ideas Discussion [original thread]
+0 I'd like to think this is going to be just one of the waypoints. You can't keep on placing landmarks every time a big fight occurs.
- by Texty - at 2014.01.28 12:36:00
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5. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: So your saying people should not be able to post in a thread they have interest in more than -, - How many times is considered too many? Posting a lot doesn't necessarily mean the poster is contributing, especially in a thr...
- by Texty - at 2013.12.09 15:34:00
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6. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I wish these forums showed the number of replies a poster has made in the thread under his or her portrait, and bordered the portrait with different colors as the number gets larger, like, up to 5 replies = white, 10 = yellow... and made the portr...
- by Texty - at 2013.12.09 11:58:00
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7. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Connall Tara wrote: so... despite various bits of better judgement i've come back here and decided to crunch some numbers. after all, what's a good shitstorm of whine to go through without someone beating a drum in the name of sanity at "this ...
- by Texty - at 2013.11.13 07:45:00
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8. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
If we are going this ASB direction, I'd like to see the restrictions on ship's damage application and projection bonuses taken away.
- by Texty - at 2013.11.09 04:51:00
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9. [Rubicon] Renaming some autocannons to actually be called autocannons - in Player Features and Ideas Discussion [original thread]
Clatita wrote: I admit that it is not "idiot"-proof but I actually liked eve when it wasn't ... CCP is now only working on making everything more ... well ... "idiot"-proof. Reorganising skills, changing a lot of names on things (siege launcher...
- by Texty - at 2013.10.22 00:40:00
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10. Disabling the clouds in anomalies/signatures/missions - in Player Features and Ideas Discussion [original thread]
Add on/off option please.
- by Texty - at 2012.12.22 05:29:00
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11. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
HELLBOUNDMAN wrote: Texty wrote: Where did the cruise missile buff go ... ? actually, while fury cruise got a slight damage buff, they also got a exp radius nerf. This sucks since cruise missile damage application is their bad part. Pr...
- by Texty - at 2012.09.24 15:47:00
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12. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Where did the cruise missile buff go ... ?
- by Texty - at 2012.09.24 06:50:00
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