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121. [WTA] Chelm's Modified Energized Passive Hardener SET - in Sell Orders [original thread]
daily bump
- by Tiberu Stundrif - at 2013.06.20 08:49:00
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122. [WTA] Chelm's Modified Energized Passive Hardener SET - in Sell Orders [original thread]
Acknowledging xxMads as highest bidder at 1bil.
- by Tiberu Stundrif - at 2013.06.19 09:33:00
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123. [WTA] Chelm's Modified Energized Passive Hardener SET - in Sell Orders [original thread]
PERFECT for your armor Titan or Super... or pimped-Bhaalgorn! 1x Chelm's Modified Energized EM Membrane 1x Chelm's Modified Energized Thermic Membrane 1x Chelm's Modified Energized Kinetic Membrane 1x Chelm's Modified Energized Explosive Mem...
- by Tiberu Stundrif - at 2013.06.18 14:24:00
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124. [WTA] Capital BPOs (Charon, Cargo Bay, Construction Parts) - in Sell Orders [original thread]
Auction extended. Daily bump.
- by Tiberu Stundrif - at 2013.06.12 00:28:00
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125. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
Kara Books wrote: All I got from this thread was "lower the amount of supercaps in game" Simple, put a station realated tax on them, VOILA BUT BUT BUT. Why its never going to hapten? Im sorry I cant discus this because not only will CCP be P...
- by Tiberu Stundrif - at 2013.06.10 18:00:00
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126. [WTA] Capital BPOs (Charon, Cargo Bay, Construction Parts) - in Sell Orders [original thread]
Bids noted.
- by Tiberu Stundrif - at 2013.06.10 15:48:00
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127. [WTA] Capital BPOs (Charon, Cargo Bay, Construction Parts) - in Sell Orders [original thread]
I've had several in-game offers for NPC price. That is the very minimum I will accept for these. I'd like to receive at least a little more than that. Thanks.
- by Tiberu Stundrif - at 2013.06.10 02:38:00
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128. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
Bump cuz this still needs to be addressed.
- by Tiberu Stundrif - at 2013.06.09 21:51:00
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129. [WTA] Capital BPOs (Charon, Cargo Bay, Construction Parts) - in Sell Orders [original thread]
Best Offer - Charon, ME 3 / PE 0 Best Offer - Charon, ME 3 / PE 0 Best Offer - Capital Cargo Bay Blueprint, ME 125 / PE 30 Best Offer - Capital Cargo Bay Blueprint, ME 125 / PE 30 Best Offer - Capital Construction Parts Blueprint, ME 125 / PE 30 B...
- by Tiberu Stundrif - at 2013.06.09 21:00:00
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130. CCP, how about raising player limit in Jita??? - in Player Features and Ideas Discussion [original thread]
Supported 100%
- by Tiberu Stundrif - at 2013.05.12 19:29:00
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131. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
DeLindsay wrote: Quote: You really are butt-hurt about Goons. Get over it. No one cares that some big, bad fleet touched you in a place the sun don't shine. If some big group of dudes want to use caps and you're afraid of Goons, get a spy an...
- by Tiberu Stundrif - at 2013.05.12 00:28:00
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132. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
DeLindsay wrote: Quote: Regular carriers can easily be killed by Dreads, no matter how many you have in fleet. And regular Carriers + Dreads can't do much of anything against a large whelp fleet of sub caps. If some small Alliance trying ...
- by Tiberu Stundrif - at 2013.05.11 23:43:00
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133. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: remove supers and swarms of regular carriers will bloat out your sun. nothing solved Regular carriers can easily be killed by Dreads, no matter how many you have in fleet.
- by Tiberu Stundrif - at 2013.05.11 18:41:00
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134. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
Mascha Tzash wrote: Perhaps its not the supercaps that "ruin" the game. Perhaps its the cyno is the issue. Yeah it would require the gates to be able to handle every ship size. ... I believe that cynos are a the root of the evil stalemate in 0...
- by Tiberu Stundrif - at 2013.05.11 17:33:00
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135. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
DeLindsay wrote: FT Diomedes wrote: As the owner of a Titan, I see the validity of the argument that Tib is making, but it will never happen. I too remember the days when there were only a few Titans and Supercarriers. They were unbalanced ...
- by Tiberu Stundrif - at 2013.05.11 03:34:00
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136. Remove Titans & Superscarriers - in Player Features and Ideas Discussion [original thread]
First of all, I'm a Supercapital pilot. I own an Avatar and a Nyx. Remove them from the game. - Reprocess ships and place all minerals in "Redeemable Items" based on ME 0 Titan/Supercarrier BPO - Refund all skillbook costs & refund skill...
- by Tiberu Stundrif - at 2013.05.11 01:45:00
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137. New Idea to Fix 200Ship Blobs Dominating Null (Giving Smaller Alliances a chance) - in Player Features and Ideas Discussion [original thread]
Renting space is an excellent option for new, smaller alliances to get into null sec. If you make it, great! If you're not completely terrible and grow slowly with excellent leadership, someone might just pick you up as an ally. If you want to be...
- by Tiberu Stundrif - at 2013.05.09 19:36:00
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138. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Dez Affinity wrote: Prometheus Exenthal wrote: Hybrids already reload in 5 seconds and take up far far less cargo than any other race. Outside of large+extended fleet situations (ie: pos/cap bashing), how often would you say you have to rel...
- by Tiberu Stundrif - at 2013.04.09 11:00:00
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139. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Rate-of-Fire bonus without a modification to capacitor base/recharge is a nerf, plain and simple.
- by Tiberu Stundrif - at 2013.04.09 10:55:00
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140. [WTS] 22mil SP Recon/Cyno 5 Falcon/Arazu + Tengu Pilot w/T2 Missiles - in Character Bazaar [original thread]
Please communicate (chat/message) with me as I rarely have Siana Del Arc logged in. Thanks.
- by Tiberu Stundrif - at 2013.02.07 04:30:00
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