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1. SOV ?????? Devs need a look at please - in Test Server Feedback [original thread]
Originally by: An Anarchyyt Originally by: Gnulpie Originally by: Agent Known If the defenders anchor a STOP, an attacker can just online it and take it over. The defenders CANNOT online the STOP without making the system v...
- by kveldulfson - at 2010.01.22 13:36:00
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2. Deimos change on SISI - in Test Server Feedback [original thread]
This change on sisi is a travesty, if it getes onto Tq then I see a lot of deimos being scrapped as the will be useless. I have to agree that pointless ship tweaking is a waste of time when there are more important things that need fixing. But i...
- by kveldulfson - at 2008.02.06 17:00:00
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3. G15 LCD support - in Test Server Feedback [original thread]
I would love to see this supported I love the G15 and will not be parted from it
- by kveldulfson - at 2007.06.19 11:44:00
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4. Stealth bomber and bombs - in Test Server Feedback [original thread]
Well I have spent time this evening looking at how the stealth bomber has been changed to work with the bombs. And it still does not work you have to get a bomb within 15km of a target to do damage. ok not so bad You have to "drop" the bomb as it...
- by kveldulfson - at 2007.06.09 22:32:00
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5. Login Rules needed badly! - in Test Server Feedback [original thread]
From what I hear this tactic is spreading, so dev's its time for you to start looking at this a bit more seriously. It is a clear exploit as it causes lag. To see people start talking about how we can use this tactic to gain an advantage is worryi...
- by kveldulfson - at 2006.07.18 08:19:00
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6. lag from bookmarks? - in Test Server Feedback [original thread]
Less gameplay issues and more people wanting to "gank" more carebears. (Flame at will I don't care) And whilst on the subject of lag, anchored secure containers must account for a lot of it, it would be nice to get a definative answer from the dev...
- by kveldulfson - at 2006.07.10 11:41:00
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7. Login Rules needed badly! - in Test Server Feedback [original thread]
Originally by: Warden Nightstar Edited by: Warden Nightstar on 09/07/2006 06:13:17 Yes, there are a lot of ways you can fix it permanently, but none of them are really good. You cannot permanently fix it without breaking things. The be...
- by kveldulfson - at 2006.07.10 11:35:00
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8. A idea on ship insurance - in Test Server Feedback [original thread]
It would be nice if the insurance even came close to the value of a ship, try insuring a Hulk and see what the payout would be, it does not even cover the cost of the materials. There needs to be a very real re-think of how they are going to provi...
- by kveldulfson - at 2006.06.02 07:15:00
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9. concord = useless vs theif? - in Test Server Feedback [original thread]
Originally by: Pesadel0 Sure they could make the flag to all the gang ,but give the thief the same option No I think CCP should just make the flagging work as it was originaly stated. That would mean the gang and the player corp w...
- by kveldulfson - at 2006.05.08 07:03:00
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10. concord = useless vs theif? - in Test Server Feedback [original thread]
Originally by: JamesTalon That flagging for taking from other peoples cans, its not the criminal flag. As well, when someone becomes flagged for stealing from a jetcan, the owner, entire gang, AND corp (if player corp), get the flag on th...
- by kveldulfson - at 2006.05.04 07:37:00
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11. Singularity Mirror - in Test Server Feedback [original thread]
I have to agree a new mirror would be great and more useful for CCP if we can actualy test stuff out by having up to date skills
- by kveldulfson - at 2006.05.04 06:41:00
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12. can flaging for rat loot and empire war? - in Test Server Feedback [original thread]
Originally by: Tsavong Lah Dev clarification would be nice tho... I have to Agree a clear statement from the Dev's on how this should work would allow us to test it properly on Sisi...
- by kveldulfson - at 2005.11.17 12:49:00
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13. Warp Changes - not a good idea - in Test Server Feedback [original thread]
I have yet to try this on Sisi but the idea of having every chance of being Km's from a gate in hostile teritory at the mercy of anyone that feels like shooting them will I feel put off a lot of new players, and keep too many players in empire spa...
- by kveldulfson - at 2005.11.17 12:37:00
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14. Warp to 0km question - in Test Server Feedback [original thread]
personally I hate the idea of having to free up another slot!!
- by kveldulfson - at 2005.11.17 12:30:00
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15. The new 'warp to 0km'? there be a skill? ;p - in Test Server Feedback [original thread]
Originally by: Azaeren Oh gee..No more invulnerability haulers :rolleyes: Grow up people. The devs said numerous times, they did not approve of, no intend for bookmarks to be used how they are currently. I seriously hope its a ship depend...
- by kveldulfson - at 2005.11.17 12:28:00
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16. briliant idea of removing lag in lvl4 witout moving agents, - in Test Server Feedback [original thread]
Originally by: Horsefly I believe in the agent move closer to .4 space. First of all this is a player vs player game from the start. You obviously failed to read CCP's statement about this being a game where all aspects of play were ...
- by kveldulfson - at 2005.11.14 12:51:00
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17. briliant idea of removing lag in lvl4 witout moving agents, - in Test Server Feedback [original thread]
Originally by: Joshua Foiritain Originally by: Grey Area CCP seem to apply things without thinking sometimes (IMHO). Indeed they should have never placed level 4 agents in high sec in the first place. Let alone major hubs ...
- by kveldulfson - at 2005.11.14 12:40:00
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18. Criminal flagging (test server) - in Test Server Feedback [original thread]
I would like to see this tested more on Singularity. It was in place there before Singularity was rolled back to the same code level as Tranquility. The Pop up message was good its just the rest that need going through. As there is such a potentia...
- by kveldulfson - at 2005.11.14 12:32:00
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19. CCP: time to concentrate on the fundamentals? - in Test Server Feedback [original thread]
I have to agree with the poster whole heartedly. CCP fix the code, get it right then add new stuff!! and definatly C in its purest form is the way to go not stacks of lib's that take resource unnecessarily. If you want to be getting the big subscr...
- by kveldulfson - at 2005.11.14 10:36:00
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20. CCP Yardware Upgrades -- Dual Core vs. 2 x Single Core - in Test Server Feedback [original thread]
It will all come down to how Eve has been coded and wether it will handle multi threadiing properly or not. Its not a simple matter of putting in a new chip and saying thats it. If the software is truly multithreading it will be able to have more ...
- by kveldulfson - at 2005.11.14 10:25:00
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