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1. How to fly a machariel without cap stability? - in Ships and Modules [original thread]
What most people are missing on these fits is a Tracking comp scripted for optimal range. Stacking penalty won't hit that module as it has the highest base value bonus. Since you're going to be operating in falloff continually in a mach, extendi...
- by agrajag119 - at 2012.03.10 01:02:00
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2. Legion - Blood Raider 0.0 ratting plexing - in Ships and Modules [original thread]
Trimarks + MAR's ----- bad mix. Don't combine passive (buffer) tanking with active, you just end up being bad at both. Throw something like nanobot accelerators or other rep bonus rigs on there if you've got the cap. Other options are elutriatio...
- by agrajag119 - at 2011.09.15 15:51:00
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3. Hypothetical dreadnought fix? - in Ships and Modules [original thread]
leave dreads alone (although siege cycle to 5min would be sweet) Give SC's a siege mod. Make it use some ice product (pick one), and give a massive %bonus to FB damage. Without the module active FB's get their damage taken down to normal fighter ...
- by agrajag119 - at 2011.03.14 19:57:00
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4. Absolution vs Abaddon - in Ships and Modules [original thread]
Edited by: agrajag119 on 03/01/2009 03:10:12 EFT wars make me a sad panda but here goes. Your last setup used passive hardeners, drop those for active and swap out one of the two lars for another active. Using the standard all L5 skill benc...
- by agrajag119 - at 2009.01.03 03:06:00
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5. Skip Dictors, go straight for Hictors? - in Ships and Modules [original thread]
Train hictors. Dictors are 0.0 specialist ships that are used for hit+run tactics or as a semi-suicide boat in fleet fights. The skills you pick up while training for HIC's are also highly useful in other areas. Spending time early on by training ...
- by agrajag119 - at 2008.12.24 00:07:00
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6. Stealth bomber fitting - in Ships and Modules [original thread]
- by agrajag119 - at 2008.09.18 06:09:00
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7. Nomad fitting - in Ships and Modules [original thread]
Edited by: agrajag119 on 02/09/2008 17:54:54 Jump freighters can use stargates, anywhere. So you cyno them around in low / null sec and then (after today's patch) set the ap in High sec while making lunch. The poster above is also correct in ...
- by agrajag119 - at 2008.09.02 17:53:00
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8. delete me - in Ships and Modules [original thread]
Edited by: agrajag119 on 20/07/2008 19:22:35 Edited by: agrajag119 on 20/07/2008 19:22:26
- by agrajag119 - at 2008.07.20 19:22:00
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9. ORE Strip Miner - in Ships and Modules [original thread]
These are offered as LP rewards from ORE. The problem is that the only ORE agents are in 0.0 NPC areas which are heavily controlled. So your only real hope of getting your hands on some is contracts. Realistically, don't bother. They really aren't...
- by agrajag119 - at 2008.05.03 09:47:00
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10. Raven PVP Fit. - in Ships and Modules [original thread]
For a raven in pvp you're looking at siege launchers + a mwd. Most people slap a buffer (extender) tank on it with as many bcu's as you can put on and still make things fit. Throwing cruise missiles on a raven for pvp is a waste of time really, a...
- by agrajag119 - at 2008.05.02 21:00:00
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11. Golem v Sanshas, ratting. - in Ships and Modules [original thread]
I'll second Mal's statement. Just stick with a standard t2 siege+mwd raven. It kills spawns just as fast, and you've maybe got 35M isk floating in space (more if you rig it I guess). 6 x Siege launcher (II's if you can, otherwise pick a meta you ...
- by agrajag119 - at 2008.04.30 09:16:00
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12. Gang Assist Modules (question) - in Ships and Modules [original thread]
Edited by: agrajag119 on 29/04/2008 06:23:33 The gang bonus is not applied if the ship is cloaked or docked. *edit* You can sit inside a POS' shields and give out the bonus. This is how most field command ships have been used in my experiences.
- by agrajag119 - at 2008.04.29 06:23:00
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13. Smartbombs on Highsec Missions? - in Ships and Modules [original thread]
I *believe* they have fixed the smartbombing structures getting you concordokkened. Now such structures take 0.0 damage no matter what you hit them with. There is another risk to smartbombs in hi-sec though. With the current trend towards more an...
- by agrajag119 - at 2008.04.29 06:07:00
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14. Freighter Cargo Space? - in Ships and Modules [original thread]
The skill itself doesn't, check the ship bonus descriptions.
- by agrajag119 - at 2008.04.25 19:09:00
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15. A webber for L4s? - in Ships and Modules [original thread]
I'd strongly recommend not using a smartbomb. Sure it is handy for those rare occasions where rats orbit within its range, but the risk is far too high. If you get probed out and they manage to get tagged with a sb blast ... gg concord. Frigs in...
- by agrajag119 - at 2008.04.25 19:03:00
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16. Need help getting a Kestrel set up - in Ships and Modules [original thread]
You need to buy some missiles. Launchers take ammo.
- by agrajag119 - at 2008.04.21 05:58:00
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17. CPU Implant - in Ships and Modules [original thread]
The cpu implants are the KMB series, slot 6.
- by agrajag119 - at 2008.04.18 07:49:00
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18. Eve Fitting Tool - in Ships and Modules [original thread]
me too, except I asked over TS and got grief from a good dozen people.
- by agrajag119 - at 2008.04.17 07:32:00
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19. Need Help with a good Ship Setup - in Ships and Modules [original thread]
stabs nuke any possible ratting setup pretty heavily. you're much better off just learning to watch local and how to use your directional scanner... That being said, fit as many 250mm rails as you can + tractor/salv for highs, put an AB + cap rec...
- by agrajag119 - at 2008.04.17 06:48:00
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20. Eve Fitting Tool - in Ships and Modules [original thread]
on the bottom left of the window there are three words... the rest I'll leave to a quick /facepalm
- by agrajag119 - at 2008.04.17 05:45:00
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