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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Lord Fargo wrote: CCP cant press the self destruct button fast enough can they? How exactly can new members of any null alliance get to their territory? By deathcloning of... oh, wait, you can't. Guess 0.0 isn't allowed to be populated.
- by TheButcherJohn - at 2014.10.01 20:01:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Rowells wrote: is there any concern for seiged dreads hugging gates and then jumping at all or is this moot? Not that I don't like it but I'm curious. Also, any quitting pilots please donate your dreads to me I will ensure they die in glorious ...
- by TheButcherJohn - at 2014.10.01 19:54:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Ncc 1709 wrote: Whats the point in cyno jammers now? The point now, is that you can screw someone's route, forcing them to wait another thousand irl years to get to their destination. So, they seem pretty overpowered if you can take the righ...
- by TheButcherJohn - at 2014.10.01 19:36:00
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
KuroVolt wrote: CCP, ignore the whiners, stay the course! Sincerely: the silent majority. Sincerely, an alliance with basically a renter mentality, because we refuse to ever leave provi. ftfy
- by TheButcherJohn - at 2014.10.01 19:33:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
The best part is. CCP doesn't give a **** about player feedback even though they say they read it and take it into account. Look at wormholes for example, they broke them, and decided "meh, **** this 100 page forum thread of why we shouldn't do it...
- by TheButcherJohn - at 2014.10.01 17:37:00
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