Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 70 |
41. BREAKING: Solar Power Breakthrough - in Out of Pod Experience [original thread]
Originally by: Akita T Let's put it this way... Why are you even bothering? You could as well try to convince an ufologist that there is no base on the dark side of the moon.
- by Tsual - at 2011.04.24 17:51:00
|
42. Battleships to have mids and lows? what!?!?! - in EVE General Discussion [original thread]
Originally by: Sturmwolke The same reason behind drones being limited to 5 max (except carriers and unique ships). Take a guess what that reason might be. Or rather why they were reduced to a maximum of five drones.
- by Tsual - at 2011.04.24 16:42:00
|
43. [BERRI] Call to arms: Fleet of the Free Holders - in Intergalactic Summit [original thread]
Originally by: Mikhail Dragunov as if that nutcase Sansha wasnt enough to deal with, here we have another one. At least this one doesn't drop a carrier on civilians and abduct them ... er wait he's amarrian what was I thinking.
- by Tsual - at 2011.04.24 16:33:00
|
44. Logs: Stranded in Highsec. - in Intergalactic Summit [original thread]
Originally by: Rek Jaiga Originally by: Maddox Yung until you encounter 4 Angel Cartel cruisers. then its scrap. ....you're doing it wrong. I've defeated many Angel Cartel cruisers in a Thrasher, even battlecruisers and ba...
- by Tsual - at 2011.04.24 16:28:00
|
45. Massive copy of eve? - in Out of Pod Experience [original thread]
Vendetta is completely different game and it's final I think nearly as or slightly older than eve. And definitly not a copy.
- by Tsual - at 2011.04.24 14:22:00
|
46. Summit Topic: New Player Experience - in Assembly Hall [original thread]
Edited by: Tsual on 24/04/2011 12:05:37 Originally by: Time Funnel One of the biggest disconnects between EVE and other MMOs is the lack of immediate skill feedback due to game play. Having skills and skillpoints distributed via the co...
- by Tsual - at 2011.04.24 12:05:00
|
47. TQ stuck on start up? - in EVE General Discussion [original thread]
Let's play the forum games then.
- by Tsual - at 2011.04.24 11:44:00
|
48. [CVA] (CLRGY]) Treatise #1 Goodness, Truth, and Beauty - in Intergalactic Summit [original thread]
Edited by: Tsual on 24/04/2011 11:26:35 Originally by: Kahar Dex One of the defining characteristics of the Amarr faith, is the advocation of an ideology which subscribes its adherents to an objective worldview . Truth is true, and i...
- by Tsual - at 2011.04.24 11:24:00
|
49. Keeping the "FREE" in freelance and playing the game YOUR way. - in Alliance and Corporation Recruitment Center [original thread]
Done that solo for a long time - with long breaks inbetween due to work issues - sounds interesting, what regions are you flying around?
- by Tsual - at 2011.04.23 20:40:00
|
50. Battleships to have mids and lows? what!?!?! - in EVE General Discussion [original thread]
Edited by: Tsual on 23/04/2011 18:55:27 Originally by: Sig Sour Two things: The Iowa class BS is in the mothball fleet now, the guns are too inaccurate and cause too much collateral damage for modern warfare. Projectile weapons requir...
- by Tsual - at 2011.04.23 18:54:00
|
51. Incarna a stealth Buff to Rokh pilots? - in EVE General Discussion [original thread]
Edited by: Tsual on 23/04/2011 18:50:53 Originally by: Whitehound Edited by: Whitehound on 23/04/2011 18:14:58 Originally by: Aineko Macx Attractive or attracted, there's a couple of errors with that statement It was a...
- by Tsual - at 2011.04.23 18:50:00
|
52. [CVA] (CLRGY]) Treatise #1 Goodness, Truth, and Beauty - in Intergalactic Summit [original thread]
There is no human need for god to lead a moral live. Then again god as argument is a usefull tool to established a unified morality. Not the only social unifiying argumentative tool though. *shrugs*
- by Tsual - at 2011.04.23 17:36:00
|
53. Commonly Proposed Ideas - in Player Features and Ideas Discussion [original thread]
Some PI ideas for a civilian and military development to a sovereignity change that involves system wide colonisation or just some added production chain that makes PI interesting for inventors .
- by Tsual - at 2011.04.23 15:50:00
|
54. Summit Topic: Team BFF & the Thousand Little Things. - in Assembly Hall [original thread]
A communication suggestion would be to adopt a similar formate like engineering reports cryptic does for star trek online, they are orderly, well structured give a good overview over the current work and state of the pipeline and thus leave a fe...
- by Tsual - at 2011.04.23 08:33:00
|
55. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Edited by: Tsual on 23/04/2011 07:24:33 Originally by: Xiese Edited by: Xiese on 28/03/2011 20:52:55 Yes that was a little odd on several levels. First it looks a bit too big to be a POS but I've never seen that station before. Sec...
- by Tsual - at 2011.04.23 07:24:00
|
56. The mother of all PI expansions - in Player Features and Ideas Discussion [original thread]
Edited by: Tsual on 23/04/2011 02:21:57 Hmm well I'm not so much for a financial harvesting system, my take would be a bit different making manpower the economical meaningfull fitting requirenment for planetary installations. The system itsel...
- by Tsual - at 2011.04.23 02:21:00
|
57. Ore theft - A noble and bold proffession - in Crime and Punishment [original thread]
Oh your heroic deeds make my evil miners heart flow over with white light of criminal love. The melodrama ... in a holotheater near you! Soon.
- by Tsual - at 2011.04.23 01:16:00
|
58. 7+ hi-sec 23/7 mining macks killed with 2 smartbomb battleships? YEAH! - in Crime and Punishment [original thread]
Edited by: Tsual on 23/04/2011 01:06:51 Originally by: FeralShadow Mmmm just so happens I have some shiny new Sec to lose. It's too bright, it blinds me For a change of boredome that might be a worthwhile enterprise. *rubs chin*
- by Tsual - at 2011.04.23 01:07:00
|
59. Statistics brainteasers - in Out of Pod Experience [original thread]
Edited by: Tsual on 22/04/2011 23:52:24 Okay that degree of math isn't something for me but when considering that each point can be considered a knot with 2/4/6 connections to other knots and that movement in 1D and 2D stays on the same plane ...
- by Tsual - at 2011.04.22 23:52:00
|
60. Rate the avatar above - in EVE General Discussion [original thread]
Edited by: Tsual on 22/04/2011 23:39:36 Originally by: Cristym 04Commander Originally by: Katra Novac Originally by: Calathea Sata 8/10 for looking at the camera 7/10 for looking unhappy. It's good to see your cha...
- by Tsual - at 2011.04.22 23:37:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |