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1. 76 mil SP pilot looking for C5 or C6 WH corp - in Alliance and Corporation Recruitment Center [original thread]
IĈm looking to join a corp based in a C5 or C6 wormhole. What I can offer: I bring about 76 million skill points mostly in combat skills. I have Amarr and Caldari battleship 5, Amarr, Caldari and Minmatar Cruiser 5 and all frigates to 5. I h...
- by WhiteWarp - at 2011.06.22 00:28:00
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2. Mission running in 0.0 and low space impossible - gameplay sucks - in Missions & Complexes [original thread]
People can shoot you in this game?! Holy crap! That doesn't seem fair.
- by WhiteWarp - at 2011.05.09 21:36:00
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3. Why Tengu? (for missions) - in Ships and Modules [original thread]
Edited by: WhiteWarp on 04/05/2011 20:40:45 The tengu has less theoretical DPS than a battleship, but it's a lot more complicated than just that. First of all, assuming it's going to take even more than the equivalent damage of 5-10 volleys f...
- by WhiteWarp - at 2011.05.04 20:34:00
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4. "The only way to fit a Raven" - in Ships and Modules [original thread]
Edited by: WhiteWarp on 23/04/2011 22:19:56 Taking notes. Feeling more and more uber as I write. Wait a minute. How could he possibly have lost?
- by WhiteWarp - at 2011.04.23 22:19:00
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5. Nightmare is dissapointing... - in Ships and Modules [original thread]
Originally by: Mike712 if I remember correctly you can only get wrecking hits with un-grouped guns. No, I see wrecking hits with guns in groups of 2. I am assuming a roughly 8500 two-turret volley with UV must be a wrecking hit. ...
- by WhiteWarp - at 2011.04.23 22:00:00
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6. Nightmare is dissapointing... - in Ships and Modules [original thread]
Originally by: Mike712 NM is ok vs guristas and serp because with MF crystals it does a good chunk of therm damage, but a properly fit CNR/Tengu/Golem dealing 100% kin damage is better, and I'd never use the nm against angels. And yes I us...
- by WhiteWarp - at 2011.04.23 01:19:00
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7. Nightmare is dissapointing... - in Ships and Modules [original thread]
Edited by: WhiteWarp on 22/04/2011 18:57:08 Originally by: Mike712 Best way I've found to deter gankers is to refit with extenders and omni tank + damage control when moving between systems, then refit in system for the mission, and ye...
- by WhiteWarp - at 2011.04.22 18:53:00
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8. Guardians are Obsolete, Secret Hurricane Fitting Revealed! - in Ships and Modules [original thread]
I followed Tom Gerard's fitting advice, and in just 1 month I made 20 billion isk, lost weight, learned to play the piano, and married a super model. You could share in this success, too! It's easy. Just fit a HuRRicane.
- by WhiteWarp - at 2011.04.22 03:37:00
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9. Nightmare is dissapointing... - in Ships and Modules [original thread]
Originally by: McRoll Edited by: McRoll on 21/04/2011 23:50:40 Pretty much anything is better than a drone link augmentor or targeting unit there. The auto targeter is for locking and killing small ships quicker, because they tak...
- by WhiteWarp - at 2011.04.22 03:06:00
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10. Amarr pve shield tank - in Ships and Modules [original thread]
Originally by: Dorian Wylde Sleepers almost never target drones when there are multiple players on grid. My corp used to run c3's with all domi's, they never attack the drones. Pardon the somewhat long explaination, but it won't make ...
- by WhiteWarp - at 2011.04.21 22:56:00
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11. shooting at perfect resists - in Ships and Modules [original thread]
Edited by: WhiteWarp on 21/04/2011 22:39:02 Originally by: ELECTR0FREAK you will arrive at 99.9999-infinite number of 9s. Not 100%, but practically so. 99.infinite 9's is equal to 100. It's not realistic because you can't reach in...
- by WhiteWarp - at 2011.04.21 22:38:00
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12. Nightmare is dissapointing... - in Ships and Modules [original thread]
Mike makes a good point about the CCCs as well. Given how quickly fights are over in the nightmare, the extra regen is a bigger bonus than it might normally be. I see he talks about 10 minutes of cap with his medium booster, and that's obviousl...
- by WhiteWarp - at 2011.04.21 22:23:00
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13. Nightmare is dissapointing... - in Ships and Modules [original thread]
Originally by: Vincent Doroth Woops, just noticed that was a pith booster instead of gist. No big deal, but I really suggest the Pith over the Gist for the needs of this ship. You don't need cap efficiency - you need burst healing. ...
- by WhiteWarp - at 2011.04.21 22:10:00
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14. Nightmare is dissapointing... - in Ships and Modules [original thread]
Originally by: Vincent Doroth Your fit comes pretty close to a billion above mine That sounds completely made up. Most of our mods are the same, and your shield booster is about 350 mil more than mine, plus you have about 60 mil mor...
- by WhiteWarp - at 2011.04.21 21:58:00
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15. Nightmare is dissapointing... - in Ships and Modules [original thread]
Edited by: WhiteWarp on 21/04/2011 21:53:51 Oh, look up the prices. The X-type hardener is worth less money than that extra faction heat sink you put on your ship. And the Pith booster is much less cap efficient than your choice. Your b-type...
- by WhiteWarp - at 2011.04.21 21:47:00
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16. Nightmare is dissapointing... - in Ships and Modules [original thread]
Edited by: WhiteWarp on 21/04/2011 21:30:52 This is the fit that I use, with a true sansha heavy cap booster in place of the afterburner for a few missions where it makes better sense. I do not use this ship against Angels. Just in case you'...
- by WhiteWarp - at 2011.04.21 21:28:00
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17. Amarr pve shield tank - in Ships and Modules [original thread]
Originally by: Drexit if passive tanking is an option, the myrm can run a sick passive tank. The problem with the Myrm is that drones are a hassle to use against sleepers. Especially in a small gang, they're probably going to get aggro...
- by WhiteWarp - at 2011.04.21 21:14:00
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18. Shield Transporters vs. CPU = You gotta be kidding! - in Ships and Modules [original thread]
It's just a tech 1 cruiser. It's not the ideal RR boat, though it can fill the role to a lesser degree. You'll need to upgrade to the specialized logistics cruiser if you want to be able to fit a better loadout. If you have max fitting skills, you...
- by WhiteWarp - at 2011.04.21 21:10:00
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19. Nightmare is dissapointing... - in Ships and Modules [original thread]
My fit is almost exactly the same. The only differences are that I use 3x CCC and I use a faction afterburner in place of the cap booster. I don't have cap problems on most missions. There are a couple that I will switch the AB out for the cap bo...
- by WhiteWarp - at 2011.04.21 21:00:00
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20. Amarr pve shield tank - in Ships and Modules [original thread]
My first post was on a cell phone, so I was limited in what I could say. The benefits of the hurricane are: 1) Makes use of your already trained gunnery skills 2) Versitile tank - can be a part of a shield or armor gang 3) Capless weapons, good ...
- by WhiteWarp - at 2011.04.21 20:54:00
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