Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. Mining Drones not Benefitting from Mining Drone Skill (5% per level) - in Test Server Feedback [original thread]
I'll take a look into this. Thanks for pointing it out! :) -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion.
- by lickspittle - at 2003.07.01 16:16:00
|
422. Verification: Projectile weapons' ammo capacity reduced to 25%? - in Test Server Feedback [original thread]
Just to clarify, the frequency crystals modifying the range of their weapons will also be coming in, in the same patch. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion.
- by lickspittle - at 2003.06.30 13:03:00
|
423. Verification: Projectile weapons' ammo capacity reduced to 25%? - in Test Server Feedback [original thread]
Something else to keep in mind. The weapon range modifier on projectile and hybrid ammo will finally be used - possibly in this upcoming patch. I have checked in the code changes in any case. Frequency crystals are next on my list. Edited by: ...
- by lickspittle - at 2003.06.30 09:25:00
|
424. Sentries around stations are making pirate life too easy - in Test Server Feedback [original thread]
The sentry guns around stations are not there to protect you. They will defend themselves and the station - and anything who belongs to their NPC corporation. And 0.3 is a pretty low security level. -- Richard CCP Programmer. Anything said above ...
- by lickspittle - at 2003.06.30 09:21:00
|
425. NPC bounties bug - in Test Server Feedback [original thread]
Hmm, I thought the problem with bounties going to the wrong people was fixed a while back. Heres how the bounties are supposed to be granted in theory. When an NPC is killed, out of all the people who were engaged in combat with it recently (curr...
- by lickspittle - at 2003.06.26 10:07:00
|
426. 1077: Capacitor Bug - in Test Server Feedback [original thread]
I am unfortunately unable to reproduce this. I've fitted a diagnostic unit to my ship and tried activating modules at different capacitor levels on different types of ships. If someone could run the logger while playing and reproduce this and the...
- by lickspittle - at 2003.06.25 11:55:00
|
427. Cargo scanning NPC entities still doesn't work - in Test Server Feedback [original thread]
You're right :) The cargo carried by an NPC should now only be given by the cargo scanner and not the ship scanner. The fix should be in an upcoming patch as usual. -- Richard CCP Programmer. Anything said above is not the official line, but my ow...
- by lickspittle - at 2003.06.25 08:25:00
|
428. 1086: Weapons stuck on red - in Test Server Feedback [original thread]
I'm unable to reproduce this myself. If you could run the logger while reproducing this and send me the resulting log file, it would be a great help. Send it to [email protected] if you can. Thanks. -- Richard CCP Programmer. Anything said a...
- by lickspittle - at 2003.06.23 11:40:00
|
429. Minor Fitting Bug - in Test Server Feedback [original thread]
Yes, as Luther suggested, if you could send in a log file, it would be a great help. If you send it to [email protected], mention that its for Richard and post a link to this thread, I could grab it directly. I've tried to reproduce this mys...
- by lickspittle - at 2003.06.23 11:37:00
|
430. Auto Targetting Bug - in Test Server Feedback [original thread]
We are unable to reproduce this bug :( If there was a situation where it always happens and someone could provide a detailed list of steps where it could be seen happening, it would be immensely helpful. In this case, are you absolutely sure you...
- by lickspittle - at 2003.06.20 10:04:00
|
431. Defender missiles broken? - in Test Server Feedback [original thread]
Yes, defender missiles have never and will not in the immediate future switch targets if the one they were launched at is no longer around for them to hit. This is something we are keeping in mind to possibly change when it is feasible to do so. ...
- by lickspittle - at 2003.06.19 13:56:00
|
432. small mining bug has appeared since the patch... - in Test Server Feedback [original thread]
I have checked in a fix for this and it should be in an upcoming patch. I didn't think to test this case (depleted asteroid with multiple lasers working on it) when I made recent fixes to mining. Thanks! :) -- Richard CCP Programmer. Anything sai...
- by lickspittle - at 2003.06.18 11:59:00
|
433. Small things - 1070 - in Test Server Feedback [original thread]
I am aware of the difficulties the ammo splitting is causing but the way it works was just a simple fix to the problem of having one stack and not being able to reload more than one weapon at once. I can return it to the way it was before if you p...
- by lickspittle - at 2003.06.11 08:54:00
|
434. Small things - 1070 - in Test Server Feedback [original thread]
Your description provided a reproducible combination of weapon and charges Ralimenua, so a fix for this has now been checked in. The problem was Python floating point inaccuracies, the 0.0000000000001 (or so) floating point error was taking up en...
- by lickspittle - at 2003.06.10 16:22:00
|
435. Splitting bounty bad procedure - in Test Server Feedback [original thread]
Sorry, apparently "did the most recent damage" was a little ambiguous. What I meant by that was who did the most damage during the timespan damage done is tracked within - not who laid the lastest hit. -- Richard CCP Programmer. Anything said abo...
- by lickspittle - at 2003.06.10 15:33:00
|
436. Small things - 1070 - in Test Server Feedback [original thread]
Ammo reload works fine for me. Can you describe what weapon you are using, what you are loading into it, how much is in there before the reload, how much is in there afterwards and how much you expected there to be? Thanks! -- Richard CCP Program...
- by lickspittle - at 2003.06.10 11:45:00
|
437. 1071: cannot jettison cargo - in Test Server Feedback [original thread]
The problem is a code typo that checks for a property on the items being added rather than on the cargo container itself. The result is that certain types of items cannot be added. A fix has been checked in. -- Richard CCP Programmer. Anything sa...
- by lickspittle - at 2003.06.10 10:50:00
|
438. Splitting bounty bad procedure - in Test Server Feedback [original thread]
In theory, the bounty should only be distributed to the player that did the most recent damage (with any of his nearby gang members getting equal shares). It seems the gang member determination logic is bad.. I just took a look at it and have ho...
- by lickspittle - at 2003.06.10 10:08:00
|
439. Helllooooo? - in Test Server Feedback [original thread]
Most of us have been away celebrating the descent of the holy ghost, yesterday being Whit Monday, the end of a long weekend and all ;) http://christianteens.about.com/library/weekly/aa060101a.htm Edited by: lickspittle on 10/06/2003 09:58:47 ...
- by lickspittle - at 2003.06.10 09:58:00
|
440. Drone feedback information - in Player Features and Ideas Discussion [original thread]
Enhancing the drone window to show current state is on my list of things to do. -- Richard. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion.
- by lickspittle - at 2003.06.05 16:17:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |