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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

GankYou
Redshield Holding Company
163
|
Posted - 2015.04.24 18:09:23 -
[691] - Quote
Mario Putzo wrote:GankYou wrote:My Lowend forecasts weren't in the extreme, otherwise I present 3.5 Trit, 7.7 Pyerite, 32 Mex and 80 Isogen for you. Averaging these opposing views brings you back to my reasonable prices found on the previous page, which have a scientific basis built into them.  Seems reasonable and somewhat close to the numbers i had the other day (4T 10P, 40M, 90I) So i guess we in discussions over what 5% call it a wash?
That's even more extreme than my original forecast,
GankYou wrote:As I've mentioned, it will rebalance with the prices of Lowends going lower and spreading their share to Highends in a few months time.  Tritanium alone going from 5.5 to 4.5 would shave 14 mil off the cost. Mexallon at 42-43 ISK p/u is also nice. Oooh, and Pyerite at 9.35, and Isogen at 105 p/u... And... 
I don't see them going any lower than this +-5%. Not with the capital ships firmly established in the game.
Damn capital ships. 
...And They All Crave One Thing - ISK.
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Mario Putzo
1212
|
Posted - 2015.04.24 18:13:51 -
[692] - Quote
GankYou wrote:Mario Putzo wrote:GankYou wrote:My Lowend forecasts weren't in the extreme, otherwise I present 3.5 Trit, 7.7 Pyerite, 32 Mex and 80 Isogen for you. Averaging these opposing views brings you back to my reasonable prices found on the previous page, which have a scientific basis built into them.  Seems reasonable and somewhat close to the numbers i had the other day (4T 10P, 40M, 90I) So i guess we in discussions over what 5% call it a wash? That's even more extreme than my original forecast, GankYou wrote:As I've mentioned, it will rebalance with the prices of Lowends going lower and spreading their share to Highends in a few months time.  Tritanium alone going from 5.5 to 4.5 would shave 14 mil off the cost. Mexallon at 42-43 ISK p/u is also nice. Oooh, and Pyerite at 9.35, and Isogen at 105 p/u... And...  I don't see them going any lower than this +-5%.  Not with the capital ships firmly established in the game. Damn capital ships. 
True enough, the only outlier really is how much ore stays in NS compared to today...and if JFs change at all, then the price in HS for M/Z will increase more than just flat out availabilty metrics....I suppose time will tell. |

Teckos Pech
The Executives Executive Outcomes
2785
|
Posted - 2015.04.24 18:36:37 -
[693] - Quote
Mario Putzo wrote:
True enough, the only outlier really is how much ore stays in NS compared to today...and if JFs change at all, then the price in HS for M/Z will increase more than just flat out availabilty metrics....I suppose time will tell.
With a nerf to JFs we might see more regional differences in pricing as well.
To use out of game examples...
Oil is largely a global market. Gasoline, is much more regional (due to various blend requirements). The latter typically results in more volatility in prices/quantity.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
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Shakuul
Infinitus Sapientia
5
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Posted - 2015.04.24 23:48:36 -
[694] - Quote
Will any of the manufacturing changes go to the test server before being released live? |

Mario Putzo
1215
|
Posted - 2015.04.25 03:52:10 -
[695] - Quote
Shakuul wrote:Will any of the manufacturing changes go to the test server before being released live?
There isn't really anything they can test to be honest as there isn't much in the way of mechanic changes. I mean maybe they could test how the NS Anoms look, but in terms of pure manufacturing they are just changing input quantities needed so no testing needs to be done there.
Its really to broad of scope for any accurate feedback anyway since it is mostly reliant on the market adjusting, as such Sisi will only provide false data in comparison to the market on TQ, and there is much much more volatility on TQ compared to Sisi that will impact these changes in the weeks/months to come.
Stuff like
> Players sitting on stockpiles or minerals/ores > Players moving/not moving to NS > Sov NS volatility (especially with Fozzie Sov upcoming) > POS volatility (especially with potential revamps to POS modules)
These are things that will all impact these changes moving forward, and stuff Sisi can not give any accurate feedback on. The only thing CCP can do is put these changes in, wait a few months, and take a look at what the impact is, and tune them as needed. Id wager that we won't have an accurate vision of the hard numbers until after summer going into winter, largely because of the sov changes, the fact EVE is notorious for summer inactivity, and of course the annual "Winter is Coming" war chest build up, courtesy the RUS RUS.
And of course, since everything is market related, so folks with deep pockets can manipulate the changes for some time before everything settles in. |

GankYou
Redshield Holding Company
166
|
Posted - 2015.04.25 06:52:12 -
[696] - Quote
Mario Putzo wrote: Its really to broad of scope for any accurate feedback anyway since it is mostly reliant on the market adjusting, as such Sisi will only provide false data in comparison to the market on TQ, and there is much much more volatility on TQ compared to Sisi that will impact these changes in the weeks/months to come.
By volatility on TQ, you mean liquidity, for higher liquidity equals lower volatility. 
A very liquid marked moving on fundamental changes does truly represent the full scope of said changes, and can not be simulated in a lab environment like Singularity - that is true.
...And They All Crave One Thing - ISK.
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Mario Putzo
1216
|
Posted - 2015.04.25 07:38:12 -
[697] - Quote
GankYou wrote:Mario Putzo wrote: Its really to broad of scope for any accurate feedback anyway since it is mostly reliant on the market adjusting, as such Sisi will only provide false data in comparison to the market on TQ, and there is much much more volatility on TQ compared to Sisi that will impact these changes in the weeks/months to come.
By volatility on TQ, you mean liquidity, for higher liquidity equals lower volatility.  A very liquid marked moving on fundamental changes does truly represent the full scope of said changes, and can not be simulated in a lab environment like Singularity - that is true.
I was mostly referring to volatile decisions by players, since they drive the market. But same out come regardless. |

Mr Omniblivion
GoonWaffe Goonswarm Federation
541
|
Posted - 2015.04.25 08:01:42 -
[698] - Quote
Mario Putzo wrote:I was mostly referring to volatile decisions by players, since they drive the market. But same out come regardless.
Anyone making a "volatile decision" in a marketplace generally doesn't have enough ISK to have a serious impact on that market.
Manipulation, on the other hand... 
edit: yes you mentioned manipulation above :) just pointing out most large swings in markets are not from an accidental "volatile decision" |

Daerrol
Furtherance.
127
|
Posted - 2015.04.25 15:08:16 -
[699] - Quote
elitatwo wrote:So in six months it will be supers and tech3 online. Almost interesting changes for null space.
I foresee ships and gear prices skyrocket, nullsec says 'screw empire space, ahahahahaha' and stops exporting all together. Nobody can buy gear and ships anymore and everyone is forced to fly newly gimped tech3, nullsec flies supers and titans all day long.
nullsec get good(ererer) and empire is a tritanium haven for bittervets -> EVE offline. Don't worry smart manufacturers and exporters are already adjusting. |

Mario Putzo
1216
|
Posted - 2015.04.25 16:01:28 -
[700] - Quote
Mr Omniblivion wrote:Mario Putzo wrote:I was mostly referring to volatile decisions by players, since they drive the market. But same out come regardless. Anyone making a "volatile decision" in a marketplace generally doesn't have enough ISK to have a serious impact on that market. Manipulation, on the other hand...  edit: yes you mentioned manipulation above :) just pointing out most large swings in markets are not from an accidental "volatile decision"
Eh i guess I should have been more specific. I am not specifically talking about people making unpredictable market transactions, more so the impact from unpredictable decisions in conflict drivers (Sov, POS takeovers etc). For example. NC./Darkness attacking CFC in Fountain a month ago, was a volatile decision...now Delve/Querious/PB are on fire, POSes burning down and thousands of renters are either hunkered down in NPC space, or fleeing to LS/HS. Same vein different scope would be CFC pulling back from Fountain, Cloud Ring. Thats a big material vacuum, especially in the cases of Fountain and Delve.
And all this largely because Fozzie only had to make a dev post about potential changes to how we build our sandcastles in the future.
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Zemfadel
Hand Trade Society
7
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Posted - 2015.04.26 06:04:02 -
[701] - Quote
This still doesn't fix the reason no one mines...
theoretical max isk/hour mining would be MAYBE 60M with these changes, so actual would be something closer to 30M and you would need minimum of 6 people mining at once (4 miners, hauler, booster).
You can pretty easily make 60M/hour ratting (iirc, it's been a while since i ratted) solo with generally the same risk and slightly less boringness.
If you want people to mine in null you can't have an alternative that has similar risk, is more entertaining, and nets you double the profit... You have to either increase the profit or decrease the risk relative to ratting |

Rowells
ANZAC ALLIANCE Fidelas Constans
2344
|
Posted - 2015.04.26 06:38:54 -
[702] - Quote
Zemfadel wrote:This still doesn't fix the reason no one mines...
theoretical max isk/hour mining would be MAYBE 60M with these changes, so actual would be something closer to 30M and you would need minimum of 6 people mining at once (4 miners, hauler, booster).
You can pretty easily make 60M/hour ratting (iirc, it's been a while since i ratted) solo with generally the same risk and slightly less boringness.
If you want people to mine in null you can't have an alternative that has similar risk, is more entertaining, and nets you double the profit... You have to either increase the profit or decrease the risk relative to ratting No matter what changes you make, mining will always be subject to market forces and driven down to whatever level it settles at.
And plenty of people mine. It's exactly the reason mining has its lower income rates. |

marly cortez
Mercurialis Inc. RAZOR Alliance
87
|
Posted - 2015.04.26 08:54:24 -
[703] - Quote
Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's.
Nothing here entices me to consider mining as a profession again, Tinkering with Ore contents which were never the real issues with mining in the first place will not solve the problems as pointed out by Our Anzac member.
'FozzieSov' and his 'Tosser' units will in my view seal the fate of Null Sec mining anyway as there will be so few players in Null Sec doing anything interesting except 'Griefing' each other his plans to turn EVE into one gigantic Jita 4-4 undock scenario will result in only one end, Players will own nothing, build nothing and plan nothing in Null Sec so not much point in mining out there.
Happy now to just run two toons ratting, make double plus the ISK and not have the bother of running a mining fleet at all while I watch these fools trash the game for hundreds of players.
Way to Go Fozzie, LoSec born and bred. 
Own nothing, Build nothing, Plan nothing, Just blow it all up, you know it makes perfect sense, Fozzie says so.
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Mario Putzo
1231
|
Posted - 2015.04.26 13:02:33 -
[704] - Quote
Zemfadel wrote:This still doesn't fix the reason no one mines...
theoretical max isk/hour mining would be MAYBE 60M with these changes, so actual would be something closer to 30M and you would need minimum of 6 people mining at once (4 miners, hauler, booster).
You can pretty easily make 60M/hour ratting (iirc, it's been a while since i ratted) solo with generally the same risk and slightly less boringness.
If you want people to mine in null you can't have an alternative that has similar risk, is more entertaining, and nets you double the profit... You have to either increase the profit or decrease the risk relative to ratting
The fun thing about mining for profit is the more people that do it, the less profitable it becomes. Yay markets! |

GankYou
Redshield Holding Company
170
|
Posted - 2015.04.26 13:16:23 -
[705] - Quote
marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's.
You mean, ISBoxer ban, darling?
Don't be hurt. 
...And They All Crave One Thing - ISK.
|

Alavaria Fera
GoonWaffe
6715
|
Posted - 2015.04.26 13:17:38 -
[706] - Quote
marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's. Nothing here entices me to consider mining as a profession again, Tinkering with Ore contents which were never the real issues with mining in the first place will not solve the problems as pointed out by Our Anzac member. 'FozzieSov' and his 'Tosser' units will in my view seal the fate of Null Sec mining anyway as there will be so few players in Null Sec doing anything interesting except 'Griefing' each other his plans to turn EVE into one gigantic Jita 4-4 undock scenario will result in only one end, Players will own nothing, build nothing and plan nothing in Null Sec so not much point in mining out there. Happy now to just run two toons ratting, make double plus the ISK and not have the bother of running a mining fleet at all while I watch these fools trash the game for hundreds of players. Way to Go Fozzie, LoSec born and bred.  Don't worry.
Once the ihubs get trashed your ratting income will fall off a cliff
Or perhaps another anom nerf, thanks to all the people bragging about their ratting
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Falin Whalen
GoonWaffe Goonswarm Federation
772
|
Posted - 2015.04.26 17:54:20 -
[707] - Quote
Alavaria Fera wrote:marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's. Nothing here entices me to consider mining as a profession again, Tinkering with Ore contents which were never the real issues with mining in the first place will not solve the problems as pointed out by Our Anzac member. 'FozzieSov' and his 'Tosser' units will in my view seal the fate of Null Sec mining anyway as there will be so few players in Null Sec doing anything interesting except 'Griefing' each other his plans to turn EVE into one gigantic Jita 4-4 undock scenario will result in only one end, Players will own nothing, build nothing and plan nothing in Null Sec so not much point in mining out there. Happy now to just run two toons ratting, make double plus the ISK and not have the bother of running a mining fleet at all while I watch these fools trash the game for hundreds of players. Way to Go Fozzie, LoSec born and bred.  Don't worry. Once the ihubs get trashed your ratting income will fall off a cliff Or perhaps another anom nerf, thanks to all the people bragging about their ratting
Don't forget that the IHubs also have the industrial upgrades too, and most null systems don't spawn the ABCM ores in the normal belts.
Yay, Fozziesov! 
"it's only because of their stupidity that they're able to be so sure of themselves."
The Trial - Franz Kafka-á
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Teckos Pech
The Executives Executive Outcomes
2794
|
Posted - 2015.04.27 04:48:51 -
[708] - Quote
Rowells wrote:Zemfadel wrote:This still doesn't fix the reason no one mines...
theoretical max isk/hour mining would be MAYBE 60M with these changes, so actual would be something closer to 30M and you would need minimum of 6 people mining at once (4 miners, hauler, booster).
You can pretty easily make 60M/hour ratting (iirc, it's been a while since i ratted) solo with generally the same risk and slightly less boringness.
If you want people to mine in null you can't have an alternative that has similar risk, is more entertaining, and nets you double the profit... You have to either increase the profit or decrease the risk relative to ratting No matter what changes you make, mining will always be subject to market forces and driven down to whatever level it settles at. And plenty of people mine. It's exactly the reason mining has its lower income rates.
I was going to respond...but this is more than sufficient.
Okay, I will add that if JFs get nerfed and null corps, alliances and coalitions become more concentrated then there will need to be more income generation that simply ratting. If all the sanctums and havens and such are full...maybe go get out your mining ships instead and kill a few mining anoms.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
|

Teckos Pech
The Executives Executive Outcomes
2794
|
Posted - 2015.04.27 04:50:22 -
[709] - Quote
GankYou wrote:marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's.
You mean, ISBoxer ban, darling? Don't be hurt.  See what happens when bots run wild on the Eve server Serenity - https://forums.eveonline.com/default.aspx?g=posts&m=4990317
Only the bots and people who sell their PLEX, or RMT to do PvP are left in the game, no human is seen doing any PvE, and everything is 3-10x times more expensive. Incidentally, that thread was posted on Sept of 2014, and let run to 6 pages. 
Yes, the ISBoxer ban (well the limited ban that is).
Don't try using logic with the overly emotional it rarely works.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
|

GankYou
Redshield Holding Company
182
|
Posted - 2015.04.27 11:52:56 -
[710] - Quote
Teckos Pech wrote:GankYou wrote:marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's.
You mean, ISBoxer ban, darling? Don't be hurt.  See what happens when bots run wild on the Eve server Serenity - https://forums.eveonline.com/default.aspx?g=posts&m=4990317
Only the bots and people who sell their PLEX, or RMT to do PvP are left in the game, no human is seen doing any PvE, and everything is 3-10x times more expensive. Incidentally, that thread was posted on Sept of 2014, and let run to 6 pages.  Yes, the ISBoxer ban (well the limited ban that is). Don't try using logic with the overly emotional it rarely works.
Bots can not deny the most Holy Logic algorithms, it is against their nature - they just shut down. 
On-topic: Lowend prices have turned lower on fundamental news of nullsecks ore changes, after the expected ramp shortly after the ISBoxer ban in November - https://forums.eveonline.com/default.aspx?g=posts&m=5698547#post5698547
That didn't last long. 
Some butthurt denizens were prophesying 300 mil Tech 1 cruisers and 3bn ISK Tengu after the November policy shift.
Oh well vOv
...And They All Crave One Thing - ISK.
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Mario Putzo
1276
|
Posted - 2015.04.28 04:25:38 -
[711] - Quote
Good luck in market PVP tomorrow and the weeks to come everyone! |

Corraidhin Farsaidh
Farsaidh's Freeborn
1119
|
Posted - 2015.04.28 04:48:10 -
[712] - Quote
Mario Putzo wrote:Good luck in market PVP tomorrow and the weeks to come everyone!
It may well be a WTF??? moment when I get back from holiday and hit the market for the first time! |

Alavaria Fera
GoonWaffe
6716
|
Posted - 2015.04.28 05:46:59 -
[713] - Quote
Falin Whalen wrote:Alavaria Fera wrote:marly cortez wrote:Gave up on mining in December, un-subbed ten accounts and trashed the equipment due to CCP's ham fisted nerf's. Nothing here entices me to consider mining as a profession again, Tinkering with Ore contents which were never the real issues with mining in the first place will not solve the problems as pointed out by Our Anzac member. 'FozzieSov' and his 'Tosser' units will in my view seal the fate of Null Sec mining anyway as there will be so few players in Null Sec doing anything interesting except 'Griefing' each other his plans to turn EVE into one gigantic Jita 4-4 undock scenario will result in only one end, Players will own nothing, build nothing and plan nothing in Null Sec so not much point in mining out there. Happy now to just run two toons ratting, make double plus the ISK and not have the bother of running a mining fleet at all while I watch these fools trash the game for hundreds of players. Way to Go Fozzie, LoSec born and bred.  Don't worry. Once the ihubs get trashed your ratting income will fall off a cliff Or perhaps another anom nerf, thanks to all the people bragging about their ratting Don't forget that the IHubs also have the industrial upgrades too, and most null systems don't spawn the ABCM ores in the normal belts. Yay, Fozziesov!  A single mining ihub goes a long way. plus it has a bunch of barges in the system
you don't see that with ratters, something something density
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Delt0r Garsk
Shits N Giggles
335
|
Posted - 2015.04.28 07:19:37 -
[714] - Quote
If no one is mining where are all the new ships coming from? people are welping ships all the time. Even titans. You can't plex the materials you need to build these things. Someone, somewhere is mining. Mining a *lot*.
Even though i am not yet a bittervet, overall prices for a lot of things have come down a *lot* since i have been here.
Oh and we see mining in nullsec all the time. However the millisecond that a non blue turns up in local they doc up/pos up.
Death and Glory!
Well fun is also good.
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Ser Owen
Owen Industries Poopstain Removal Team
8
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Posted - 2015.04.28 08:07:17 -
[715] - Quote
Not saying I am pleased or displeased at the increased use of zydrine or megacyte. The market will sort that out. It's just, I get to redo my spreadsheets all over again, again... ffs. |

Lord Nighthawk
Black Serpent Technologies Black Legion.
0
|
Posted - 2015.04.28 08:55:38 -
[716] - Quote
fix the refining soon ??? |

Ncc 1709
Fusion Enterprises Ltd Shadow of xXDEATHXx
180
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Posted - 2015.04.28 09:56:19 -
[717] - Quote
Lord Nighthawk wrote:fix the refining soon ??? whats to fix about the refining? its perfectly fine as it is |

Anthar Thebess
1013
|
Posted - 2015.04.28 11:27:03 -
[718] - Quote
Ncc 1709 wrote:Lord Nighthawk wrote:fix the refining soon ??? whats to fix about the refining? its perfectly fine as it is Alchemy reactions. You get stuff you cannot reprocess on pos array.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Lakotnik
TSOE Po1ice TSOE Consortium
8
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Posted - 2015.04.28 12:05:12 -
[719] - Quote
Why are the rocks so small and so far apart in belts after the patch?
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Aurumfault Shiptoaster
Blood Oath Foundation DARKNESS.
3
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Posted - 2015.04.28 12:52:47 -
[720] - Quote
Lakotnik wrote:Why are the rocks so small and so far apart in belts after the patch?
It's visually disappointing isn't it? Everything that should be there is there, but it's so empty. If you're on an overview tab without asteroids you can't even tell you've arrived.
All the high unit count rocks are gone (because most of those were high sec ores).
Rock size ought to scale with the total volume of their ores, instead of the number of units. That way a 1000 unit mercoxit rock would be 400 times the size of a 1000 unit veldspar rock, instead of the current identical size.
They should also scale their diameter to cube root (a rock with 8 times the volume should have only 2 times the diameter) rather than the current (apparently) linear scaling.
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