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1. Rectilinear Navigation - in Assembly Hall [original thread]
What differentiates this from double-clicking a point in space? As to the warping at 150+km, that would invalidate a lot of gameplay, namely probing and the already-kicked-in-the-pants sniper fleets.
- by Zirse - at 2012.01.29 17:35:00
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2. [PROPOSAL] What happens in lowsec stays in lowsec GÇô Lowering the barrier to entr... - in Assembly Hall [original thread]
Berendas wrote: Don't bother responding to Zircon, he's made it clear he's just a mindless nullbear who thinks EVE is all about his playstyle. . I live in nullsec. I simply think that this is a good idea. Where someone resides in a vidya ga...
- by Zirse - at 2011.12.09 00:58:00
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3. [PROPOSAL] What happens in lowsec stays in lowsec GÇô Lowering the barrier to entr... - in Assembly Hall [original thread]
Zircon Dasher wrote: FloppieTheBanjoClown wrote: 2) Get rid of the inefficient refineries in lowsec stations. We lost a LOT of minerals when we finally gave up trying to import ore into highsec for refining and did it out there. There's no ...
- by Zirse - at 2011.12.08 23:44:00
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4. [PROPOSAL] What happens in lowsec stays in lowsec GÇô Lowering the barrier to entr... - in Assembly Hall [original thread]
Zircon Dasher wrote: Jack Dant wrote: Explain how. Are you kidd.......... ooooh i see. You got me. 8/10. You are terrible at presenting any sort of point. Have to agree about the barrier to entry. Supported.
- by Zirse - at 2011.12.08 21:35:00
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5. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Supported.
- by Zirse - at 2011.12.08 19:35:00
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6. [CSM] December Summit - Art - in Assembly Hall [original thread]
The UI does need to be redone. It needs to be done very carefully though. Bring in UI experts. Take your time. Don't try and cram it into one release cycle if it won't fit. EVE is a UI heavy game, I don't think there is a way to get around tha...
- by Zirse - at 2011.12.08 19:14:00
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7. [CSM] December Summit - New Player Experience - in Assembly Hall [original thread]
I think the meta or political side of the game needs to be introduced to newer players. Even a short video that plays in the CQ or something introducing the various areas in space and how and why players fight over them. Maybe a tutorial mission...
- by Zirse - at 2011.12.08 19:12:00
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8. [CSM] December Summit - Future highlevel discussion - General directions - in Assembly Hall [original thread]
Within the next 5 years I would like to see a better looking, more emergent and dynamic EVE. Today, EVE is very stale gameplay wise. I think a gradual shift of incentivized economic activity to combat areas will create more emergent gameplay a...
- by Zirse - at 2011.12.08 19:04:00
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9. [CSM] December Summit - The Economy in General - in Assembly Hall [original thread]
Goose99 wrote: Xorv wrote: Goose99 wrote: There are safer ways to introduce isk sinks, in ways that are not hugely disruptive. Remove LP shop tag tradein, while increase isk tradein, to a point far higher than base tag prices. Drasticall...
- by Zirse - at 2011.12.08 18:21:00
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10. [Proposal] Allow negative votes to be cast in CSM election - in Assembly Hall [original thread]
Should I paint my garage a deep magenta or chestnut?
- by Zirse - at 2011.12.05 05:17:00
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11. [Proposal] simulated PvP from console in captainGÇÖs quarters - in Assembly Hall [original thread]
There's this thing called sisi, you should look into it.
- by Zirse - at 2011.10.06 06:40:00
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12. [proposal] Bringing CONCORD to lowsec (it's not what you think!) - in Assembly Hall [original thread]
The only thing a mandatory POS would ensure is a headache. You're delusional if you think a POS brings about industry. Industry may require a few POSes, but it doesn't work vice versa. Anyways OP, I have to say this is a great idea BUT I have to ...
- by Zirse - at 2011.09.29 19:29:00
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13. [Proposal] Character Creator option - use randomly generated portrait - in Assembly Hall [original thread]
Supported I guess, didn't know this was an issue. If nothing happens, why not go to an internet cafe/friends house and do it there?
- by Zirse - at 2011.03.01 16:00:00
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14. [Proposal] I have fixed lag. - in Assembly Hall [original thread]
This would be great interim fix until the tech catches up. Supported.
- by Zirse - at 2011.02.22 22:45:00
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15. [PROPOSAL] UI Modification: "Spaces", or "Virtual Desktop" - in Assembly Hall [original thread]
Edited by: Zirse on 21/09/2010 09:35:01 Definitely something to keep in mind for the inevitable UI revamp. Won't happen before the, though.
- by Zirse - at 2010.09.21 09:34:00
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16. The Resurrection: The Dead Horse pos thread Comes back to LIFE!! - in Assembly Hall [original thread]
Consider yourself flogged, dead horse.
- by Zirse - at 2010.09.11 21:31:00
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17. plex for pizza - in Assembly Hall [original thread]
Originally by: Darveses Originally by: Kazn Antilli Edited by: Kazn Antilli on 09/09/2010 17:16:43 This should be a threadnaught by now. CCP, commit to excellence! No toppings left behind. That was... beautiful.
- by Zirse - at 2010.09.09 21:15:00
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18. Time to Remove Inter-Empire Highsec Highways - in Assembly Hall [original thread]
/signed
- by Zirse - at 2010.08.29 23:35:00
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19. [Proposal] Make Motherships Larger - in Assembly Hall [original thread]
Supported.
- by Zirse - at 2010.06.01 22:56:00
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20. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Supported.
- by Zirse - at 2010.06.01 22:48:00
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