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1. Recon Frigs - in Player Features and Ideas Discussion [original thread]
I want to see recon frigs that can enter a system, perform a scan, and then have the ability to warp to whatever they scan. This could also prompt radius style scanner jamming or masking modules that could be put on these frigs so groups in safe s...
- by fayefaye - at 2004.05.04 16:20:00
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2. Planets... - in Player Features and Ideas Discussion [original thread]
I'd like to see commodities mining for planets. Like a planet produces grain or gold or ore etc. You can then send drones down to harvest those commodities for sale where these resources are less plentiful. If you want to throw in control there co...
- by fayefaye - at 2004.05.04 16:06:00
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3. Battleship manufacturing cost - in Player Features and Ideas Discussion [original thread]
I agree, battleships should be difficult to get. Now I'll stop looking at the forums and go play the game I must not like because I'm looking at the forums.
- by fayefaye - at 2004.02.28 16:44:00
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4. see ship type - in Player Features and Ideas Discussion [original thread]
I would like it if when I place my mouse cursor on a ship it gave the ship type in addition to corp/name. It would help my fight or flight response. I figure if you can tell detailed info such as name and corp then being able to know that it is a ...
- by fayefaye - at 2004.02.28 16:41:00
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5. Flash bang missiles - in Player Features and Ideas Discussion [original thread]
It might make faster ships (Frigs) who could move out of the area of effect quickly and avoid missile fire more effective. To give BS & cruisers a chance you could give them the point defense systems (auto anti-missile guns) & improved defender mi...
- by fayefaye - at 2004.02.28 16:18:00
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6. Missile defense - in Player Features and Ideas Discussion [original thread]
Cool, someone else has the same train of thought. Thanks Jin.
- by fayefaye - at 2004.02.27 18:42:00
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7. ore griefers and floating cans - in Player Features and Ideas Discussion [original thread]
I think the desire is to be able to protect your assets without fear of concord or taking a security hit. Maybe I'm wrong.
- by fayefaye - at 2004.02.27 18:40:00
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8. ore griefers and floating cans - in Player Features and Ideas Discussion [original thread]
It would be nice to be able to defend against the ore-nappers. Maybe a temp sec drop allowing them to be attacked by you and corp/gangmates for a short period of time.
- by fayefaye - at 2004.02.27 15:04:00
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9. CONCORD/security and 0.1-0.4 space. - in Player Features and Ideas Discussion [original thread]
I like this idea too, maybe even have .1-.4 be where the respective empires have thier patrol ships. Re-curring spawns that appear when you attack an "innocent", (non-war/good sec rating), player that get stronger the longer you stay there and fol...
- by fayefaye - at 2004.02.27 03:00:00
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10. Missile defense - in Player Features and Ideas Discussion [original thread]
I would like to see defender missiles have thier own launchers again but come online as an automatic system. Always enabled (unless you toggle it offline) and tied to your scanner, when the system detects a missile launch against your ship it auto...
- by fayefaye - at 2004.02.27 02:48:00
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11. New way of cloning... - in Player Features and Ideas Discussion [original thread]
I like the idea, at least the need to update the clone. Lets say the clone represents the skill levels you have when you buy it. It also allows you to save up to it's top end of skill points. In order to maintain your clone at your current level y...
- by fayefaye - at 2004.02.27 02:32:00
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12. Flash bang missiles - in Player Features and Ideas Discussion [original thread]
Kind of like chaff on modern aircraft, used to blind/fool incomming missiles and disrupt radar. Cool idea Though it would kill all, (friend and enemy included), target locks, (with varying degrees of success), on objects within it's area of effec...
- by fayefaye - at 2004.02.27 00:49:00
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13. Character alteration during account changeover - in Player Features and Ideas Discussion [original thread]
name change when 18? don't sell your account/turn it over? 1. pretty farfetched don't you think (what if worms had guns? I guess birds wouldn't eat them) 2. Why would you currently be able to switch users if you were not allowed to switch users? I...
- by fayefaye - at 2004.02.21 21:44:00
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14. Character alteration during account changeover - in Player Features and Ideas Discussion [original thread]
It would be nice to have the ability to change your character name and picture when taking over someone's account. Something like a selectable option upon changing the billing and account information to reflect the new owner (must be a full change...
- by fayefaye - at 2004.02.21 20:00:00
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