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141. Who is the best pvp corp, and why (long, but spell checked :D) - in EVE General Discussion [original thread]
Edited by: Zarthan on 14/02/2004 06:07:18 GONE!!! _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.12 21:52:00
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142. Who is the best pvp corp, and why (long, but spell checked :D) - in EVE General Discussion [original thread]
Edited by: Zarthan on 14/02/2004 06:07:08 going going... _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.12 21:51:00
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143. Who is the best pvp corp, and why (long, but spell checked :D) - in EVE General Discussion [original thread]
Edited by: Zarthan on 14/02/2004 06:06:24 Just to many people taking this post way to seriously. Obviously there is no 100% way to for sure without a doubt make a perfect judge of how good or bad people stack up. However, I just decided to gi...
- by Zarthan - at 2004.02.12 21:49:00
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144. Questions for you - in Corporation, Alliance and Organization Discussions [original thread]
Quote: Edited by: Vegeta on 12/02/2004 00:56:17 I have a few questions for the Eve Community, i would like you to answer them honestly without including any flaming or trolling. They are only questions i personally would like answered bu...
- by Zarthan - at 2004.02.12 19:54:00
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145. Bladerunners release the first video - in EVE General Discussion [original thread]
very nice vid, what did u use to edit it? _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.12 16:45:00
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146. BBBB withdraws from EF - Ceases hostilites against the FA - in Corporation, Alliance and Organization Discussions [original thread]
Quote: Just as I heard, EF abandoned CFS and made a pact with FA to share delve and basically hammer the CFS. Nice allies:) true but in the end everyone needs to do what's good for their corp. Just like evol needed to leave FA apparently...
- by Zarthan - at 2004.02.12 05:34:00
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147. Hybrid changes on Chaos: - in Ships and Modules [original thread]
Quote: New 200mm Railgun I (cruiser size) 350mm Railgun I (battleship size) These are new versions of the 125mm Railgun I Changes 150mm Railgun reduced in Capacitor Need from 7 to current 5 250mm Railgun reduced in Capacit...
- by Zarthan - at 2004.02.12 04:24:00
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148. Armageddon vs Scorpion - in Ships and Modules [original thread]
Quote: Armageddon has a HUGE drone bay no, arma has a big one Dominix has a huge one _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.12 01:00:00
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149. TomB, for the love of God, reduce missile production time. - in Ships and Modules [original thread]
Quote: Quote: Fixed, all missiles types have minimum of 2 minutes manufacturing time now. \m/ now just to fix the cost _______________________________________________________ Get custom sigs and graphics done here Unforgiv...
- by Zarthan - at 2004.02.12 00:18:00
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150. TomB, for the love of God, reduce missile production time. - in Ships and Modules [original thread]
Quote: People who say I am wrong, or people who say that running 6 factories at once is the answer, and people who say to find 'hire' better builders (though missiles don't build much faster for them, either). Well, what can I say? You're o...
- by Zarthan - at 2004.02.11 22:41:00
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151. More tabs for Corp hangars - in Player Features and Ideas Discussion [original thread]
Quote: actually id take both, more tabs for corp hangar AND tabs for personal one.... wurx fur me _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.11 19:12:00
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152. [press realease] In regards to happenings in syndicate - in Corporation, Alliance and Organization Discussions [original thread]
We had been earning funds minning in the syndicate area with permisson of the local alliance which we have some friends with. Another alliance which we have freinds with aswell and that alliance as of yesterday went to war with one another over th...
- by Zarthan - at 2004.02.11 19:00:00
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153. New [recruitment] post also we welcome... - in Corporation, Alliance and Organization Discussions [original thread]
hey lef long time no see, thanks for the comments and likewise _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.11 18:51:00
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154. Anchorable warp disruptors are in - in Crime and Punishment [original thread]
Quote: <scratches head> stargateA------(X)-------B ... ok, unless im mistaken, even if the warp disruptor is at (X) and you do get knocked out of warp, umm ships dont "insta-stop" .... if they are gonna make them "insta-stop" thats pre...
- by Zarthan - at 2004.02.11 18:03:00
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155. Game Over: Carebears 55 - Pirates 1,268,000 (long) - in EVE General Discussion [original thread]
Edited by: Zarthan on 11/02/2004 06:19:24 lol seeing as back in the good ole days i was a pirate i can asure you that the pirates are not anywhere near the richest. The production and minning corps by large own the eve universe. Now before t...
- by Zarthan - at 2004.02.11 06:17:00
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156. Armageddon vs Scorpion - in Ships and Modules [original thread]
Quote: Edited by: Keenon on 10/02/2004 19:36:08 Edited by: Keenon on 10/02/2004 19:34:33 Edited by: Keenon on 10/02/2004 19:23:29 Quote: Lets see, you are gate camping, so therefore have a good distance from the gate.. Im i...
- by Zarthan - at 2004.02.11 05:20:00
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157. Anchorable warp disruptors are in - in Crime and Punishment [original thread]
Quote: Well, they might be fun, at least until the Warp Core Stabilizer II's come out anyway. Then everybody and their mother will be fitting at least one of those. WCS wont save anyone (they dont work against the anit warp fields) ...
- by Zarthan - at 2004.02.11 04:37:00
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158. Armageddon vs Scorpion - in Ships and Modules [original thread]
Scorpion if properly setup can and will own that arma setup, keyword is that the scorpion has more then a cargo bay . _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
- by Zarthan - at 2004.02.10 18:47:00
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159. More tabs for Corp hangars - in Player Features and Ideas Discussion [original thread]
yep i'm sure most corps will agree there is still not enough. I think a solution could be to add around 4-5 sub-division tabs for each division tab. This way a corporation can make their respective divisions and then have the ability to organize t...
- by Zarthan - at 2004.02.10 18:23:00
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160. Is the map too powerful? - in Player Features and Ideas Discussion [original thread]
Things in the map stay or go... Pod kills ship kills - stay for sure jumps per hour - stay gone fine by me pilots docked and in space - go station count - buh bye lines and other sheer labeling options - stay landmark names - go you shouldn...
- by Zarthan - at 2004.02.10 18:18:00
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