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1. Why Carriers will STILL be Preferred to Jump Freighters. - in Test Server Feedback [original thread]
Edited by: Unrah on 16/11/2007 10:16:44 Originally by: Damned Force U wrote, that the MS should be able to hold 10 BS, because than at least would be a real mothership. Donno if u realised, but "real" motherships can't hold any BS.......
- by Unrah - at 2007.11.16 10:15:00
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2. Why Carriers will STILL be Preferred to Jump Freighters. - in Test Server Feedback [original thread]
Why does it always have to be an extreme change with forced restrictions which make no sense? (why can`t you have cargo inside a loaded ship when fitted?) My suggestion would be: - Carriers / Moms still can put ship into their Ship Maint. Bay wit...
- by Unrah - at 2007.11.15 17:57:00
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3. Increase Ship Maintanance Bay Size On Motherships - in Test Server Feedback [original thread]
Yes, why did the Nyx not recieve a double in the ship maint bay like the Thanatos?
- by Unrah - at 2007.11.14 11:18:00
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4. Increase Ship Maintanance Bay Size On Motherships - in Test Server Feedback [original thread]
/signed. A mothership is the second most expensive ship in game, takes years to train, and should be a highlight in everyone`s carreer if they finally fly one. But when the new patch will jit, they will be slightly better than a normal carrier, b...
- by Unrah - at 2007.11.08 11:15:00
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5. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
Signed!
- by Unrah - at 2007.10.24 11:23:00
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6. Secure trade at a POS needed! Solutions: - in Test Server Feedback [original thread]
We need a way to manage a safe trade at a pos. Option A: Let us open a trade window within the vicinity of the shield, or a certain range armound Corporate hangar Array, Ship Maintainance Arrays (Capital and smaller version) and all assembly arr...
- by Unrah - at 2007.08.02 13:19:00
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7. Lack of documentation and ingame information - in Test Server Feedback [original thread]
Industry sector: no accurate IMPORTANT information on assembly arrays for example. Most important info, the number of slots aviable, are not acessable, why? Corporation sector: I know there are the basic infos covered in the player guide about r...
- by Unrah - at 2007.08.02 12:54:00
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8. Upcomeing Factory and R&D sytem changes - in Test Server Feedback [original thread]
I just wanted to ask if the planned changes to factory management will enter RMR update or will follow later on. Also, how many diffrent jobs will you be able to enter in factories. Also only 6 per character like now, or will it be more? (which i ...
- by Unrah - at 2005.12.04 17:12:00
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9. Advanced Mass Production? - in Test Server Feedback [original thread]
Anyone knows if new skills will get introduced with the new upcoming patch which will raise max limit of factory slots per char slot? It`s getting quite annoying to manage 36 factory slots spread over 7 chars and 3 accounts, would love to see a ne...
- by Unrah - at 2005.11.20 12:06:00
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