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1. New deployable structure for wormholes. - in Player Features and Ideas Discussion [original thread]
Oh man i hadn't even considered that. Sorry about that.
- by legwarmer - at 2014.10.02 11:44:00
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2. New deployable structure for wormholes. - in Player Features and Ideas Discussion [original thread]
Alright, short and to the point. A deployed module with the HP of a mobile tractor unit, then you anchor to a wormhole that keeps it stable. Here's how it works. You have to anchor the module before the wormhole closes (obviously) and it rema...
- by legwarmer - at 2014.10.02 11:37:00
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3. Weak WH corp Location - in Wormholes [original thread]
Corp theif. Given the rights to recruit to the corporation Recruits awoxers because he can't be ****** to API check we tell him off, he cries, he steals 800 million from the corporation wallet and rage quits - putting all amounts of salt into co...
- by legwarmer - at 2014.08.16 13:57:00
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4. A gaming survey? Holy sh*t this is original. - in Out of Pod Experience [original thread]
Slade Trillgon wrote: I completed the survey, if you want to call it that. I do not see what you plan on doing with this information other than maybe acquiring some simplistic idea of the geographical concentration of gamers. Slade Thats ...
- by legwarmer - at 2013.05.09 14:58:00
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5. A gaming survey? Holy sh*t this is original. - in Out of Pod Experience [original thread]
Hi guys. I'm currently ending a college course in media production, and will be doing my masters degree in a few months. I have prepared a really short, sweet and easy survey that takes 2 minutes maximum to fill out. If you guys could power thr...
- by legwarmer - at 2013.05.09 14:24:00
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6. [Proposal] Target line of sight and new fleet control tools - in Assembly Hall [original thread]
Quote: System: * Ships of your class can block line of sight to the target you are attacking. * They must be within the critical distance for your weapons. * The critical distance for your weapons is calculated as a percentage of your weapons ...
- by legwarmer - at 2011.12.24 21:33:00
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7. If Your Looking For A Corp, Give Us A Read, Just The Once, That's All We Ask - in Alliance and Corporation Recruitment Center [original thread]
Just joined, Awesome lads, Recommend you atleast take a peek ;D
- by legwarmer - at 2011.11.13 13:00:00
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8. I for one, Am not happy with no new nebulae in Wormhole space. - in EVE General Discussion [original thread]
I love the new nebulae, They're simply beautiful and when CCP said they will be making nebulae darker and more sinister when it goes into more unsecured space, PLUS the fact that they were going to make it so you have a sense of direction in the u...
- by legwarmer - at 2011.11.03 19:09:00
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9. Means of identifying which module is on which target. - in Assembly Hall [original thread]
Bump. Lets get some attention please! :)
- by legwarmer - at 2011.10.04 13:02:00
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10. Means of identifying which module is on which target. - in Assembly Hall [original thread]
Simple yet hugely effective little addition in eve would be this. When you activate a module on a target, Depending on where that module is on your grid of icons (NOT your fitting window, as you can switch these modules around on your grid), A nu...
- by legwarmer - at 2011.10.03 09:10:00
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11. Database issues on Sunday, June 5 - in EVE General Discussion [original thread]
Next time atleast give us a minute warning or something :'( seriously you should upgrade to grey hounds i heard they run much faster brah
- by legwarmer - at 2011.06.05 20:06:00
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12. Devs answer your every question! - in EVE Information Portal [original thread]
Are you planning on doing anything more with wormholes? Giving us specific anchorable objects for wormholes? Something to maybe stabilize wormholes or collapse them fast? At the moment Wormhole space is rather boring in terms of siteseeing and neb...
- by legwarmer - at 2011.05.10 17:15:00
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13. Uninhabited C5 with C4 static - in Sell Orders [original thread]
Bump considering i only have an hour or so left in this hole.
- by legwarmer - at 2011.05.01 16:03:00
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14. Uninhabited C5 with C4 static - in Sell Orders [original thread]
Edited by: legwarmer on 01/05/2011 15:13:19 click me! Throw me an ingame mail or make your offers here Wont be here for too long so please contact soon.
- by legwarmer - at 2011.05.01 15:10:00
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15. Anyone bored care to do a review? - in EVE New Citizens Q&A [original thread]
I, Myself am very tempted to do a review on the game. It will more likely be at the weekend, considering my playtime is limited. I suggest you look at IGN Review, In particular, The mass effect reviews.
- by legwarmer - at 2011.03.21 22:31:00
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16. Sansha Incursion clues - in EVE Fiction [original thread]
if you cut something in half and then cut a half in half, you have 3.
- by legwarmer - at 2011.01.26 22:34:00
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17. Abysmal installer - in Test Server Feedback [original thread]
Originally by: Agent 42 CCP you don't need to bribe us with little bonuses to help you test for lag. We're not dogs that are looking for a treat, all we need is a proper installer for the test server that won't **** our main install. ...
- by legwarmer - at 2010.11.20 22:42:00
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18. Free skill points given to participants of the last mass test - in Test Server Feedback [original thread]
Whaaatt D: I attended both of the last ones JUST so i could get a capital D:
- by legwarmer - at 2010.11.16 17:17:00
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19. [Proposal] Bring back engine trails, please ! - in Assembly Hall [original thread]
do it!
- by legwarmer - at 2010.11.15 15:42:00
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20. Revenant: redo it please - in Test Server Feedback [original thread]
Originally by: Syyl'ara Originally by: CHEERWlNE Originally by: Sandra Voi You know, people have this thing called taste, and I don't think stuff should be made solely according to yours. If you haven't been living unde...
- by legwarmer - at 2010.11.15 15:39:00
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