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1. WTS 20x 1000 RUN Large Core Defense Field Purger I BPCs - in Sell Orders [original thread]
Zahara Cody wrote: They don't add up to a trillion. Mkt Value is 1 Trillion, or you're bad at math... Profit and Value are two completely different things.
- by Vixel - at 2017.03.23 22:22:09
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2. WTS 20x 1000 RUN Large Core Defense Field Purger I BPCs - in Sell Orders [original thread]
You should run the numbers on my BPCs
- by Vixel - at 2017.03.23 22:16:01
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3. WTS 20x 1000 RUN Large Core Defense Field Purger I BPCs - in Sell Orders [original thread]
I've got 20 Large Core Defense Field Purger 1 BPCs They are all 1000 run copies, fully researched. https://imgur.com/ALzmFIB Bidding starts at 1bil ISK Buyout set at 20bil ISK Price of invented Large Core Defense Field Purger II on the ...
- by Vixel - at 2017.03.23 17:55:34
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4. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
I'd like to see these new structures finally fix the problem this game has had for a long time. TECH II PRODUCTION and MOON GOO... Something needs to be done about t2 production A Redistribution of Moon Goo. Make moon goo the holy grail of ind...
- by Vixel - at 2015.03.24 12:23:57
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5. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Sean Parisi wrote: OBSERVATORY ARRAYS Allow observatory arrays to help pinpoint specific wormhole types / levels. This could be used with build able ammunition 'probes' which are sent to these sites and then lost - this does not translate...
- by Vixel - at 2015.03.24 12:04:10
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6. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
These structures and all the structure changes overall are going to change the way EVE is played in pretty much every fundamental way. I think in conjunction with these changes we need to start looking at some of the most fundamental aspects of EV...
- by Vixel - at 2015.03.24 11:42:37
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7. Speculation- Structure Changes - in Science and Industry [original thread]
That sounds like a bet
- by Vixel - at 2015.03.22 20:46:27
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8. [SCC-Lounge] Sofisticted Society of Arbitrageurs (ingame channel) - in Market Discussions [original thread]
Major bumpage
- by Vixel - at 2015.03.22 19:45:19
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9. Local Doesn't Need Fixing - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: It honestly just sounds like you are mad that WH's need to do a ton of D-scan button mashing and decided to export that feature to null. There is no balance in your proposal. The advantage lies entirely with the attacker, since ...
- by Vixel - at 2015.03.22 19:07:05
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10. Removal of Local Chat - in EVE General Discussion [original thread]
J'Poll wrote: OOH....guys, look here, we have another remove local thread. Guys, come on. This might actually have something different then the other 48.459.239 threads about removing local in it. Guys... Guys? Did you read my post?
- by Vixel - at 2015.03.22 12:15:28
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11. Removal of Local Chat - in EVE General Discussion [original thread]
Gimme Sake wrote: Vixel wrote: They shouldn't remove it, but as I mentioned in my above post, change some of the other mechanics. I think d-scan is fine as it is. I'm pretty sure there can be found a less cumbersome solution for the alre...
- by Vixel - at 2015.03.22 12:10:13
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12. Local Doesn't Need Fixing - in Player Features and Ideas Discussion [original thread]
WARNING: WALL OF TEXT BELOW "This was in response to a another thread in a different part of the forum, but I decided this idea would be better off in its own thread" Local cannot and will not be removed from EVE-Online, ever. It has shaped the ...
- by Vixel - at 2015.03.22 11:54:09
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13. Removal of Local Chat - in EVE General Discussion [original thread]
They shouldn't remove it, but as I mentioned in my above post, change some of the other mechanics.
- by Vixel - at 2015.03.22 11:50:01
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14. Removal of Local Chat - in EVE General Discussion [original thread]
WARNING: WALL OF TEXT BELOW Local cannot and will not be removed from EVE-Online, ever . It has shaped the way this game has been played to its core since the game was created. Now should CCP change the mechanics to better balance the me...
- by Vixel - at 2015.03.22 11:39:44
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15. Speculation- Structure Changes - in Science and Industry [original thread]
With the incoming changes how do you feel this is going to affect production of the structures they are introducing. Will we see a rework of the materials needed to produce them or is it safe to assume they'll still be made with the highly refined...
- by Vixel - at 2015.03.22 10:11:08
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16. WTS 8.5M SP Scanning/Hacking Alt - in Character Bazaar [original thread]
Confirming I am the original owner of the account
- by Vixel - at 2015.03.21 02:57:16
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17. Sticky:Reserved #5 - in Wormholes [original thread]
I may be remembering wrong but I don't think this will have the negative impact on connectedness that people are concerned about. They did state that the wormhole itself would not be scannable or visible on the K162 side until someone jumps throug...
- by Vixel - at 2014.08.06 17:18:00
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18. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate me on the test server. Thank you!
- by Vixel - at 2014.05.31 09:06:00
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19. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
I would like to be reactivated on Singularity please!
- by Vixel - at 2013.07.24 20:28:00
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20. 27 Mil Returning Player LF Established & Active WH/0.0/Corp - in Alliance and Corporation Recruitment Center [original thread]
Hey Everyone, I ended up finding a new place to call home, but thank you all for your interest. Fly Safeish, Vix
- by Vixel - at 2013.05.21 23:55:00
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