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161. drone question - in Ships and Modules [original thread]
i'm trying to plan my skill training route for my new char and i'm just wondering if I can get away with not training T2 small/medium drones & just go for heavies. If I use one of the drone tracking enhancers will a heavy drone be able to track an...
- by Tuea - at 2007.05.19 11:49:00
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162. Vindicator or Navy Mega? - in Ships and Modules [original thread]
Edited by: Tuea on 18/05/2007 19:03:15 for pvp i'd choose vindi for the mid slot & mwd boni, for pve where I wouldn't use an mwd i'd choose navy for the low slot & higher HP.
- by Tuea - at 2007.05.18 19:03:00
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163. Angular velocity question - in Ships and Modules [original thread]
Edited by: Tuea on 18/05/2007 18:54:40 turn on transversal velocity in your HUD, you can see all the rats have a different transversal, same goes for players. As far as computing power and bandwidth used transversal velocity must figure pretty...
- by Tuea - at 2007.05.18 18:56:00
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164. wich ships can a stabber/rupture handle? - in Ships and Modules [original thread]
if the ship has crappy tracking and no web then you can have a go at pretty much anything.
- by Tuea - at 2007.05.18 18:32:00
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165. Mission Raven or CNR - in Ships and Modules [original thread]
I'd go CNR, 250m will get you a reasonable fit & you could always upgrade modules over time.
- by Tuea - at 2007.05.18 17:17:00
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166. Test server Exploits - in Ships and Modules [original thread]
I use the same stuff as on the main server, my thinking is if you can beat the suckers on sisi with it then you'll be safe on tranq.
- by Tuea - at 2007.05.18 17:14:00
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167. If you were to conceptualize t2 Battleships, what would they be like? - in Ships and Modules [original thread]
There's some nice ideas here but imo T2 BS need to be more vanilla based, special roles and features need to be very carefully considered for balance reasons. In alot of ways the devs had it easier with HACS and other cruiser/frigate sized T2 ship...
- by Tuea - at 2007.05.18 16:25:00
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168. Vagabond - lack of powergrid - in Ships and Modules [original thread]
that setup needs a web imho. I use 180's if I run out of grid, in some situations I think they're the best AC to use on this ship anyway since they track the best.
- by Tuea - at 2007.05.18 15:42:00
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169. Minmatar - A race worth going? - in Ships and Modules [original thread]
since when do minnie ships require more difficult piloting? The only F1-F8 ships in this game are missile boats, all gunships have their limitations that need to be piloted around, I don't think this is race specific. The most fun I've ever had i...
- by Tuea - at 2007.05.14 20:31:00
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170. Pirate Frig - in Ships and Modules [original thread]
almost any ship with 3 mid slots will do. Scramble, web, mwd. Fit 3x blasters on the incursus, the biggest your skills will allow. Bare in mind some larger haulers etc may take some time to go down so make sure you have both enough ammo & enough ...
- by Tuea - at 2007.04.24 08:45:00
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171. Omen PvP Setup - in Ships and Modules [original thread]
I like your thinking & for gangs it would probably work well. As you say I would drop a cap recharger and put in a webber though or you might find yourself getting blown away by a frigate. In fact I would drop both cap rechargers, switch the track...
- by Tuea - at 2007.04.15 10:45:00
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