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1. Moon Minerals Rebalance - in Player Features and Ideas Discussion [original thread]
These days, the rich technetium moon holder players are playing carelessly without showing any flying skill, dying without consequence as they can get ships replaced easily. In Eve, we WANT consequences... Technetium and r64's need some balancin...
- by Xenofonte - at 2012.06.18 16:32:00
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2. An overdue apology and request for parley - in EVE General Discussion [original thread]
1) Number one issue is treat your customer base with more respect, not like if we were predictable guinea pigs in some lab labyrinth. 2) Work out computer issues. I barely can stay docked on my PC, and my PC is only 1 year old with a high-end gra...
- by Xenofonte - at 2011.06.26 14:38:00
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3. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: Xenofonte on 03/03/2011 06:38:43 1) In Eve, the current game mechanics back up way too much the 'destroyer' player type... And the 'builder' type is in disadvantage... Truth is that in order for Eve to be fun, a good balance betwee...
- by Xenofonte - at 2011.03.03 06:37:00
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4. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
1) When ratting the station sanctum, the blueish color from the background is way too bright... to the point it blinds me and I need to zoom out and turn the ship camera into some other direction, away from the field many times... I just want to s...
- by Xenofonte - at 2011.03.03 06:22:00
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5. [proposal] No trading Plex's for Neural Remapping - in Assembly Hall [original thread]
Edited by: Xenofonte on 06/10/2010 18:45:45 Edited by: Xenofonte on 06/10/2010 18:44:59 Do not agree. Eve is a harsh environment and actions and mistakes have huge consequences. Decisions matter. Don't take that away. You want new playe...
- by Xenofonte - at 2010.10.06 18:43:00
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6. An update on Level 5 Missions - in EVE Information Portal [original thread]
This programming time should have been used in improving the number 1 problem in game: lag at fleet engagements... Whenever there are 600+ ships on the road around the same constelation, the entire region can become laggy... Regarding Level 5's,...
- by Xenofonte - at 2010.06.11 17:11:00
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7. Anyone want to kill a carebear? - in Crime and Punishment [original thread]
- by Xenofonte - at 2008.07.30 23:54:00
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8. Anyone want to kill a carebear? - in Crime and Punishment [original thread]
Edited by: Xenofonte on 30/07/2008 23:53:24 .
- by Xenofonte - at 2008.07.30 23:53:00
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