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1. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
This still doesn't fix the reason no one mines... theoretical max isk/hour mining would be MAYBE 60M with these changes, so actual would be something closer to 30M and you would need minimum of 6 people mining at once (4 miners, hauler, booster)....
- by Zemfadel - at 2015.04.26 06:04:02
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2. total isk in high sec belts - in Science and Industry [original thread]
Velicitia wrote: Zemfadel wrote: Ioci wrote: .... .... First off, you're checking (IIRC) SISI belts, which essentially are never mined. Therefore, you're giving ideal numbers -- a generic belt in TQ will most likely have approxim...
- by Zemfadel - at 2014.12.26 20:01:22
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3. total isk in high sec belts - in Science and Industry [original thread]
Ioci wrote: Sec only determines the variety of mineral bearing. Dead end, Pipe and Hub determine Ore too. Most High sec belts will have around a million M3 ore. The lower you go in the scale of Ore, the more M3 per unit they weigh and the mor...
- by Zemfadel - at 2014.12.26 18:02:44
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4. total isk in high sec belts - in Science and Industry [original thread]
I'm actually trying to answer this question properly if you check out my post, I'll link later as I'm on my phone. From my research I've found that high sec belts, when they spawn, have somewhere in the range of 1B isk and would require something ...
- by Zemfadel - at 2014.12.25 02:57:50
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5. Looking for some community help - in Science and Industry [original thread]
I'm trying to see if there is actually a difference in the value of belts based on the sec status of the system they are in. I'm doing this because I believe that asteroid belts in low/null sec are not more valuable than belts in high sec. I have ...
- by Zemfadel - at 2014.12.24 08:26:12
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6. Asteroid Belt Value and Sec Status Correlation - in Test Server Feedback [original thread]
I'm trying to see if there is actually a difference in the value of belts based on the sec status of the system they are in. I'm doing this because I believe that asteroid belts in low/null sec are not more valuable than belts in high sec. I have ...
- by Zemfadel - at 2014.12.24 08:16:58
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
So, these changes sound great to me but I can see how they could be problematic. Especially in wh space where ships that are designed to be very heavy tackle will now be undetectable until they land on top of you...
- by Zemfadel - at 2014.12.20 23:47:44
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8. [Proposal] Let us assemble T3's at POS's - in Assembly Hall [original thread]
You currently can't assemble T3's at a POS, which is really stupid. You can change out the mods, and you can assemble every other ship in the entire game including a titan, but not a T3. Thats literally ********, you can put together a ship that i...
- by Zemfadel - at 2014.03.27 21:50:00
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9. This topic is more important than the others - in Player Features and Ideas Discussion [original thread]
Can you please just let T3's be assembled at a POS? Seriously though... you can change the mods out but you can put them in in the first place? What idiot missed that little detail? Come on, it can't be more than a few hours of work, and it's ...
- by Zemfadel - at 2014.03.27 21:38:00
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10. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Zemfadel wrote: so you admit that afk cloaking is ALWAYS successful since one of those two things MUST happen, right? No, neither are guaranteed. So your trying to say that if there is a cloaker in a system you have more ch...
- by Zemfadel - at 2012.08.24 21:10:00
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11. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
Quote: They are trying to do both. Subvert local instant intel and have you stop ratting/mining. Whether either happens is down to the local residents and out of the AFKer's control. so you admit that afk cloaking is ALWAYS successful since ...
- by Zemfadel - at 2012.08.23 23:02:00
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12. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
"{afk cloaking} gain you {easy targets}, whilst you are AFK." see the similarity there? they aren't trying to get ore, they are trying to get easy targets. in both situations the player gets what they want while they are afk Quote: When AFKing...
- by Zemfadel - at 2012.08.23 21:32:00
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13. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
[/quote] What about the guys one jump over? Of the guys who are headed your way in a gang? Again, its a false dilemma, you don't have to quit playing because someone is cloaked, there is no advantage being had. Im gonna go start a thread that s...
- by Zemfadel - at 2012.08.23 21:17:00
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14. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
afk cloaking gains you an advantage by forcing other players to either treat you as an active player and stop local activity (even when your inactive) or treat you like your afk and go about their business. in the first situation the cloaker is st...
- by Zemfadel - at 2012.08.23 21:08:00
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15. make jetcan name automatially be the time it was launched - in Player Features and Ideas Discussion [original thread]
why?
- by Zemfadel - at 2012.08.23 20:07:00
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16. Ammo upgrades [Isk Sink] - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: What is one of the common thing used in eve? Ammo. So maybe we should allow some add next step of upgrade to increase isk 'usage' on this. My suggestion is quite simple, create additional station service to upgrade all t...
- by Zemfadel - at 2012.08.23 19:58:00
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17. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
oh man, hes taken a logic class!!! Probably should have payed a bit more attention though. To be an ad hominem (use VASTLY more often than argumentum ad hominem) i would have had to been arguing he was wrong because he trolls the eve forums all da...
- by Zemfadel - at 2012.08.23 19:48:00
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18. CCP, please allow us to combat AFK Cloaking. Idea inside.... - in Player Features and Ideas Discussion [original thread]
I love that the same group of trollers always reply to these threads. Mag's, do you not find it embarrassing that you spend all day on the EVE forums? do you even play this game or do you just pay the sub for the forum access? 1. Awesome idea by...
- by Zemfadel - at 2012.08.23 15:48:00
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19. Drones Assisting - in Issues, Workarounds & Localization [original thread]
If someone has set their drones to assist you, and you engage a target with your drones, their drones don't engage in the fight. Is this a bug or is this the intended result? The 'assisting' drones will engage if you have use a weapon but if you d...
- by Zemfadel - at 2012.05.18 06:11:00
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20. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
reactivate plssssss
- by Zemfadel - at 2012.05.15 23:31:00
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