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1. Mostly User Interface mprovements - in Player Features and Ideas Discussion [original thread]
Edited by: WuChiJIanRen on 10/11/2009 02:14:56 1.I hope I can see outstanding contracts from my characters,under the same account of course. 2.I hope there would be a button called "set default clone" or a check box called "upgrade clone a...
- by WuChiJIanRen - at 2009.11.10 02:04:00
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2. Passive ewar - in Player Features and Ideas Discussion [original thread]
Edited by: WuChiJIanRen on 09/11/2009 04:18:23 Originally by: ghosttr I would like to see some form of passive ewar in the game. When passive ewar modules would only effect ships that are targeting you. (or maybe we could have some k...
- by WuChiJIanRen - at 2009.11.09 04:16:00
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3. possible solution for lvl 4 mission "problem" - in Player Features and Ideas Discussion [original thread]
Edited by: WuChiJIanRen on 09/11/2009 03:38:56 Now I find a post full of lies. Originally by: Jojo Jackson And now OT and without flame: 1) many people just want to relax with EvE after work 2) many people do not like to kill other ...
- by WuChiJIanRen - at 2009.11.09 03:38:00
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4. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Originally by: Orion GUardian To OP: Please state a reason WHY is mission farming bad? If you cant give a good reason than you cant really say oyu got a problem that needs to be fixed. Because they break the original purpose of mis...
- by WuChiJIanRen - at 2009.11.08 23:52:00
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5. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja Posting in a thread created by Zahorite using an alt, being posted in by Zahorite to 'discuss' the idea(s) with himself. Oh!How do you know that?
- by WuChiJIanRen - at 2009.11.07 05:47:00
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6. Cov Ops Cloaks for Black Ops Battleships - in Player Features and Ideas Discussion [original thread]
Originally by: Andreya i have 60mill sp, and cannot fly a battleship still... i can garantee you, if blackops can fit covops cloaks, myself, and everyone i know will be flying blackops. so yea, make that change... if you want all of the ...
- by WuChiJIanRen - at 2009.11.06 00:56:00
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7. Covert Ops cloak petition for change - in Player Features and Ideas Discussion [original thread]
Realistic? Ridiculous! Is covert ops overpowered? No! So no change.
- by WuChiJIanRen - at 2009.11.06 00:48:00
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8. Heavy Assault Battleship Suggestion - in Player Features and Ideas Discussion [original thread]
So what is the role of your new ship? High speed command BS?
- by WuChiJIanRen - at 2009.11.06 00:26:00
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9. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Originally by: Zahorite I've been taking it as a player that is less than a year old. When I was in a battleship I was making about the same amount from salvage and loot in most missions but it also took about half the time. This refe...
- by WuChiJIanRen - at 2009.11.05 23:48:00
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10. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Edited by: WuChiJIanRen on 05/11/2009 21:29:52 Originally by: Zahorite Salvaging makes more isk/hour. Good you lied isn't it? For example,in a full AE. Salvage and loots(sure include loots) only gets around 10m ,is that more than...
- by WuChiJIanRen - at 2009.11.05 21:28:00
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11. Phase out device - in Player Features and Ideas Discussion [original thread]
Originally by: Cadde It matters greatly because as soon as the aggressor loses lock the target can warp away because nothing is locking him. If the aggressors don't lose lock they are going to be mad because they can't shoot, which is how...
- by WuChiJIanRen - at 2009.11.05 10:07:00
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12. Phase out device - in Player Features and Ideas Discussion [original thread]
Originally by: Cadde Edited by: Cadde on 05/11/2009 03:13:00 It's an interesting idea but i struggle with the effects it may have on the game as a whole. Also, will the aggressors lose target locks on said ship? Will said ship have to...
- by WuChiJIanRen - at 2009.11.05 03:43:00
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13. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Originally by: Zahorite Seriously, mission running is already behind enough in isk/hour. Yeah it's less risky and requires less thought than most other forms of playing the game. But why push to make it tougher or reduce the reward? If som...
- by WuChiJIanRen - at 2009.11.05 03:12:00
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14. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Originally by: Zahorite But farming the same mission for a drop that is abnormally expensive wouldn't happen. Actually it is very very popular , and your idea might be technically difficult. Originally by: Zahorite I do high ...
- by WuChiJIanRen - at 2009.11.05 02:08:00
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15. Making blockades more fun - in Player Features and Ideas Discussion [original thread]
You ideas are toooooo conservative !!! It should be : 1) Increase the distance you appear from the gate. Say 500 km .(So People can never lock each other) 2) Increase time to initiate warp. Say to around 5 minutes (under max skill), skills de...
- by WuChiJIanRen - at 2009.11.05 01:42:00
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16. A Realistic and Amusing Solution to Mission Farming - in Player Features and Ideas Discussion [original thread]
Edited by: WuChiJIanRen on 05/11/2009 01:35:33 So here goes, there are three main ways for people to fix mission farming. The first is stop spawning mission ships after downtime. Yes many people farm their lv.4 missions like AE, GE or anythin...
- by WuChiJIanRen - at 2009.11.05 01:34:00
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17. A Minor Change to Scanning - in Player Features and Ideas Discussion [original thread]
Originally by: Final Director I have been using the scanning features a lot recently, and overall I am very pleased with it, but there is one issue that has been bothering me. It is possible to get a 100% scan on someone in warp. This is ...
- by WuChiJIanRen - at 2009.11.05 00:36:00
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18. Want it back old safe empire. - in Player Features and Ideas Discussion [original thread]
Originally by: Blood Rebel Have played eve for about 3 years and alot have changed some changes are good and some changes a bad. But empire have change to the bad i think : ( I dont play much and when i do play its mostly mining and some...
- by WuChiJIanRen - at 2009.11.05 00:27:00
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19. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Anything from sansha,angel,gruistas or anything else do not belong to you : They belong to Concord or empires(just like if you got a outlaw you can not grab everything from him).Now, they grant you some cans from these outlaws and grant wrecks to ...
- by WuChiJIanRen - at 2009.10.28 03:32:00
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20. Discrimination and Racial Favouritism by ccp!!! - in Player Features and Ideas Discussion [original thread]
Caldari ships are TOO WEAK! That is true! See! so many people use drakes in pvp just because they are too stupid so they want to be soloed. ECMs are too weak so a falcon can not jam 1 BS with 1 ECM.It is unfair! Caldari EW ships should be as str...
- by WuChiJIanRen - at 2009.10.27 23:52:00
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