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1. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
There's the vindi, but only if you don't mind risking a 1.5bil ship... (then again it is half minmatar...)
- by Xtover - at 2012.01.18 20:48:00
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2. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Rixiu wrote: Titans: Nerf tracking allready. Change the tracking formula and use the "signature resolution" that all guns have to determine the amount of max damage a ship can do to another ship. This, most of all. The new "tracking titan...
- by Xtover - at 2012.01.09 20:37:00
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3. Assault missile names - in Test Server Feedback [original thread]
Nova Fox wrote: I think Mjinor needs to be changed to Thor missiles because Mjilor is the hammer itself. Then the launchers would be Thor launchers.
- by Xtover - at 2012.01.09 20:35:00
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4. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Naomi Knight wrote: Caldari capital fix Phoenix: Caldari Dreadnought Skill Bonus: 10% bonus to missile damage and 5% bonus to Capital Launcher rate of fire per skill level + 10% bonus to Capital Hybrid Turret optimal per level 5% bonus to Capi...
- by Xtover - at 2012.01.09 18:57:00
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5. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Zarak1 Kenpach1 wrote: phoenix already has 1 turret hardpoint. if i had the skill to fit it, i would post a screen shot here. perhaps someone here is crosstrained enough to do that Confirming it does, but I could never figure out where... may...
- by Xtover - at 2012.01.09 18:55:00
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6. Assault missile names - in Test Server Feedback [original thread]
CCP Lemur wrote: CCP Gnauton is cleaning up lots of item names and reducing unneeded weird names. This should make it easier for people to figure out what does what and which is better in the great pile of meta items. Sure, some people will mo...
- by Xtover - at 2012.01.09 18:47:00
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7. New stuff! - in Test Server Feedback [original thread]
CCP Punkturis wrote: Hi, The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
Said notificaction can be dragged to chat to info link that pilot and right clicked on
I'm going to con...
- by Xtover - at 2012.01.05 20:20:00
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8. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
So CCP... given that Titans now can lock (quickly) and alpha frigates moving at full transversal... even pods... thoughts?
- by Xtover - at 2011.12.28 15:13:00
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9. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Not really a problem- hilarious actually. Still.... CCP Tallest.... sup?
- by Xtover - at 2011.12.23 00:23:00
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10. Ban this idiot on Test server Please - in Test Server Feedback [original thread]
ALLofHELL wrote: Ok but it is utter bullshit to remove this rule if there is a ccp client in Moveme ONLY every damn 4rth day to move people!!! atleast ban a Bubble and dictors, that is just **** CCP. huh? join channel "moveme" type "mo...
- by Xtover - at 2011.12.16 19:20:00
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11. Ban this idiot on Test server Please - in Test Server Feedback [original thread]
Were you on a station or a gate? If not, it is not against the rules.
- by Xtover - at 2011.12.16 18:09:00
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12. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Phunnestyle wrote: For some one who has very little experience & has got the majority of his kills over the last week, you seem to have an aweful lot of rubbish to say. don't try to call me out when you won't post with your main yourse...
- by Xtover - at 2011.12.16 16:39:00
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13. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Phunnestyle wrote: Phunnestyle wrote: [quote=Xtover][quote=Phunnestyle] It as you know has been more benificially balanced for the game in general as of late. The pinging aggro timer, yes great, disables solopawn Supers straight away just ...
- by Xtover - at 2011.12.16 16:34:00
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14. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Phunnestyle wrote: ROFL like your interesting little rant about restrictions of Subcaps in comparison to Supers. Let me think ohh a BS for instance, ermm lets say 200mill with fittings relatively low SP character able to max out the use. &am...
- by Xtover - at 2011.12.15 01:10:00
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15. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
Nikuno wrote: Played with these ships in 0.0 space. I can confirm they die very easily and have been largely ineffectual so far. Here's hoping they work against capital ships, which is something not yet encountered. The Naga has been great, ...
- by Xtover - at 2011.12.14 19:12:00
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16. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Isbariya wrote: Xtover wrote: Oh, did I mention your super can't be neuted, damped or jammed? Next thing we'll have inty pilots complaining that it's possible for them to lose their ability to fight when webbed. Or maybe an Abbadon pilot ...
- by Xtover - at 2011.12.13 22:23:00
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17. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Phunnestyle wrote: I have posted with My main, if having a alliance & name is really that important to you, then your free to guess wich toon it is. I have no need or intention of saying! No, you're a chickenshit scared on being called o...
- by Xtover - at 2011.12.13 20:21:00
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18. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Naomi Knight wrote: "Probably it is too early to see a change in these rankings" so why the tornado is there and no other tier 3 bc?:O winmatar is still op , hybrids still crap Both the Naga and Oracle have proven quite effective in PvP. The...
- by Xtover - at 2011.12.13 16:11:00
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19. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: CCP Chronotis Rockets/Missiles are being worked on over the summer (most of us are away on vacation currently as we all take it at the same time to help project planning) and you should see a proper blog discussing the init...
- by Xtover - at 2010.07.20 16:07:00
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20. Missiles completely broken with current build - in Test Server Feedback [original thread]
wait nvm it's just rockets working as intended.
- by Xtover - at 2010.05.10 12:18:00
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