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1. Why is PVE so different from PVP? - in Missions & Complexes [original thread]
Maelle LuzArdiden wrote: This is what they are doing now, CCP's stated purpose is to redesign PVE to resemble real PVP more. They started by making the AI target drones as well, just like players do. Never had a player target my drones......
- by Vaerah Vahrokha - at 2012.12.15 12:39:00
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2. Mission AI changes: a newbie perspective. - in Missions & Complexes [original thread]
Arden Loque wrote: Interesting. You see I believe the fact missions have been increased in difficulty is due to the idea that CCP want to get people out of PvE and more into PvP. If most PvE'ers are anything like me, then I'll be cancelling my...
- by Vaerah Vahrokha - at 2012.12.11 12:08:00
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3. Mission AI changes: a newbie perspective. - in Missions & Complexes [original thread]
B0XzZ wrote: puLz wrote: No thanks. There are other games in the "REAL UNIVERSE" you know, games I can actually enjoy while playing. Well then go play them Beware because 20% of EvE's players have done that in the past and for CCP...
- by Vaerah Vahrokha - at 2012.12.11 11:55:00
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4. Stop crying about new drone AI - in Missions & Complexes [original thread]
Mokanor Lenak wrote: I have to say this thread is hilarious. I never knew mission runners can turn "leet" WoW style on others, just because they don't fly a mach / don't fly 3B ship / don't have 40+ million skill points toon. L4 missions at l...
- by Vaerah Vahrokha - at 2012.12.09 02:12:00
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5. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
goldiiee wrote: I am confident that the drone Nerf Imposed by the AI upgrade will be overcome with a little ingenuity. I have already found that sending drones (Warriors, for speed) off to the farthest target has the enjoyable side effect of ...
- by Vaerah Vahrokha - at 2012.12.04 23:17:00
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6. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
Doddy wrote: Shock horror, a missioner might take along a buddy in a destroyer. How ignorant. Destroyers with aggro changing ships don't stand a chance, if some >= BC rats fire to them, they can't but leave VERY fast or get popped.
- by Vaerah Vahrokha - at 2012.12.04 23:13:00
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7. Drones are now useless in Missions - in Missions & Complexes [original thread]
Aducat Ragnarson wrote: Instead of bitching about the changes, how about the mission runners read up on the sleeper AI a little bit? Just one single web on your BS will create enough aggro, (if you activate it on something of course) that your ...
- by Vaerah Vahrokha - at 2012.12.04 23:03:00
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8. Why do missions in this game LAG so much??? - in Missions & Complexes [original thread]
By the way it's not just clouds. Every time there's an high number of occlusion checking (i.e. large trellis areas and bases) you will get massive slow downs like clouds do.
- by Vaerah Vahrokha - at 2012.08.23 12:19:00
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9. Why do missions in this game LAG so much??? - in Missions & Complexes [original thread]
Josef Djugashvilis wrote: Turelus wrote: If you're using the in game FPS checker remember that if your "Present Interval" is at "Interval one" you always have a cap of 60 FPS. Well, I live and learn. From 60 fps to 190 fps with gtx 560Ti...
- by Vaerah Vahrokha - at 2012.08.23 12:17:00
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10. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Kristen Andelare wrote: I know the exact complexes that CCP Sreegs is talking about. COMSMOS missions. I've run them, and spent half an hour to an hour in them, constantly shuttling back and forth to the various cans where the loot spawns, so...
- by Vaerah Vahrokha - at 2012.08.09 19:51:00
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11. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Xenuria wrote: The perfect opportunity to plug my stance on the matter. http://soundcloud.com/xenuria/csm8-activity-vs-inactivity "EVE is a game and games are designed to be played. I feel that people who put time and effort into eve sho...
- by Vaerah Vahrokha - at 2012.08.09 19:38:00
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12. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
CARB0N FIBER wrote: How do you know I'm AFK? Are you hacking my web cam? Is there a time limit on how long I can play? What is this time limit? Will this time limit be like other rules, where we don't know what it is till we are banned? S...
- by Vaerah Vahrokha - at 2012.08.09 18:27:00
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13. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Damion Rayne wrote: I don't do afk plexing anymore, the last time I did was almost a year and a half ago when Dark was in TEST. Or however long ago it was, if you feel froggy, come to Vale. I've got plenty of guns and ammo with your name on it ...
- by Vaerah Vahrokha - at 2012.08.09 18:14:00
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14. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Legiolith wrote: Vaerah Vahrokha wrote: They do this exactly to avoid "BREAK THIS GAME". COSMOS code is older than a dinosaur, it's some of that stuff you don't ever want to look at it again, and changing a *comment* in the source code might...
- by Vaerah Vahrokha - at 2012.08.09 18:12:00
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15. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Caellach Marellus wrote: Alara IonStorm wrote: He isn't talking about missions Pity, AFK missioners should get whacked with the same thing. Missions are clearly static and their NPCs clearly respawn...
- by Vaerah Vahrokha - at 2012.08.09 14:55:00
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16. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Legiolith wrote: It's a sandbox. You put in the mechanics and we make the most of them. If a plex is broken, fix it, don't throw bs around that you will ban people for afk'ing while playing this game as 90% of the damn game can be accomplished ...
- by Vaerah Vahrokha - at 2012.08.09 14:53:00
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17. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Richard Desturned wrote: Dregol wrote: The "going to do your laundry" bit implies that doing any form of ratting whilst not sitting directly at your computer is now illegal. I mean, what if I have a dominix in an anom, and I go to get a drin...
- by Vaerah Vahrokha - at 2012.08.09 14:50:00
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18. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Pisov viet wrote: War Kitten wrote: Pisov viet wrote: Obviously it's not about belts or static complexs in highsec, as both of these only contains frigates, and the income from these is ridiculous. I'd be surprised if you'd get 10m a day...
- by Vaerah Vahrokha - at 2012.08.09 14:39:00
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19. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Richard Desturned wrote: The solution of course is to implement an "raw ISK hold" similar to the ore holds on barges. Once you generate a certain amount of ISK, you have to dock up and refine that raw ISK into ISK. The solution of this is to...
- by Vaerah Vahrokha - at 2012.08.09 14:37:00
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20. LvL 4's in a macharial - in Missions & Complexes [original thread]
If you have low skills (expecially tank skills) you are better starting with an old "school ship" like an arty Maelstrom. Once your skills are IV on most tank and gank you can re-discover the Machariel and the joy of cleaning up everything with l...
- by Vaerah Vahrokha - at 2012.06.22 08:38:00
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