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1. Subsystem targeting solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Loni Jones Edited by: Loni Jones on 10/04/2006 12:53:50 Originally by: Xiile How would it limit how many you could use? I do not picture the drone existing after it targets the system. Basically it is a kamak...
- by Xiile - at 2006.04.12 13:23:00
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2. Subsystem targeting solution. - in Player Features and Ideas Discussion [original thread]
Originally by: j0sephine "However, one of the weapons in that game was designed to ONLY damage subsystems, which I thought was quite brilliant." this is currently on the official 'drawing board' ^^ " Ship Sub-system Targetting The a...
- by Xiile - at 2006.04.12 13:23:00
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3. Subsystem targeting solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Loni Jones Edited by: Loni Jones on 04/04/2006 19:26:59 Edited by: Loni Jones on 04/04/2006 19:26:44 Perhaps a drone that is capable of targeting that way would work. That would automatically limit how many you could...
- by Xiile - at 2006.04.05 00:26:00
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4. Distress Beacon - in Player Features and Ideas Discussion [original thread]
Originally by: Beletre Agreed. Should transmit to all. Yes, might attract sharks to blood, but might just make yourself a new friend who comes to save your butt. Also probally quickly develop into a way to lure people into ambush... D...
- by Xiile - at 2006.04.04 18:06:00
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5. Line of Sight(Fire) - in Player Features and Ideas Discussion [original thread]
It sounds like a nice idea, but at the moment, it's far too difficult to manually control ships to make such an idea enjoyable. Not to mention that a fast-orbiting frigate could easily cause extreme amounts of damage to a fleet, just by flying int...
- by Xiile - at 2006.04.04 18:02:00
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6. Subsystem targeting solution. - in Player Features and Ideas Discussion [original thread]
Hey folks, this is my first contribution to the forum, so I hope I'm not reposting anything that's been suggested. I'm a bit of a noobsauce when it comes to EVE, but I'm a veteran gamer. I used to play a series called Freespace, which I'm CERTAIN...
- by Xiile - at 2006.04.04 16:37:00
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7. Subsystem targeting solution. - in Player Features and Ideas Discussion [original thread]
Hey folks, this is my first contribution to the forum, so I hope I'm not reposting anything that's been suggested. I'm a bit of a noobsauce when it comes to EVE, but I'm a veteran gamer. I used to play a series called Freespace, which I'm CERTAIN...
- by Xiile - at 2006.04.04 16:37:00
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| Pages: [1] |
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