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21. New race in New Eaden - in Assembly Hall [original thread]
Ok I remember reading about CCP was planning some thing in eve some kind of side storeys or evens what ever, about the hidden race's in eve. The Joven's and the Talocan's. But that was about 2 years ago. I was hoping if CCP is done with T3 showing...
- by coolruningc - at 2012.05.06 00:08:00
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22. 0.0 NPC space possible chane how allainces can build super cpas there. - in Player Features and Ideas Discussion [original thread]
I was wodning the other day at the monet my understadning is you can plant a supcaptial array in npc space becuase they owme it prety much like empier. But in empier players with good stadning to npcs get the option to plant a pos in high sec from...
- by coolruningc - at 2012.04.22 17:15:00
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23. Fix To Bounty System - in Player Features and Ideas Discussion [original thread]
Ok let me clear this up the point is if you kill the player in a ship pod shuttle then the bounty should be played out. the play with a bounty has done bad to get one and this way will let justice would be severed. But kill rights are empier ...
- by coolruningc - at 2012.04.20 16:20:00
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24. Fix To Bounty System - in Player Features and Ideas Discussion [original thread]
Switch it from pod kill, To claim bounty. Kill ship and claim bounty. 1 This would make things much more fun. 2 Killing a ship then a pod is not always easy do in High sec, Low sec, 0.0. 3 Killing a ship in High sec, Low sec, 0.0 is all most alw...
- by coolruningc - at 2012.04.20 14:44:00
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25. Out fits from noble store - in Assembly Hall [original thread]
Edited by: coolruningc on 06/08/2011 00:19:22 I was thiking that ok this is a real bad prolblem seeing the amount of comapints in help chat about outfits a wate of time ect. So I offer this Idear and see if it makes sence at all. Each part o...
- by coolruningc - at 2011.08.06 00:18:00
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26. [Issue] 0.0 isn't fun anymore unless you live in NPC space. - in Assembly Hall [original thread]
Ok sorry just had a better Idear so simple should have posted last night Cpatial smartbombs that can take out the peskey fighter bombers fitted to dreads given them a new rool on the battle field.
- by coolruningc - at 2011.06.21 19:28:00
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27. [Issue] 0.0 isn't fun anymore unless you live in NPC space. - in Assembly Hall [original thread]
Edited by: coolruningc on 21/06/2011 00:03:34 Why not reduce the amount of supercaptials per system. Excample Each side could only have 10 per system if you wanted to have more in your home sustem the the Ihub would have a mod that would allow...
- by coolruningc - at 2011.06.21 00:01:00
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28. POS Store - in Player Features and Ideas Discussion [original thread]
would need to be out side the pos shield in order for it to work. Aslo be I high risk puting items there but intersting for sure
- by coolruningc - at 2011.05.23 15:36:00
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29. Moons run out and reseed like PI - in Player Features and Ideas Discussion [original thread]
Little up date on this, what if ccp removed mooning mining from pos all toghter and gave us a moon command centre?.
- by coolruningc - at 2011.05.23 14:09:00
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30. Moons run out and reseed like PI - in Player Features and Ideas Discussion [original thread]
Edited by: coolruningc on 22/05/2011 22:34:39 This would be like PI in the sence that the plannet runs out of run but you would be able to mine more till the ore is gone. Then it resed with a diffent minral type. subject to change. Aslo it t...
- by coolruningc - at 2011.05.22 22:31:00
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31. Skill removal - in Player Features and Ideas Discussion [original thread]
most intersting I would be very dboutfull if this worked but I would rather have the option to get rid of a skill I do not need and just reclame the sp. Money would not be welcomed as may polits will spend there frist momths of eve taning as many ...
- by coolruningc - at 2011.05.08 22:29:00
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32. Aura ap new Idear - in Player Features and Ideas Discussion [original thread]
is it possible ccp could make this lovey phone ap so we cold chnage skills e,g there 60mins left in que. How it would work we pay ccp ú5 a momth aslo inculed in this update would be to recive and send mail buy this phone ap to. Sum it up ccp gets...
- by coolruningc - at 2011.05.08 22:07:00
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33. Rewards for Players - in Player Features and Ideas Discussion [original thread]
for us 2003 vets we should have jita bar VIP area supported
- by coolruningc - at 2011.04.11 22:19:00
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34. EVE Online: Incursion to be deployed Tuesday April 5, 2011 - in EVE Information Portal [original thread]
7 pm uk time thingers corsred lol
- by coolruningc - at 2011.04.06 15:59:00
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35. EVE Online: Incursion to be deployed Tuesday April 5, 2011 - in EVE Information Portal [original thread]
ccp broke it please stand buy for new eta till sever back up with possible hot fix lol
- by coolruningc - at 2011.04.06 15:10:00
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36. Solution to Macro Ratters. - in Player Features and Ideas Discussion [original thread]
The incursion Npc attack miners and people in that system this is what will hapeen to a macro miner we do not realy need sleepers in 0.0. Just more raddom Incursion:)
- by coolruningc - at 2011.03.27 16:49:00
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37. Eve Online based Movie - in Player Features and Ideas Discussion [original thread]
suported posted last year still wishing ccp would do this.
- by coolruningc - at 2011.03.15 22:32:00
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38. remove invtion and seed t2 bpos - in Player Features and Ideas Discussion [original thread]
Edited by: coolruningc on 15/03/2011 21:08:45 Thanks guys for the kind posts to this thead. So to sum it up we seam to be happy with the sate of t2 bpos witch is cool. But inviton needs some work, I would like to sugest in stead of me - from a...
- by coolruningc - at 2011.03.15 21:08:00
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39. remove invtion and seed t2 bpos - in Player Features and Ideas Discussion [original thread]
with so many complatis on the poor out come of invtion how about removing it from game like learing skill we get the sp back. As a trade off ccp seeds T2 bpos fearley e,g market but 3x price of T1 bpos.
- by coolruningc - at 2011.03.14 16:04:00
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40. Changing NPC 0.0 mechanics to help new Alliances survive in sov space - in Player Features and Ideas Discussion [original thread]
Edited by: coolruningc on 14/03/2011 13:40:00 Edited by: coolruningc on 14/03/2011 13:39:11 How about given the nubmer of new corps and players. ccp expandes 0.0 againg opening new areas on the map for people to fight over?
- by coolruningc - at 2011.03.14 13:38:00
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