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1. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
How can people not get this? The problem isn't N+1 per-se, the problem is that at a sufficient level of n+1, the opponent is literally unable to kill a single thing. N+1 isn't going anywhere, what is getting tossed under the bus is being able ...
- by afkalt - at 2015.11.06 14:05:24
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2. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Thanks for the responses, approximately as I would have imagined :) Well, borders are redrawn as a result of mechanical changes (mostly), I would doubt that many of those areas would have been ceded without phoebe/aegis. I was more musing that if...
- by afkalt - at 2015.11.02 16:15:33
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3. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Querns wrote: Captain Awkward wrote: Querns wrote: Captain Awkward wrote: This is all setting up the stage. I suspect that winter 2016, moonmining is going to get hit. The the AFK money printing mashine they base their power on. Fir...
- by afkalt - at 2015.11.02 14:58:20
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4. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Hit the quote limit. Mai Ling Ravencroft wrote: I think the point here in not fatigue itself but rather its effects on capital warfare. You cannot have a discussion about capitals and choose to ignore a major limiting aspect. That would be li...
- by afkalt - at 2015.11.02 08:52:41
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5. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Barbara Nichole wrote: Quote: Capital ships are the premier weapon for killing structures. Capital ships should be effective in most combat situations without completely dominating the battlefield and without invalidating other ship types....
- by afkalt - at 2015.11.02 08:45:38
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6. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Why are you hell bent on comparing things to the meta which CCP are firmly on record as wanting to nuke from orbit? That's like holding a candle for AoE doomsdays.
- by afkalt - at 2015.11.01 09:43:42
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7. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Sepheria O'Mally wrote: afkalt wrote: Querns wrote: Quote: Many groups can field 20 or 30 dreads and as many carriers but most won't without having a group who can field a hundred of each on standby because that is what your enemy is ...
- by afkalt - at 2015.10.31 15:37:46
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8. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Sgt Ocker wrote: Kassasis Dakkstromri wrote: Sgt Ocker wrote: Querns wrote: Kassasis Dakkstromri wrote: In my estimation, having ships that are only 'temporarily' valuable and as such disposable, is not good for EVE as a game nor fo...
- by afkalt - at 2015.10.31 11:52:43
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9. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Circumstantial Evidence wrote: afkalt wrote: Querns wrote: Sgt Ocker wrote: Many groups can field 20 or 30 dreads and as many carriers but most won't without having a group who can field a hundred of each on standby because that is wha...
- by afkalt - at 2015.10.30 15:37:54
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10. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Kassasis Dakkstromri wrote: afkalt wrote: Kassasis Dakkstromri some of your post is good, some of it is just whining because the winds are changing, but this is just flat out fundamentally wrong: >>"Sub-Capital anything IS NOT A COUNT...
- by afkalt - at 2015.10.30 15:34:38
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11. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Querns wrote: Quote: Many groups can field 20 or 30 dreads and as many carriers but most won't without having a group who can field a hundred of each on standby because that is what your enemy is doing. When supers and titans come into play...
- by afkalt - at 2015.10.30 14:35:36
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12. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Larrikin, are siege changes on the table? Limitations & duration specifically. Also, is the warp core strength thing limited to supers only? I think it would make caps using gates much more interesting and viable (as well as a cheeky BS buff ...
- by afkalt - at 2015.10.30 12:45:51
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13. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Kassasis Dakkstromri some of your post is good, some of it is just whining because the winds are changing, but this is just flat out fundamentally wrong: >>"Sub-Capital anything IS NOT A COUNTER TO CAPITALS" Then why would I fly anything b...
- by afkalt - at 2015.10.30 10:08:07
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14. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Remember from the Vegas presentation the modus operandi for the high angle weapons is high ROF. Which means low alpha, which should raise the bar required for alphaing subcaps and buff logis. With regards to ewar, I suspect that (res) damps are g...
- by afkalt - at 2015.10.29 09:41:48
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15. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Trinkets friend wrote: That's the future: crack the FAX or never crack subs. I'll take a backhanded bhaal buff any day of the week
- by afkalt - at 2015.10.29 08:23:30
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16. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
It could trigger a weapons timer when the module deactivates. That's an acceptable workaround (to me).
- by afkalt - at 2015.10.28 16:46:15
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17. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
How are fighter resists/shield/armor/hull going to work? Are you reviewing these? Going to just a straight up HP pool of omni resist? The fighter blob with members dying doesn't lend itself to the triple layered HP style we currently have. Also ...
- by afkalt - at 2015.10.28 16:26:51
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18. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Valterra Craven wrote: CCP Larrikin wrote: Izmaragd Dawnstar wrote: I'm by no means a capital expert, but since I'm mostly flying logistics, the force auxiliary would probably be my next choice. I'm okay with separating carriers and logis...
- by afkalt - at 2015.10.28 15:12:30
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19. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
CCP Larrikin wrote: Darirol wrote: hand of god doomsday: basicly you could warp some smartbomb battleships in a perfectly scattered blobb of enemy ships, use the doomsday and a few seconds later you have 50 or 100 enemy ship right on top of...
- by afkalt - at 2015.10.28 14:53:56
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20. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Sgt Ocker wrote: Once this unbalanced mess comes into effect, they won't need the support ships. Their overwhelming strength in supers can freely operate without need for subcap support. Of course the biggest group is always going to win - Whi...
- by afkalt - at 2015.10.28 13:35:23
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