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1. ESI market history average vs median - in EVE Technology Lab [original thread]
What's Max and min also while we're asking all the right questions.
- by croakroach - at 2017.06.27 19:57:09
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2. SSO can only make one request per login?? - in EVE Technology Lab [original thread]
Zymex wrote: II am getting my orders, but the content is the same all the time. I have to relogin to the SSO and get a new access token to get new fresh data. That's because it is cached. This route is cached for up to 3600 seconds Zyme...
- by croakroach - at 2017.06.11 14:14:56
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3. ESI and PHP fopen - in EVE Technology Lab [original thread]
It's good manners to set a user agent. It's also common to see random errors when they have issues or are updating. Hang out in the tweetfleet #esi channel for notifications of these.
- by croakroach - at 2017.06.02 17:27:30
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4. Sticky:Dev blog: Color Blindness support is coming to EVE Online - in EVE Information Portal [original thread]
I played around with the settings and would feel better if we have the option of selecting the replacements instead of replacement scales. Perhaps use the scale for maps/UI stuff but allow us to pick and choose overview/inspace colors. First impr...
- by croakroach - at 2017.05.29 23:51:04
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5. Standings Projector - Wartargets added as standings on alts - in EVE Technology Lab [original thread]
A lot of folk are using Chook's War Manager, EVEData.org (shameless plug), or their own. You could try talking to some of the major guys, it's nice to have an alternative if things break.
- by croakroach - at 2017.05.27 00:37:05
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6. Add a few more standing options - in Player Features and Ideas Discussion [original thread]
I agree with this. We used to be able to set standings across the -10 to +10 range. Miss that so much.
- by croakroach - at 2017.03.21 15:07:33
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7. <-- noob - in EVE Technology Lab [original thread]
Just FYI. latest can change at a whim causing your app to break immediatly when updated endpoints are released. Replace latest with v1, v2, etc, or _latest. _latest can still cause similar issues with dynamic clients such as bravado.
- by croakroach - at 2017.03.21 14:58:07
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8. goesi: Go API client to ESI and SSO - in EVE Technology Lab [original thread]
Go API client for ESI A module to allow access to CCP's EVE Online ESI API. This module offers: Versioned Endpoints.
OAuth2 authentication to login.eveonline.com.
Ability to handle many tokens, with different scopes.
100% ESI API cov...
- by croakroach - at 2017.03.18 00:32:24
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9. Eve Pirate's Little Helper: is there an alternative? - in EVE Technology Lab [original thread]
I wrote this for my own needs. Local Intel It does not do DSCAN but will take a local channel and summarize who is there with recent kills and wars.
- by croakroach - at 2017.03.17 23:09:01
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10. Difficulties with esi-characters.read_contacts.v1 - in EVE Technology Lab [original thread]
From discussions, Action Failed is usually something from the EVE Cluster failing. I would make sure you don't have any strange contacts like NPC's, etc.
- by croakroach - at 2017.03.17 23:07:03
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11. Making High-Sec Wardecks Interesting Again - in Player Features and Ideas Discussion [original thread]
What wardecs are missing now are the ability to hunt down targets and what i would see the solution to be is a change to locator agents. We used to have awesome tools for hunting, and things were a bit cheaper, but this has degraded over time: ...
- by croakroach - at 2017.03.17 13:20:37
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12. [:?:] Increase contact list limit from 1024 to 4096+ - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: croakroach wrote: And no, my intention is not for NRDS, more for hunting down and killing targets. Hate to break it to you, but the watchlist is gone, pal.. It's not coming back.. Well aware.. I am talking about corp/...
- by croakroach - at 2017.03.17 12:59:10
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13. Making High-Sec Wardecks Interesting Again - in Player Features and Ideas Discussion [original thread]
Dealing with neutral logistics is quite easy, use a neutral lachesis or similar to damp and force them in range (3 guards to 14km lock), neut them if they get in range. Most neutral logistics are alts, just the damps alone will throw their fleet i...
- by croakroach - at 2017.03.17 12:54:37
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14. [:?:] Increase contact list limit from 1024 to 4096+ - in Player Features and Ideas Discussion [original thread]
Various reasons, some folk were under the impression this was actually done already and requested I post here since it is not and may have been inadvertently reverted. And no, my intention is not for NRDS, more for hunting down and killing targets.
- by croakroach - at 2017.03.17 12:47:02
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15. ESI - End Point Request - in EVE Technology Lab [original thread]
Kelath Erebus wrote: being able to know what characters are linked to an account and then forcing a player to provide data on those characters is in my opinion vital to protecting a corporation from thieves, spies and a host of other bad chara...
- by croakroach - at 2017.03.17 12:34:01
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16. [:?:] Increase contact list limit from 1024 to 4096+ - in Player Features and Ideas Discussion [original thread]
Would it be possible to increase character contact list limits from 1024 to 4096 or higher? Since we can now use ESI/CREST for contact management, it very easy to have situations where more than 1024 are inserted. The API also has some situation...
- by croakroach - at 2017.03.16 22:54:22
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17. HTTP2 for legacy/SSO services? - in EVE Technology Lab [original thread]
Would it be possible to have the other available services moved to http2? I had assumed at least the SSO was using http2 but only ESI currently offers it (through Google).. Negative! crest-tq.eveonline.com does not support HTTP/2.0. Yeah! esi.t...
- by croakroach - at 2017.01.29 01:31:26
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18. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Soldarius wrote: At a price point of 700M isk, I feel like this ship gives a lot for the cost/risk. I have to agree. An 800 DPS, mining command ship? I would rather see it become more defensive, something along the lines of: Role bonus: ...
- by croakroach - at 2016.10.05 22:30:10
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19. [MERC] Suddenly Spaceships. Back in Business! - in Crime and Punishment [original thread]
Welcome back.
- by croakroach - at 2016.10.03 02:46:12
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20. [MERC] Free Candy Get In The Van Alliance - in Crime and Punishment [original thread]
Dip dip potato chip.
- by croakroach - at 2016.09.01 00:58:21
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