Pages: [1] |
1. Has Every Race Ships Capable of Soloing lvl 4s? - in Missions & Complexes [original thread]
My trade alt's Domi is perma-running four t2 hardners, rat specific with a t2 DCU and a pair of t2 LAR's. 3 cap rechargers in the mids and 3 CCC rigs keep the energy flowing, and I run sentries and med scout drones. I use the sentries to pop as ma...
- by dibblety - at 2009.02.27 03:28:00
|
2. [PETITION] To CCP, NAVY Typhoon! - in Ships and Modules [original thread]
Originally by: Natasha Torin Edited by: Natasha Torin on 26/02/2009 00:42:18 Originally by: Spaztick Yes, I too would love a T2 hit-and-run Typhoon , or maybe even an actual dedicated mission-running Matari ship . ^this. a...
- by dibblety - at 2009.02.26 05:24:00
|
3. Cerberus or Raven for missile gang pvp? - in Ships and Modules [original thread]
Forget both of them, get a Falcon or Scorpion
- by dibblety - at 2009.02.26 04:47:00
|
4. Has Every Race Ships Capable of Soloing lvl 4s? - in Missions & Complexes [original thread]
Edited by: dibblety on 25/02/2009 22:58:12 Caldari can do any missions, but Sansha/Blood Raider mishs are the toughest due to the Caldari shield tank being weak against the em/thermal damage done by those factions. The Ravens can run a big tan...
- by dibblety - at 2009.02.25 22:55:00
|
5. Have a Domi, need a ship to run with it. - in Missions & Complexes [original thread]
Originally by: Traderboz Don't run a cap transfer/support ship as your second character. That's a waste. Here's the thing. If you have the tank to do a mission solo with your Domi, you aren't going to need MORE tank support from your seco...
- by dibblety - at 2009.02.23 22:00:00
|
6. Have a Domi, need a ship to run with it. - in Missions & Complexes [original thread]
I already have a toon in a Domi with plenty enough tank for level 4's. I have another char with about 9 million Sp scattered around that I want to pick a path with. What would be the best ship to run missions with my Domi char? A Raven or some sor...
- by dibblety - at 2009.02.23 08:13:00
|
7. Mission Hurricane? - in Ships and Modules [original thread]
I am currently in a Typhoon, but Its painfully obvious that I need a lot more SP to make. I am considering switching to another race's ships and just getting a Hurricane to last me until I get the other skills trained to fly new ships. How does ...
- by dibblety - at 2008.03.13 20:56:00
|
8. Dual/Quad Oversized/Undersized weapons. - in Ships and Modules [original thread]
Why not just ditch the whole dual/quad angle and just refer to these weapons as shotgun/flak type weapons. They would then logically use the larger ammo/crystals and large weapon fitting requirements. then all you would have to do is tweak the res...
- by dibblety - at 2006.05.15 18:15:00
|
9. Best Drones? criteria : DPS for 75m3 (tempest) dronebay - in Ships and Modules [original thread]
I was wondering about the effectiveness of the webber drones. They do 30% each, but do they stack and is there some sort of diminishing returns on them if they do stack. This is more for my typhoon than my tempest though.
- by dibblety - at 2006.05.14 20:19:00
|
10. my idea to make the Typhoon better - in Ships and Modules [original thread]
Edited by: dibblety on 13/05/2006 01:05:11 Edited by: dibblety on 13/05/2006 01:04:58 double post
- by dibblety - at 2006.05.13 01:04:00
|
11. my idea to make the Typhoon better - in Ships and Modules [original thread]
That was the whole idea Throndin. I was bored waiting to get back in game, and I thought why bother with the weapon bonus's for a Typhoon and its 50/50 weapons systems. Give it other bonus's and the problem is solved. Of course, there is little th...
- by dibblety - at 2006.05.13 01:03:00
|
12. my idea to make the Typhoon better - in Ships and Modules [original thread]
Gallente aren't the only race to have ships with drone bonus's, but Perhaps a different drone boost would be better. Something like a bonus to drone range and speed. A ship with really fast long range webber drones fitted with artillery could be f...
- by dibblety - at 2006.05.12 07:13:00
|
13. my idea to make the Typhoon better - in Ships and Modules [original thread]
As soon as the game comes back up, my new typhoon should be ready for me to pick up. I am a bit of a newb, but i have been spending all day(wishing i could play) tinkering with fittings based on what I had read on the forums before. As the Typhoon...
- by dibblety - at 2006.05.12 06:53:00
|
14. Fitting a Typhoon for PvE - in Ships and Modules [original thread]
Edited by: dibblety on 11/05/2006 07:16:01 I am getting my Typhoon in a day or so, and I am trying to figure out a good fitting for PvE missions level 3+, complexes and maybe some belt ratting. I don't have a whole lot of Sp. I am thinking ...
- by dibblety - at 2006.05.11 07:15:00
|
15. [RMR] Rupture Artillery Setups - in Ships and Modules [original thread]
If you have the skills for a Muninn, why not just train a little longer and get a Sliepnir(spelling?) It has 7 turrets, and a falloff bonus. I am no expert, but it would seem to be the superior sniper of the two. As far as the rupture, It is sti...
- by dibblety - at 2006.05.08 19:08:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |