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Author |
Thread Statistics | Show CCP posts - 41 post(s) |

Dave Stark
7011
|
Posted - 2014.10.01 17:43:00 -
[181] - Quote
contract me your stuff, please? |

Nyctef
Dreddit Test Alliance Please Ignore
70
|
Posted - 2014.10.01 17:43:00 -
[182] - Quote
Instead of removing podex, why not just treat it like any other jump? |

Prince Kobol
2220
|
Posted - 2014.10.01 17:43:00 -
[183] - Quote
Welcome to Capital Ship Gate Camps Online |

Rivr Luzade
Coreli Corporation Ineluctable.
738
|
Posted - 2014.10.01 17:43:00 -
[184] - Quote
Reppyk wrote:Aha all the nullbears that would prefer to ragequit instead of unblueing their "friends" ahah[...]
You now need even more blues to be able to do your logistics. ^__^' |

onefineday
Sniggerdly Pandemic Legion
15
|
Posted - 2014.10.01 17:43:00 -
[185] - Quote
Rip eve , every one welcome to 2007. no more quick response fleets no more cap fights every one is gonna sit in its little space corner and take gates all around cos ccp solution to solve bad Hardware is to nerf a game to 2007, as a player am really sad i need to pay money for this game sad its nothing else even similar on a market . Sad to see such a terrible solution you apply to a game i hope you gonna put last nail in a coffin witch nearly happened whit incarnia. |

Aebe Amraen
Dreddit Test Alliance Please Ignore
92
|
Posted - 2014.10.01 17:44:00 -
[186] - Quote
While I am in favor of increasing the sense of distance in New Eden, I am concerned about the effect of these changes on Black Ops battleships. In their current form, these ships have one niche in which they excel: covert hotdrops, whether jumping in themselves or bridging other ships. They are mediocre for any other use. The long cooldowns which will be imposed after 2-3 drops (i.e. 4-6 jumps, since you make a jump in and a jump out on each drop) will make this form of gameplay unbearably tedious, effectively making black ops useless until they receive a significant rebalance--something which I have not yet seen any hints at.
As such, I would recommend one of the following:
1. Apply additional fatigue only when jumping to a new unique system which has not been visited during the current cooldown. This would leave the examples in the dev blog unchanged, but un-nerfs the sort of local action that black ops battleships are generally used for. It would allow quicker back-and-forth trips, for example if you want to move a large number of assembled ships one carrier jump, without removing the penalty for trips across New Eden.
For Black Ops, this would mean that they would still accrue fatigue, but only once per drop rather than twice. This may not be enough to save them from irrelevance, but it would be a start.
2. Release a Black Ops rebalance at the same time as the jump nerfs, to make them not completely useless. I'm sure the balance teams are familiar with the discussion around Black Ops, so I won't get into what that rebalance might look like here.
3. Give Black Ops an exemption similar to JFs and Rorquals.
If none of these actions are taken, Black Ops will be in a very very bad place. Please consider doing something to prevent that. |

Edwin Wyatt
Lone Star Warriors Yulai Federation
1
|
Posted - 2014.10.01 17:44:00 -
[187] - Quote
Paul Maken wrote:So, I go out on a small capital op to repair a starbase.
We leave from the capital staging point, and jump 5LY to a system with a POS that we need to rep up. That leaves me a 6 minutes timer and 6 minutes of fatigue. After two cycles of triage, 10 minutes have elapsed and we can jump home. The fatigue has dropped at 0.1 per minute to 5 minutes, but on jumping back it is increased to 30 minutes.
This timer will take 30*10 = 300 minutes or 5 hours to go away. During that time (i.e. the rest of my play time for today) I cannot go on any other fleets because the FC might use a jump bridge and I'll be left behind.
That's going to have a chilling effect on my ability to go on more than one fleet in a day, even if those fleets don't go very far and use only one jump each direction.
Stop fighting so far way from home?
No wait that was to easy :) |

F3X5ON
Zero Fun Allowed
13
|
Posted - 2014.10.01 17:44:00 -
[188] - Quote
Lee Janssen wrote:Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
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350125GO
Transcendent Sedition Protean Concept
71
|
Posted - 2014.10.01 17:44:00 -
[189] - Quote
JackEuchre wrote:So much hate and drama. On the feedback forum, all I saw was reduce force projection. CCP does so and now drama.
OK, point 1. Seems a bit extreme, capping max cool down to 15 minutes would have accomplished the same without causing bobby to quit eve...
Point 2. Bobby should get the Helios out of his ship maintain bay, find a wormhole, hopefully class 5 or even to lowsec...bookmark and hopefully create a path that gets him from 50 ly to 8 ly. Issue fixed.
Wormhole travel is so much more capable. For those in stain, find a c3, it will usually have a high sec or low sec exit. Not that hard.
Jack.
What's wrong with you?! Don't even think about explaining how this issue can be mitigated by players playing smarter. Nullbears want the i win button, they certainly don't want to scan down wormholes, let alone jump into them. I mean, they might die.
OH NOES> NO LOCAL!!!!! You're young, you'll adjust. I'm old, I'll get used to it. |

Igor Nappi
Perkone Caldari State
65
|
Posted - 2014.10.01 17:44:00 -
[190] - Quote
All the nullbear tears in this thread make me think there's still hope that CCP will be able to shake things up in dullsec after all. Furthermore, I think that links must be removed from the game. |

ulililillia
Deep Core Mining Inc. Caldari State
9
|
Posted - 2014.10.01 17:44:00 -
[191] - Quote
can i have youre le stuff |

Ai Mei
Starfish Operating Syndicate
29
|
Posted - 2014.10.01 17:44:00 -
[192] - Quote
I have a better solution.
Jump range 8 LY with skills.
Change decay rate to 0.2 / minute
Finally change fatigue gain to 1 + ( 0.75 * light years traveled)
This provides a nerf but not a super harsh nerf.
MATHS!
so if you travel 10 light years you will have a fatigue of 1 + ( 0.75 * 10) = 8.5
At a decay rate of 0.2 per minute it will take 42.5 minutes to remove all fatigue.
This is not as bad as 85 mins to remove fatigue.
GUYS we are going to get the nerf, but...... it doesnt have to be super harsh. So be reasonable on both sides. Let's just change the formula to be less harsh ok?
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Needmore Longcat
Dreddit Test Alliance Please Ignore
118
|
Posted - 2014.10.01 17:45:00 -
[193] - Quote
Can we buy PLEX to make the timer go down faster? Or make in-app purchases on a mobile application? |

VLAD VIRONS
X-SENSE Security
27
|
Posted - 2014.10.01 17:45:00 -
[194] - Quote
Legetus Shmoof Metallii wrote:My two cents.
I'm not able to use any jump capable ships, but this is my two cents. 
|

Tung Yoggi
SnaiLs aNd FroGs
30
|
Posted - 2014.10.01 17:45:00 -
[195] - Quote
If my analysis of recent changes is correct, CCP is making sov null players quit, and filling the void with French newbies.
Now that's what I call a plan |

Bamboozlement
Caldari Provisions Caldari State
39
|
Posted - 2014.10.01 17:45:00 -
[196] - Quote
NULLBABIES CRYING ABOUT HAVING TO WORK TO BLOB EVERYTHING AND MAKE NULLSEC CANCEROUS     
I LITERALLY CAN'T STOP LAUGHING AHAHAHAHAHAHAHAHAH THIS IS GREAT
SPECIAL DELIVERY GöÇ GöÇ GöÇ GöÇ GöÇ GöÇ Gûä Gûî GûÉ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ Gûî GöÇ GöÇ GöÇ Gûä Gûä Gûê Gûê Gûî Gûê Gûæ Gûæ Gûæ HONK HONK- ITS A TRUCK GûæGûæ GûæGûæGûæGûæ Gûæ Gûî Gûä Gûä Gûä Gûî GûÉ Gûê Gûê Gûî Gûê Gûæ GûæGûæ FULL OF TEARS GûæGûæGûæ Gûæ Gûæ ...Gûæ Gûæ Gûæ Gûæ GûæGûæ Gûî Gûê Gûê Gûê Gûê Gûê Gûê Gûê Gûî Gûê Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûä Gûî GûÇ (@)GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ (@)(@)GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ GûÇ (@)GûÇ Gûÿ I have a Ph.D |

Prince Kobol
2220
|
Posted - 2014.10.01 17:45:00 -
[197] - Quote
Just want to say congratulations to the Goonswarm. You have now literately won Eve. |

Hicksimus
Torgue
334
|
Posted - 2014.10.01 17:46:00 -
[198] - Quote
Simple jump drive change!
Scale up jump time to a cyno by the number of ships in the fleet with that cyno......and in such a way that it cannot be negated by cycling the cyno through multiple fleets of one cap.
1 Capital? X number of seconds 2 Capitals? 2X number of seconds 3 Capitals 3X number of seconds
Do similarly for a bridge.....1 titan, 1 cyno, 60 cruisers.......yeah you can attack that 1 Tengu 10 jumps away if your bait can last 10 minutes.
Blobbing needs a kick in the balls.......the proposed changes have less to do with blobbing and more to do with just sucking. Do you have it? |

Thead Enco
Radio New Vegas
221
|
Posted - 2014.10.01 17:46:00 -
[199] - Quote
Mike Azariah wrote:Gonna be a bumpy ride.
I will be collecting relevant comments in this small bag over here, tears in the tanker, over there.
m
Was it necessary to include jump freighters into this mess? Logistics is already **** in 0.0 not withstanding these changes.
-á"A Lannister always pays his debts."
-áTyrion Lannister |

Edwin Wyatt
Lone Star Warriors Yulai Federation
4
|
Posted - 2014.10.01 17:46:00 -
[200] - Quote
onefineday wrote:Rip eve , every one welcome to 2007. no more quick response fleets no more cap fights every one is gonna sit in its little space corner and take gates all around cos ccp solution to solve bad Hardware is to nerf a game to 2007, as a player am really sad i need to pay money for this game sad its nothing else even similar on a market . Sad to see such a terrible solution you apply to a game i hope you gonna put last nail in a coffin witch nearly happened whit incarnia.
This is absolutely not true, it just takes longer for people to get ready for such large scale battles.
There will be no last minute batphoning, ghost ridding half way around the universe only to do the same thing on the other side of the universe 5 minutes later :)
Adapt or die.
Oh the tears are plenty today :)
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3386

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Posted - 2014.10.01 17:46:00 -
[201] - Quote
Removed a post with racist speech. Please keep it civil. Thank you. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Maleenova
Militaris Industries Northern Coalition.
2
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Posted - 2014.10.01 17:46:00 -
[202] - Quote
WOW talk about putting the last nail in EVE's coffin. Well think of the money I will save unsubscribing my capital accounts.
|

McGeeUK
Macabre Votum Northern Coalition.
0
|
Posted - 2014.10.01 17:46:00 -
[203] - Quote
Well that's -ú30 a month I can save!  |

bp920091
Black Aces Against ALL Authorities
33
|
Posted - 2014.10.01 17:46:00 -
[204] - Quote
This change will completely destroy the T2 economy of eve, due to incredibly ill-thought changes.
1. The moon distribution for R8 and R32 moons is EXTREMELY regional, with most regions containing not a single moon of a R8/32 type, while containing a massive surplus of another type.
2. These changes make POSs of a type not supported locally being just about impossible to run, due to the massive M3 needed to import/export.
3. R64s wont be affected by tower type, as they can fit several silos and a reaonable defense on them, regardless of race (some do it better, but all are able to do it)
4. The amount of m3 that needs importing/exporting, even just with R8/32 Materials, is unfeasible for going via gates
Since CCP has decided on keeping R8/32 moons regional, a centralized meeting place is an absolute necessity, which is why places like Jita are so good for selling and buying goo for reactions and T2 components.
These changes will do nothing but increase the price of T2 ships and mods by an unimaginable degree, as well as making logistics to any region not associated with a large 0.0 entity (and being part of that large 0.0 entity).
CCP, if you want to do this, make resources (ice and R8/32) universally distributed. It's the only way you can possibly do it WITHOUT completely killing the T2 economy |

Techno36
Tempest Legion Psychotic Tendencies.
7
|
Posted - 2014.10.01 17:47:00 -
[205] - Quote
rip black ops only being to hit one target and then having to wait a long time for the timer to count down |

Altrue
Exploration Frontier inc Brave Collective
1308
|
Posted - 2014.10.01 17:47:00 -
[206] - Quote
This is gonna be interesting :D Signature Tanking - Best Tanking
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
648
|
Posted - 2014.10.01 17:47:00 -
[207] - Quote
ccp is bringing the sledgehammer back! I'll join the chorus asking CCP, don't take my fancy names away from me! In the name of the Limos, the Malkuth, and the Arbalest, so help me pod - Mara Rinn |

Antoine Jordan
SUNDERING Goonswarm Federation
122
|
Posted - 2014.10.01 17:47:00 -
[208] - Quote
Thank G*d, finally an easy way to get my Moros from GQ2 to TPAR |

Jalebi
Economic Stimulus Corp
24
|
Posted - 2014.10.01 17:47:00 -
[209] - Quote
So uhh 0.0 industry is still reliant on high-sec because you didn't put enough low-end minerals in null, but you reduced JF ranges to beyond unreasonable. It would be better if JFs simply remained untouched for this patch while you still work in revamping 0.0 and especially industry. |

Kalenn Istarion
Northstar Cabal Tactical Narcotics Team
25
|
Posted - 2014.10.01 17:47:00 -
[210] - Quote
I understand where this thinking is coming from but the specifics of the implementation make this seem pretty unattractive. Part of the fun of owning a capital is its extraordinary mobility. It's a defining feature of the class of ships. Making a trip, in your particular example, take two hours to get from north Deklein to Geminate is straight up unmanageable. 2 minutes per system cruising (sloooowwwwlllyyy) in the warp animation is just not going to be enjoyable gameplay for anyone. If the choice is between logging in my cap ship to spend hours moving it with no prospect of actual combat I'm going to just do something else with my time. Great for subs I guess, but this needs a lot more thinking if there's an intention for caps to continue to be a part of large group gameplay. These changes frankly ensure that nothing like Asakai or B-R will ever happen again because aggressor parties will flat out never be able to get into position.
Similarly, applying these restrictions to player-built jump bridges in the absence of an alternative for long-distance movement significantly impacts the value of holding the infrastructure for them at all. Consider an example where a gang roams into Deklein. By virtue of our organization and intel, we're able to form a home defense gang in minutes and have them in place to defend a given area of space, or alternatively to be able to get ahead of a gang that's being pursued. If timers are applied to jump-bridges, the value of that local presence is almost entirely removed. For a more specific example, consider a gang changing direction just after the local pursuers have popped through a bridge. The pursuers are now stuck staring at a timer while the hostiles have even better access to the space they're attacking. Perhaps a way to define a home region where these penalties don't apply? Restricting it to owned Sov is too punitive and would make standings irrelevant for sharing of infrastructure. Try Harder. |
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