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1. Sticky:EVE Online: Crucible 1.0.2 Issues - in EVE Information Portal [original thread]
Station containers and cargo containers still only remember the last position and size any one of them was opened. So a Giant container for example set small and near the cargo hold instantly forgets that when you open a station container and rep...
- by jaguda1 - at 2011.12.14 17:28:00
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2. Sticky:EVE Online: Crucible 1.0.1 Issues - in EVE Information Portal [original thread]
Sort the stupid windows for all the containers out will you. Not a single window opens where I expect it to.
- by jaguda1 - at 2011.12.09 09:44:00
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3. Sticky:EVE Online: Incarna 1.1.3 Issues - in EVE Information Portal [original thread]
Tengu flight orientation is reversed. The ship now flies backwards in every case. It looks ridiculous and is pathetic for such an expensive vehicle. Strategic indeed, pah! There's now so many bugs in Eve it's becoming hard to imagine you're ta...
- by jaguda1 - at 2011.11.07 11:33:00
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4. Sticky:EVE Online: Incarna 1.1.3 Feedback - in EVE Information Portal [original thread]
The life of a miner still has not improved. The Modulated Strip Miner II's fitted to a Hulk display such ineffectual blue beams they are difficult to see and often disappear entirely. Just swap out a crystal or change a miner for a Salvager and p...
- by jaguda1 - at 2011.10.31 12:53:00
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5. Incarna 1.0.2 postponed - in EVE Information Portal [original thread]
I doubt there will be any reply Shamna. All effort seems devoted to NEX and crowing about how brilliant it and CQ supposedly are, when frankly they are not. For example I get 60FPS with CQ disabled, so it just shows the massive drag on resources f...
- by jaguda1 - at 2011.08.04 15:15:00
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6. Incarna 1.0.2 postponed - in EVE Information Portal [original thread]
A month has gone by since you made assurances to CSM. Nothing so far has improved my experience. A modern dual core CPU and quite powerful GPU still only gives 8FPS with CQ so I continue being greeted with the static doorway because CQ is just not...
- by jaguda1 - at 2011.08.02 19:48:00
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7. New Dev Blog: Accord reached at CCP's special summit - in EVE Information Portal [original thread]
I too remain sceptical and disappointed over recent events. My mining activity has ceased, since I perceive it as broken with puny faint beams that I can no longer see clearly or hear. In addition if one dares to swap out a mining laser for a sal...
- by jaguda1 - at 2011.07.09 10:29:00
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8. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
Please will you re-examine the Hulk modulated mining laser beams. These have been reduced to faint ineffectual blue/white/blue beams which are barely visible. Up close, ie if you're perched on one of the Hulks tailfins, the design, if faint, is ok...
- by jaguda1 - at 2011.07.05 07:28:00
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9. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
Edited by: jaguda1 on 24/06/2011 23:22:03 What, no response at all CCP? Out of the hundreds of legitimate questions there must be something you can say. I've a few to add to the list: Is it your intention to eventually offer unique and power...
- by jaguda1 - at 2011.06.24 23:18:00
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10. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
Quarters-9FPS with 2 online. Binned. Noble-Overpriced rubbish. Will ignore. Mining lasers-Can hardly see the laser beams from the hulk, and then non existent with 2 up, also sound gone completely. For the top mining ship in game it's a real shame.
- by jaguda1 - at 2011.06.23 02:13:00
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11. Erin Mining Upgrade Modules (for sale) - in EVE General Discussion [original thread]
I got 3 of these. They don't work. The 10% mining bonus doesn't happen. Based on mining a bit of plag for 4 hours a day for a month I've lost 140 pieces per minute, 33,600 pieces per day or at a generous 25 isk apiece about 840k. Over the month I ...
- by jaguda1 - at 2007.07.18 21:45:00
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