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coolruningc
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Posted - 2011.03.14 16:04:00 -
[1]
with so many complatis on the poor out come of invtion how about removing it from game like learing skill we get the sp back. As a trade off ccp seeds T2 bpos fearley e,g market but 3x price of T1 bpos.
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Goose99
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Posted - 2011.03.14 16:42:00 -
[2]
Supported. Btw, t2 bpo owner tears.
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Evil Incarnate
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Posted - 2011.03.14 21:26:00 -
[3]
I agree with the idea but the price should be in the range of 1 years profits at current price in Jita if seeded. Be a superior isk sink imo. |

Derth Ramir
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Posted - 2011.03.14 21:48:00 -
[4]
no invention keeps the tech 2 prices at a stable price.
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Misanthra
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Posted - 2011.03.14 23:00:00 -
[5]
wouldn't really need the sp reimbursement. Still need the 2-4's to actually do stufffor many things. Trained to 5, thats on the player. Quick look at the usual suspect invention calculators showed the varied science 5's to be time sinks to me anyway. TBH..for some crap like my ammo I actually invented ammo better at 2 than I did at 4.
Instead of t2 bpo seeding ccp just really needs have me/pe on source t1 actually affect invention. Player did their research time (or spent the isk to buy off contracts) to get a high me/pe bpo let it have some factor in the invention. better chance, make a -2 no decryptors (to keep decryptor market viable let those give a chance at 0 or -1). Basically anything to make inventments in bpo research worht it.
As it is now for somethings like ammo its buy a raw bpo, copy it and spam the market since ammo doesn't need t1 source item to run. No need to shave isk here and there.
Or with market prices, "free minerals" producers...hell you can save lots of time and isk jsut spamming t2 ship bpc's from raw t1's and buying the t1 ship premade off the market. I have a bs bpo...firesale for a nice price. Overresearched like a mofo. Checked min prices recently...I am better off time wise just buying the bs off market to use in the t2 production line. Glad I got the preresearched one damn near npc price...I'd be ****ed after tying up a me slot for months to get it high me just to save almost no isk.
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GizzyBoy
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Posted - 2011.03.15 02:11:00 -
[6]
having spent a fair bit of time with invention, I like it as it is.
Yes me/pl levels ought to be influenced by the bpc, and chance and num runs by decrypter.
Now just because you some how got a t2 bpo if things where changed, You would end up having nothing unique like any other made for market item, and at the end of the day most of the isk will instead just go straight to those moon mining chain alliances.
now if they got a bunch of t2 bop's and some kind of dedicated manu wing, they would raise the prices on moon mines and undercut any other manus out of the market.
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.15 02:34:00 -
[7]
Why? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

KlintortheDestroyer
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Posted - 2011.03.15 04:03:00 -
[8]
t2 bpcs/bpos could be seeded but IMO invention/reverse engineering and construction/manufacturing could go many different ways instead of just removing invention from game
these ideas HAVE been posted before
reverse engineering -> take an item and recieve a bpc if you succesfully deconstruct it custom invention -> obviously people want to make data cores/decryptors easier or cheaper and many people have posted that they'd like to make custom inventions (like take your Science V and Fuel Consumption skills and mkae a better Warp Engine that uses less fuel with custom bonuses, or make a better gun that fires faster than typical weapons...in this way Eve would recieve true crafting abilities...only danger is the UBERWeapons that could be created)
segmentable ships hulls and modules -> some have posted in Ideas thatyou should just manufacture ship hulls and then load them with different types of CPUs, warp cores, shields, etc to make a custom ship unlike any other
so I support t2/pirate bpc drops (1 run only) when you kill faction elite ship or a pirate ship bpo drops should only come from destroying or hacking/raiding a NPC science facility that is actually using and researching the ship ... like a secret black ops base would drop stealth bomber bpos and maybe black ops battleship bpos and a military base would drop assault ship bpos, recon for recon, etc
however getting rid of invention is not necessary as it is probably the only thing that makes eve industry any fun...invention should be retuned and made more strategic for players that want to build custom ships
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Robert Caldera
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Posted - 2011.03.15 12:08:00 -
[9]
Edited by: Robert Caldera on 15/03/2011 12:08:33 yes.
Unsure about invention removal, but the T2 BPO problem should be solved soon.
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GizzyBoy
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Posted - 2011.03.15 12:38:00 -
[10]
I dont know about the whole make your own mod thing, it would be nice, but would make balance an unmitigated nightmare, also what would happen to all those items that where demed less desirable? probably fill up a data bank some where.
Next if every one in a 200 man blob had the same module but each had unique stats, i think the leemings would make a break for it, Single player sure you could do that ok, with this game it would be nice, But wait till they get the 200 + blobs with regrouped missiles working nicely.
I agree they could increase the drop chance in augmented drone bpc's, ive never had a ship bpc yet, but on one day i picked up 2 faction gun bpc's, I have no idea how that relates to anyone elses drops.
reverse engineer: Would this let you do this to officer mods?? or is there a limit somewhere.
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Da Trader
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Posted - 2011.03.15 14:38:00 -
[11]
Invention is fine Current number of BPO is fine as well not supported
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Goose99
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Posted - 2011.03.15 16:45:00 -
[12]
Originally by: Da Trader Invention is fine Current number of BPO is fine as well not supported
Current number of bpos are not fine, either remove them or make them public.
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randomWTB
Caldari Black Thorne Technologies
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Posted - 2011.03.15 16:56:00 -
[13]
Originally by: Robert Caldera T2 BPO problem
Speaking as a reasonably successful T2 inventer I have to ask What T2 bpo problem. There is none its all in your mind I for one am quite happy they are there and that I make more isk/hr than a t2 bpo owner all be it at a slightly reduced margin than him/her.
Rightly or wrongly they are a piece of eve history and should be allowed to remain. they will eventualy die off as people unsub or get them blown up moving them etc. Or is this just a Stealth n00bs have it too hard wahh wahh wahh subject.
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Goose99
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Posted - 2011.03.15 17:08:00 -
[14]
Originally by: randomWTB
Originally by: Robert Caldera T2 BPO problem
Speaking as a reasonably successful T2 inventer I have to ask What T2 bpo problem. There is none its all in your mind I for one am quite happy they are there and that I make more isk/hr than a t2 bpo owner all be it at a slightly reduced margin than him/her.
Rightly or wrongly they are a piece of eve history and should be allowed to remain. they will eventualy die off as people unsub or get them blown up moving them etc. Or is this just a Stealth n00bs have it too hard wahh wahh wahh subject.
More spreadsheet, less Eve?
Whatever gets more people into industry is a good idea. Making it impossible for them to make a living off margin until very high SP is good for the entrenched bitter industry vets, not so much for rest of us that buy stuff.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.03.15 18:04:00 -
[15]
Originally by: coolruningc with so many complatis on the poor out come of invtion how about removing it from game like learing skill we get the sp back. As a trade off ccp seeds T2 bpos fearley e,g market but 3x price of T1 bpos.
The closest I have heard to a complaint regarding invention is that the income is not as high as people want .. turns out that most of those only invent 2-3 different things and can't understand why a narrow portfolio is bad for profit.
Invention is insanely lucrative when done right. Problem a lot of people have is that to do it right you quite literally have to do the "Space Spreadsheet" bit and the time/:effort: to get up and running is longer than their addled brains are capable of.
Give the option to improve (+ME) a successful invention BPC through an additional step and BPO owners will be forced to invent themselves to compete.
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randomWTB
Caldari Black Thorne Technologies
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Posted - 2011.03.15 19:30:00 -
[16]
Edited by: randomWTB on 15/03/2011 19:35:08 Edited by: randomWTB on 15/03/2011 19:31:58
Originally by: Goose99
Originally by: randomWTB
Originally by: Robert Caldera T2 BPO problem
Speaking as a reasonably successful T2 inventer I have to ask What T2 bpo problem. There is none its all in your mind I for one am quite happy they are there and that I make more isk/hr than a t2 bpo owner all be it at a slightly reduced margin than him/her.
Rightly or wrongly they are a piece of eve history and should be allowed to remain. they will eventualy die off as people unsub or get them blown up moving them etc. Or is this just a Stealth n00bs have it too hard wahh wahh wahh subject.
More spreadsheet, less Eve?
Whatever gets more people into industry is a good idea. Making it impossible for them to make a living off margin until very high SP is good for the entrenched bitter industry vets, not so much for rest of us that buy stuff.
You donÆt need a whole lot of sp's to get started if youÆre smart. I started with the basic lab and basic build to lvl4 and the science skills to build mwds to 4 (Inc. encryption methods) and it worked just fine *side note I chose mwds because all 3 sizes used the same skill set and mats just different amounts and could switch between them till I expanded.
To be honest I think the real barrier to entering this is lack of slots in stations coupled with it being highly unlikely that a new player will have access to a pos to do it on there.
yes its insane spread sheet time but once you figure out a system your happy with it takes 30 mins to throw together the sheet for a new module/ship/whatever. My sheet had about 40 tabs hehe but all I need to do is tell it how many runs I want adjusts min prices (I buy all mins) and it tells me quantities needed cost and how much profit is to be had. But when is anything in eve supposed to be easy.
In my experience the margins are slashed when someone tries to get a quick sale in jita with 1 or 2 units of whatever at a large undercut value and then some **** and or bot had to go and under cut him by 0.01 isk with 100000 units for sale
Edit: Wow **** is censored here damn these filters are strict lol
Edit 2: Man I cant spell :-s
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coolruningc
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Posted - 2011.03.15 21:08:00 -
[17]
Edited by: coolruningc on 15/03/2011 21:08:45 Thanks guys for the kind posts to this thead. So to sum it up we seam to be happy with the sate of t2 bpos witch is cool. But inviton needs some work, I would like to sugest in stead of me - from a hit we get me 0 and the mods that boost me does so. To make it me me 1-4 max, love the Idear about facation bpos that would be very intersting if ccp could add that in the game.
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