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1. [PROPOSAL] Bring back the vagabond frill - in Assembly Hall [original thread]
I miss the vaga cat ears, they made it so neko kawaii
- by Viribus - at 2012.06.30 16:32:00
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2. [PETITION] DONT ALLOW FOR ANY SP RESPEC MECHANISM!!!111oneone - in Assembly Hall [original thread]
I just want to get rid of my goddamn industry skills
- by Viribus - at 2012.01.30 18:04:00
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3. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Viribus,14,15,31,35,8,51,142
- by Viribus - at 2011.07.24 05:00:00
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4. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Hirana Yoshida Risk in null is only higher than elsewhere in the weeks it takes to get jammers and bridges online, after that you are only safer if you remain docked. If it was the great wild west that some wants to believ...
- by Viribus - at 2011.04.25 09:48:00
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5. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Dodgy Past LP inflation balances out mission running, if to many people do it then the rewards are lowered. ISK inflation puts everyone in a hamster wheel where they have to keep chasing just to stay in the same place, excep...
- by Viribus - at 2011.04.22 21:42:00
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6. Summit Topic: Ship Balance - in Assembly Hall [original thread]
I thought it was the position of the CSM that the minutiae of game balancing wasn't their concern? That said CCP probably has no idea what makes certain ships unpopular and in trying to buff them will manage to **** it up completely so I guess CS...
- by Viribus - at 2011.04.22 18:21:00
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7. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Edited by: Viribus on 22/04/2011 18:14:59 Originally by: Dodgy Past If Actually I don't think they're unfairly represented, the majority of players that didn't vote created this issue, what I do think is it's unfortunate how blinkered ...
- by Viribus - at 2011.04.22 18:14:00
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8. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Liang Nuren Originally by: Viribus just as it's easy to forget the vast number of consumers and producers required to make such a venture possible, and how sensitive it is to competition. Amusingly, this is ...
- by Viribus - at 2011.04.22 18:01:00
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9. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Edited by: Viribus on 22/04/2011 17:15:52 Originally by: Dodgy Past Originally by: Viribus Originally by: Dodgy Past Originally by: Shivus Tao The free market is incredibly resilient. When the profit of one LP i...
- by Viribus - at 2011.04.22 17:15:00
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10. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Dodgy Past Originally by: Shivus Tao The free market is incredibly resilient. When the profit of one LP item drops, people will shift to another. The constant hunger for faction ammo makes it possibly the most sustai...
- by Viribus - at 2011.04.21 23:58:00
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11. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Rika Jones Originally by: Viribus People in my corp are reporting over 100m an hour in a solo tengu blitzing L4s for 5-run BPCs. They should have been there all along, then. A Carrier running sanctums pulls, on...
- by Viribus - at 2011.04.20 18:46:00
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12. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Rakshasa Taisab Originally by: Viribus Here's the thing, alliances aren't moving at all. Regions aren't changing hands because of this and I doubt they will, because as good as the truesec in a region may be, it stil...
- by Viribus - at 2011.04.20 07:17:00
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13. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Originally by: Rakshasa Taisab Edited by: Rakshasa Taisab on 20/04/2011 05:23:25 Originally by: Viribus Right, before this, nullsec had a perfectly homogenous distribution of moons~ Seriously if you believe that anoms that the...
- by Viribus - at 2011.04.20 05:59:00
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14. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Edited by: Viribus on 20/04/2011 04:51:46 Originally by: Rakshasa Taisab That would be good if the only target was ISK faucets... It wasn't. Null-sec had become a boring monotone field, and that is now changed. Right, before this,...
- by Viribus - at 2011.04.20 04:48:00
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15. Feedback Request: Anomaly Changes - in Assembly Hall [original thread]
Simple summary for the dribblers: This isn't an NC thing, it's a simple case of low risk having high reward, and high risk having low reward. High sec, for the average ratter, is better money than null sec. This should just not be the case. If C...
- by Viribus - at 2011.04.20 04:36:00
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16. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Originally by: Fon Revedhort Fon Revedhort,24 24 - Nighthawk Boost Yeah you would .
- by Viribus - at 2010.11.21 23:07:00
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17. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Viribus,113,24,23,116,40,52,144
- by Viribus - at 2010.11.20 08:03:00
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18. Complex fix to weedy hybrids. What we have on our hands. - in Assembly Hall [original thread]
I'm fine with the damage boost, eve is tediously overtanked as it is. But the problem isn't blaster damage, it's that blaster ships are too slow and heavy to make it into range and just get kited by anything with a shield tank. The only people th...
- by Viribus - at 2010.10.20 19:28:00
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19. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
For the love of god no. Even cosmetic things suck, because you lock out an entire part of the game experience for everyone except those who can afford it. I pay my monthly fee, makes sense that every aspect of the game is open to me (if not total...
- by Viribus - at 2010.10.06 19:02:00
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20. [ISSUE]Please acknowledge the Dreadnaught Issue - in Assembly Hall [original thread]
Edited by: Viribus on 01/10/2010 02:11:25 Supercapitals in general are broken as hell and are really the only relevant thing in sov warfare, to the exclusion of all other players. This includes Dread pilots. Dreads are pretty well worthless a...
- by Viribus - at 2010.10.01 02:09:00
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