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1. Major Research Nerf - A call to arms! - in Science and Industry [original thread]
Steijn wrote: I honestly cant see why CCP just keep doing these little nerfs to high sec, why not just get rid of high sec completely as its so plainly obvious that its the road that you are going down. haha, cry about it nerd
- by XXSketchxx - at 2012.05.13 06:32:00
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2. A Nerf to Datacores....The CCP mistake - in Science and Industry [original thread]
Nice attempt at a moving speech. Unfortunately all it comes out as is A BLOO BLOO BLOO CCP IS CHANGING MY GAME, PLEASE MAKE THEM STOP
- by XXSketchxx - at 2012.05.13 03:48:00
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3. Reverse Engineering: Success rate change? - in Science and Industry [original thread]
I hear the patch broke exploration drops and invention results as well.
- by XXSketchxx - at 2012.05.02 16:33:00
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4. Help me to understand tech 2 manufacturing and invention - in Science and Industry [original thread]
Don't forget, when your invention profits seem low/non existent, make sure to make a thread in here requesting CCP remove T2 blueprints.
- by XXSketchxx - at 2012.01.09 14:54:00
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5. T3 mining ships - in Science and Industry [original thread]
Jin Jurayle wrote: Just throwin the idea out there. How about as a T3 ship .... a mining & refining ship? No.
- by XXSketchxx - at 2011.10.26 18:25:00
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6. T3 mining ships - in Science and Industry [original thread]
James Biggles wrote: instead of going T3 mining ships a complete rewamp of the construction of capitalships and supers could be a way to go, change what goes into a capital ship so that you can only farm the resources needed to build them in 0....
- by XXSketchxx - at 2011.10.26 17:18:00
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7. A stab in the heart for solo players - in Science and Industry [original thread]
Ingvar Angst wrote: No it isn't. It shows a lack of understanding of how PI works. For example, how can someone in an npc corp, for example, that has PI set up in a neighboring low sec system with no POCO at the planet now lauch materials TO ...
- by XXSketchxx - at 2011.10.25 17:59:00
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8. Researching meta 2-4 BPCs? - in Science and Industry [original thread]
Space-Ranger wrote: Thanks didn't know that. Do mission NPCs typically drop the same loot as belt rats? They come from similar loot tables, if not the same ones.
- by XXSketchxx - at 2011.10.24 23:23:00
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9. Researching meta 2-4 BPCs? - in Science and Industry [original thread]
Space-Ranger wrote: How do you obtain/manufacture these? The modules are obtained from rats. There are no bpcs for them and thus, you cannot manufacture them. Pretty stupid isn't it?
- by XXSketchxx - at 2011.10.24 23:16:00
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10. Goonswarm effecting all high sec miners? - in Science and Industry [original thread]
Barbara Nichole wrote: Quote: The Goons are apparently doing a little house cleaning of the botting pieces of **** that seem to over populate high sec ice fields. ha, better have another look. Goons don't give a flying crap whether the m...
- by XXSketchxx - at 2011.10.24 22:27:00
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11. A stab in the heart for solo players - in Science and Industry [original thread]
Cyniac wrote: I think there is a fundamental misunderstanding of what the PI changes will entail. In no way will it stop solo operations, it will simply make them a bit more expensive (I doubt that they would be more challenging) Here are the...
- by XXSketchxx - at 2011.10.24 14:24:00
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12. A stab in the heart for solo players - in Science and Industry [original thread]
Suki Okiwana wrote: It is perfectly acceptable to support group over solo play in instances where a choice has to be made. This is not the case here. No developer in his right mind should restrict players to a certain style of play where alter...
- by XXSketchxx - at 2011.10.23 16:17:00
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13. A stab in the heart for solo players - in Science and Industry [original thread]
Sub Prime wrote: What is it with people telling other how to play EVE? It's a SANDBOX!! I actually think the high/null changes are right but low-sec are too biased against solo/small corp players. No one tells solo players to play a certai...
- by XXSketchxx - at 2011.10.22 23:31:00
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14. A stab in the heart for solo players - in Science and Industry [original thread]
They didn't take anything away you self entitled moron. They simply made it so player interaction is rewarded over solo play, in a damn MMO. If you can't, handle it, get fuc*ked and biomass your character.
- by XXSketchxx - at 2011.10.22 03:50:00
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15. POS fuel market ****** up... - in Science and Industry [original thread]
Cool story, bro. Do you need a tissue box?
- by XXSketchxx - at 2011.10.19 21:42:00
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16. Empty Class 5 Wormhole - in Science and Industry [original thread]
Damiez wrote: XXSketchxx wrote: What logic brought you to this subforum. None that you can understand I suppose? Probably because I am incapable of thinking like an idiot. Try the sell order forums you moron.
- by XXSketchxx - at 2011.10.17 12:47:00
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17. Empty Class 5 Wormhole - in Science and Industry [original thread]
What logic brought you to this subforum.
- by XXSketchxx - at 2011.10.16 21:33:00
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18. T3 Invention price increases - in Science and Industry [original thread]
When will you people just accept that these fluctuations are merely a result of the player market and not drop rates/CCP/patch/whatever? Stop looking for what isn't there. Random drops are random.
- by XXSketchxx - at 2010.12.20 17:02:00
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19. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Originally by: Akita T Holy smokes that's a lot of thread spammage as (an almost direct) result of this thread's creation (posted 2010.07.29 00:01:00)... 2010.07.29 09:50:00 To people that want to KEEP T2 BPOs : give a GOOD reason why ...
- by XXSketchxx - at 2010.08.01 04:39:00
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20. have POS fuel prices stabilized? - in Science and Industry [original thread]
Originally by: Tau Cabalander Total: 257,465,887.20 That's awesome.
- by XXSketchxx - at 2010.08.01 04:33:00
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