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1. [Odyssey] District satellites and default overviews - in Player Features and Ideas Discussion [original thread]
Ohishi wrote: Winterblink wrote: Let me see if I get this straight. If I've got them on my overview and no battles are in progress in the system I'm in I won't see a satellite active. However when a DUST fight kicks off on planet 1 distric...
- by Winterblink - at 2013.05.29 03:15:00
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2. [Odyssey] District satellites and default overviews - in Player Features and Ideas Discussion [original thread]
Let me see if I get this straight. If I've got them on my overview and no battles are in progress in the system I'm in I won't see a satellite active. However when a DUST fight kicks off on planet 1 district 5, that satellite will become visible...
- by Winterblink - at 2013.05.29 03:00:00
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3. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Erik Finnegan wrote: Is there anyone with some criticism to what's been suggested ? Even those not interested in PvE at all should find a potential touch point here, since the attempt is to combine a PvE extension with PvP aspects. I think i...
- by Winterblink - at 2012.09.25 16:18:00
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4. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Erik Finnegan wrote: I like this. I'd call it a PVE flavor of player-policing . To add to the building blocks of the world mission system you propose, Winterblink, how's this : ORE and factions could have mining fleets waiting to jump into as...
- by Winterblink - at 2012.09.08 23:08:00
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5. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Ricardo Aguti wrote: I wonder to what extent the game can be made to randomly generate unique encounters rather than the way missions run now where the red crosses, triggers, and rewards are generally always the same. I think this could be posi...
- by Winterblink - at 2012.09.08 01:31:00
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6. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Oberine Noriepa wrote: I suggested this awhile back. I would really like to see the missioning system redone among these lines. Here's a link to the original post. I'll also quote and bold the relevant portion below. Oberine Noriepa wrot...
- by Winterblink - at 2012.09.07 18:34:00
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7. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Quote: This could be just one more way that time spent in EVE can be interesting and rewarding. Instead of grinding missions, you could go on a patrol through your home constellation for events kicking off, and take part in them as you see fit....
- by Winterblink - at 2012.09.07 15:48:00
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8. Warp Drive Active: On Dynamic World Events - in Player Features and Ideas Discussion [original thread]
Hey all. One of the fellows on Reddit suggested throwing this in here for discussion, figured what the hey. Blog post: http://www.warpdriveactive.com/2012/09/06/on-dynamic-world-content/ Reddit: http://www.reddit.com/r/Eve/comments/zi828/on_dy...
- by Winterblink - at 2012.09.07 15:47:00
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9. New "Broadcast to" specifics - in Player Features and Ideas Discussion [original thread]
Refinement: allow the configuration of up to say... five? custom broadcast targets, whereby with each you can select one or more other squads (what if your logistics group gets bigger?). Obviously, some attention would have to be paid to this wit...
- by Winterblink - at 2009.12.02 13:22:00
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10. Why still no proper dual-screen support? - in Player Features and Ideas Discussion [original thread]
Originally by: Mistress Servelan ibtl Since there's a valid point being made in the thread, I would imagine it'll just get moved to the ideas forum instead of a lock. warp drive active | nature vraie
- by Winterblink - at 2009.12.02 13:16:00
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11. Optional login security : hardware similar to ebanking - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Could CCP maybe consider it as an option ? I wouldn't mind paying an extra 30-50 as a one-time payment for one of those hardware thingies and enabling EVE to ONLY accept my (in-game and "my account") login when accom...
- by Winterblink - at 2009.08.08 12:39:00
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12. Ideas for Steam-style achievements in EVE - in Player Features and Ideas Discussion [original thread]
Achievements are useful for one thing only: knowing when to cash out from this game and move on if they're added. It'll represent CCP going down a path where the future is full of useless additions to the game. warp drive active | nature vra...
- by Winterblink - at 2009.06.01 01:37:00
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13. CCP give me GROUP PROBE MOVING PLEASE! - in Player Features and Ideas Discussion [original thread]
In the op's defense, it's not like this is documented anywhere within the game :) warp drive active | nature vraie
- by Winterblink - at 2009.03.17 12:48:00
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14. A suggestion for the new player experience. - in Player Features and Ideas Discussion [original thread]
I actually suggested this myself a long time ago. :) It was noted that apparently they had considered something similar, but thought against killing a player just to prove a point. Personally I still think it's a good idea. warp drive acti...
- by Winterblink - at 2008.12.01 14:20:00
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15. Brackets Settings - in Player Features and Ideas Discussion [original thread]
Or, streamline the bracket code so it doesn't get in the way of gameplay. warp drive active | nature vraie
- by Winterblink - at 2008.11.21 19:52:00
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16. Dynamic NPC Shuffling - in Player Features and Ideas Discussion [original thread]
Originally by: Shirley Serious Very interesting. Some change would be nice. But how often? Having people change too often wouldn't be sensible. No-one goes from the bottom to the top of an organisation like the Navy within months, but in ...
- by Winterblink - at 2008.05.27 20:06:00
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17. Dynamic NPC Shuffling - in Player Features and Ideas Discussion [original thread]
This idea came to me while reading one of the goofy racism threads in GD, which I thought raised an interesting point about the dynamicism of the NPC corps and how they never change. The CEOs of corps never change. Agents never change, they never...
- by Winterblink - at 2008.05.27 19:30:00
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18. CCP Implement Formations... - in Player Features and Ideas Discussion [original thread]
Originally by: Zephyr Rengate What would be the point? Wasting time getting into formation just to break it as to get into range for your guns, or being bumped out of formation. Waste of time tbh. If you've organized a fighting unit wh...
- by Winterblink - at 2008.04.04 13:25:00
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19. Voice control for drones, other UI bits - in Player Features and Ideas Discussion [original thread]
Not sure if this has been suggested before, but now that EVE's got some voice integration, why not let us use it to control some UI elements, such as drones? I'd love to be able to recall my drones in the middle of a fight without having to specif...
- by Winterblink - at 2007.05.23 17:07:00
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20. Eve-Online Multi OS's - in Player Features and Ideas Discussion [original thread]
Edited by: Winterblink on 24/10/2005 18:56:49 Edit: in response to your post #8: Well I wasn't 100% sure before, but now I'm totally confident that you have no clue at all about what level of effort this would entail. Edit: in response to you...
- by Winterblink - at 2005.10.24 18:54:00
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