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1. WTS Officer/Faction mods - in Sell Orders [original thread]
Originally by: Caffeine Junkie Edited by: Caffeine Junkie on 17/12/2008 12:31:26 Originally by: Zamp Originally by: Caffeine Junkie 600m for the Neut? 700? 650? Isk ready to go, right after dt 670!
- by Zamp - at 2008.12.17 12:34:00
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2. WTS Officer/Faction mods - in Sell Orders [original thread]
Originally by: HammerBlow Dark Blood Medium Pulse Laser Battery Blueprint (3 run) 10m? I'll take 20 for that.
- by Zamp - at 2008.12.17 12:30:00
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3. WTS Officer/Faction mods - in Sell Orders [original thread]
Originally by: Caffeine Junkie 600m for the Neut? 700?
- by Zamp - at 2008.12.17 12:28:00
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4. WTS Officer/Faction mods - in Sell Orders [original thread]
bump again!
- by Zamp - at 2008.12.13 14:28:00
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5. WTS Officer/Faction mods - in Sell Orders [original thread]
Originally by: Romanov DeBeers True Sansha Armor Thermic Hardener x2 True Sansha Armor Kinetic Hardener Dark Blood Armor Thermic Hardener Dark Blood Medium Nosferatu 75M for the lot? Contract up. --Zamp
- by Zamp - at 2008.12.12 13:13:00
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6. WTS Officer/Faction mods - in Sell Orders [original thread]
bump!
- by Zamp - at 2008.12.12 10:38:00
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7. WTS Officer/Faction mods - in Sell Orders [original thread]
Selynne's Modified Heavy Energy Neutralizer: 800 mil Selynne's Modified Dual Heavy Beam Laser: 90 mil Dread Guristas Cloaking Device: 27 mil Offers: True Sansha Armor Thermic Hardener True Sansha Thermic Plating True Sansha Energized Reactive Mem...
- by Zamp - at 2008.12.11 08:19:00
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8. Domi and Raven for lvl4s: Best setup - in Missions & Complexes [original thread]
Originally by: Chigger Troutslayer Also wondering how much I'm missing by not having t2 Heavies. Is that what you Domi mission runners use most? I know my T2 Hammerheads will do less damage but move target to target faster. Since this more...
- by Zamp - at 2008.09.25 08:48:00
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9. Tips for when you can't "warp to within...km" - in Missions & Complexes [original thread]
If you aren't set on killing the spawns, buy whatever the agents want. Approach the warehouse in a shuttle until you get the journal blink. Warp to station and turn in the item you bought. If you can't find the item on the market, an interceptor ...
- by Zamp - at 2008.09.06 07:50:00
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10. To loot or not to loot? - in Missions & Complexes [original thread]
Originally by: Venkul Mul I was a bit perplexed by your 40-50 millions remark, then I looked you standing. 4 +20 agents in 0.1 system explain a lot. Something interesting to point to the people that say that the low sec agents pay too ...
- by Zamp - at 2008.08.14 07:56:00
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11. To loot or not to loot? - in Missions & Complexes [original thread]
There's a certain point breakpoint where it becomes worth it to stop salvaging. It depends on rat types and how fast you can burn through missions. I find it's somewhere around 40-50 million an hour. Anything less, salvage. Of course, if you like...
- by Zamp - at 2008.08.13 09:26:00
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12. WTS Implants: exploration, +3's and +5's. - in Sell Orders [original thread]
Hardwiring - Poteque Pharmaceuticals 'Prospector' PPH-1: Slot 8, 6% faster scanning with scan probes. Hardwiring - Poteque Pharmaceuticals 'Prospector' PPH-2: Slot 8, 10% faster scanning with scan probes. Hardwiring - Poteque Pharmaceuticals 'Pro...
- by Zamp - at 2008.07.08 21:25:00
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