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1. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Increase the size of the Orca ore bay to 100K
- by dreadshane - at 2013.09.25 21:06:00
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2. Still no Orca Love - in Science and Industry [original thread]
Gianath wrote: Dave Stark wrote: the orca is already better than the t1 industrials, what exactly do you want? I'll chime in. #1 - The Orca's ore bay is only 50k versus a Mackinaw's 35. And an Orca is 68 times larger than a Mackinaw by v...
- by dreadshane - at 2013.09.17 15:06:00
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3. Still no Orca Love - in Science and Industry [original thread]
All these new industial ship configurations, still nothing for the Orca. Must I say it again, The ore bay should be the size of a Capital ship that it is.
- by dreadshane - at 2013.09.15 17:30:00
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4. Orca Love - in Science and Industry [original thread]
At least let the modules you have effect the size of the ore bay!
- by dreadshane - at 2013.06.29 22:47:00
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5. Orca Love - in Science and Industry [original thread]
I would gladly get the Capital Ship skill (already got it), and install capital rigs for these small improvements. Some people just can't pass a punchbowl without pissing in it! Even if they have to drink it later themselves.
- by dreadshane - at 2013.06.27 11:02:00
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6. Orca Love - in Science and Industry [original thread]
i just thinking of the relative size of the orca, and the role it has to fill. It is a capital ship, and should be able to utilize the modules that they do. Also I would think it would that its ore caring ability would be a little more that a glor...
- by dreadshane - at 2013.06.25 00:45:00
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7. Orca Love - in Science and Industry [original thread]
I have welcomed the new changes to the Orca, with the new updates. The two changes that would make it complete would be to expand the ore bay to 100k and make the capital tractor beam mountable. Others have asked for more slots or more power, I do...
- by dreadshane - at 2013.06.22 21:07:00
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8. Mission Mining and Opportunist Corps - in Science and Industry [original thread]
these mission mining pockets would be a great place to put ice
- by dreadshane - at 2013.06.01 19:47:00
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9. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Look I think you're making this much harder then it has to be. Just have Ice spon in mission belts, vary the size to the mission lvl. Do this in all systems, not just the standard ice systems. It just seems simpler then all this other stuff The m...
- by dreadshane - at 2013.05.31 15:21:00
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